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Removed UTF-8 BOM (#4033)

This commit is contained in:
Lukas Pioch 2017-09-19 10:34:08 +02:00 committed by Mattes D
parent b5fa96f4f8
commit c5f590d460
57 changed files with 57 additions and 57 deletions

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# This is the top-level CMakeLists.txt file for the Cuberite project
# This is the top-level CMakeLists.txt file for the Cuberite project
#
# Use CMake to generate the build files for your platform
#

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// Connection.cpp
// Interfaces to the cConnection class representing a single pair of connected sockets

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// Connection.h
// Interfaces to the cConnection class representing a single pair of connected sockets

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// Server.h
// Interfaces to the cServer class encapsulating the entire "server"

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.31101.0

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const g_DistanceBetweenSquares = 0;//.01;
const g_Colors = [
"#0000FF",

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# This script includes PolarSSL, if not already included.
# It is needed for when multiple projects reference PolarSSL.

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ManualBindings.h"

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// ManualBindings.h
// Declares the cManualBindings class used as a namespace for functions exported to the Lua API manually

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// ManualBindings_World.cpp
// Implements the manual Lua API bindings for the cWorld class

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BeaconEntity.h"

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MobSpawnerEntity.h"

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// BlockBed.cpp
#include "Globals.h"

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#pragma once
#include "FunctionRef.h"

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// ChunkSender.h
// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ClientHandle.h"
#include "Server.h"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>../Server</LocalDebuggerWorkingDirectory>

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "LeashKnot.h"

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Pawn.h"

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// HTTPServer.cpp
// Implements the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing

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// HTTPServer.h
// Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing

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// SslHTTPConnection.cpp
// Implements the cSslHTTPServerConnection class representing a HTTP connection made over a SSL link

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// SslHTTPServerConnection.h
// Declares the cSslHTTPServerConnection class representing a HTTP connection made over an SSL link

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// ItemBow.h
// Declares the cItemBowHandler class representing the itemhandler for bows

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// TCPLinkImpl.cpp
// Implements the cTCPLinkImpl class implementing the TCP link functionality

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// MojangAPI.cpp
// Implements the cMojangAPI class representing the various API points provided by Mojang's webservices, and a cache for their results

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Root.h"

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#pragma once
#include "RedstoneHandler.h"

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "World.h"

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#include "Globals.h"
#include "FireworksSerializer.h"
#include "WorldStorage/FastNBT.h"

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// NBTChunkSerializer.h
// Declares the cNBTChunkSerializer class that is used for saving individual chunks into NBT format used by Anvil

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// AesCfb128Decryptor.cpp
// Implements the cAesCfb128Decryptor class decrypting data using AES CFB-128

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// AesCfb128Decryptor.h
// Declares the cAesCfb128Decryptor class decrypting data using AES CFB-128

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// AesCfb128Encryptor.cpp
// Implements the cAesCfb128Encryptor class encrypting data using AES CFB-128

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// AesCfb128Encryptor.h
// Declares the cAesCfb128Encryptor class encrypting data using AES CFB-128

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// BlockingSslClientSocket.cpp
// Implements the cBlockingSslClientSocket class representing a blocking TCP socket with client SSL encryption over it

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// BlockingSslClientSocket.h
// Declares the cBlockingSslClientSocket class representing a blocking TCP socket with client SSL encryption over it

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// BufferedSslContext.cpp
// Implements the cBufferedSslContext class representing a SSL context with the SSL peer data backed by a cByteBuffer

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// BufferedSslContext.h
// Declares the cBufferedSslContext class representing a SSL context with the SSL peer data backed by a cByteBuffer

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// CallbackSslContext.cpp
// Declares the cCallbackSslContext class representing a SSL context wrapper that uses callbacks to read and write SSL peer data

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// CallbackSslContext.h
// Declares the cCallbackSslContext class representing a SSL context wrapper that uses callbacks to read and write SSL peer data

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// CryptoKey.cpp
// Implements the cCryptoKey class representing a RSA public key in mbedTLS

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// CryptoKey.h
// Declares the cCryptoKey class representing a RSA public key in mbedTLS

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// CtrDrbgContext.cpp
// Implements the cCtrDrbgContext class representing a wrapper over CTR-DRBG implementation in mbedTLS

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// CtrDrbgContext.h
// Declares the cCtrDrbgContext class representing a wrapper over CTR-DRBG implementation in mbedTLS

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// EntropyContext.cpp
// Implements the cEntropyContext class representing a wrapper over entropy contexts in mbedTLS

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// EntropyContext.h
// Declares the cEntropyContext class representing a wrapper over entropy contexts in mbedTLS

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// RsaPrivateKey.cpp
#include "Globals.h"

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// RsaPrivateKey.h
// Declares the cRsaPrivateKey class representing a private key for RSA operations.

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// Sha1Checksum.cpp
// Declares the cSha1Checksum class representing the SHA-1 checksum calculator

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// Sha1Checksum.h
// Declares the cSha1Checksum class representing the SHA-1 checksum calculator

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// SslContext.cpp
// Implements the cSslContext class that holds everything a single SSL context needs to function

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// SslContext.h
// Declares the cSslContext class that holds everything a single SSL context needs to function

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// X509Cert.cpp
// Implements the cX509Cert class representing a wrapper over X509 certs in mbedTLS

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// X509Cert.h
// Declares the cX509Cert class representing a wrapper over X509 certs in mbedTLS

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enable_testing()
enable_testing()
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/libevent/include)

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enable_testing()
enable_testing()
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/libevent/include)