1
0

Replaced the usage of pistonMeta with a direction vector to allow better meta value abstraction

This commit is contained in:
bibo38 2015-11-05 14:50:43 +01:00
parent ceec6c936d
commit f35060e8b5
2 changed files with 63 additions and 73 deletions

View File

@ -14,22 +14,6 @@
#define AddPistonDir(x, y, z, dir, amount) \
switch (dir & 0x07) \
{ \
case 0: (y) -= (amount); break; \
case 1: (y) += (amount); break; \
case 2: (z) -= (amount); break; \
case 3: (z) += (amount); break; \
case 4: (x) -= (amount); break; \
case 5: (x) += (amount); break; \
default: \
{ \
LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, dir & 0x07); \
break; \
} \
}
#define PISTON_MAX_PUSH_DISTANCE 12
@ -48,10 +32,10 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld
{
NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
int newX = a_BlockX;
int newY = a_BlockY;
int newZ = a_BlockZ;
AddPistonDir(newX, newY, newZ, OldMeta, 1);
const Vector3i pushDir = GetDirectionVec(OldMeta);
int newX = a_BlockX + pushDir.x;
int newY = a_BlockY + pushDir.y;
int newZ = a_BlockZ + pushDir.z;
if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
{
@ -89,9 +73,31 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
Vector3i cBlockPistonHandler::GetDirectionVec(int a_PistonMeta)
{
switch (a_PistonMeta & 0x07)
{
case 0: return Vector3i( 0, -1, 0);
case 1: return Vector3i( 0, 1, 0);
case 2: return Vector3i( 0, 0, -1);
case 3: return Vector3i( 0, 0, 1);
case 4: return Vector3i(-1, 0, 0);
case 5: return Vector3i( 1, 0, 0);
default:
{
LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07);
return Vector3i();
}
}
}
bool cBlockPistonHandler::CanPushBlock(
int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, bool a_RequirePushable,
std::unordered_set<Vector3i, VectorHasher<int>> & a_BlocksPushed, NIBBLETYPE a_PistonMeta
std::unordered_set<Vector3i, VectorHasher<int>> & a_BlocksPushed, const Vector3i & a_PushDir
)
{
const static std::array<Vector3i, 6> pushingDirs = {{ Vector3i(-1, 0, 0), Vector3i(1, 0, 0), Vector3i(0, -1, 0), Vector3i(0, 1, 0),
@ -133,15 +139,14 @@ bool cBlockPistonHandler::CanPushBlock(
// Try to push the other directions
for(const Vector3i & testDir : pushingDirs)
{
if(!CanPushBlock(a_BlockX + testDir.x, a_BlockY + testDir.y, a_BlockZ + testDir.z, a_World, false, a_BlocksPushed, a_PistonMeta))
if(!CanPushBlock(a_BlockX + testDir.x, a_BlockY + testDir.y, a_BlockZ + testDir.z, a_World, false, a_BlocksPushed, a_PushDir))
{
return false;
}
}
}
AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, a_PistonMeta, 1);
return CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, true, a_BlocksPushed, a_PistonMeta);
return CanPushBlock(a_BlockX + a_PushDir.x, a_BlockY + a_PushDir.y, a_BlockZ + a_PushDir.z, a_World, true, a_BlocksPushed, a_PushDir);
}
@ -160,24 +165,22 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
return;
}
int moveX = a_BlockX;
int moveY = a_BlockY;
int moveZ = a_BlockZ;
Vector3i pushDir = GetDirectionVec(pistonMeta);
int moveX = a_BlockX + pushDir.x;
int moveY = a_BlockY + pushDir.y;
int moveZ = a_BlockZ + pushDir.z;
AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
std::unordered_set<Vector3i, VectorHasher<int>> blocksPushed;
if (!CanPushBlock(moveX, moveY, moveZ, a_World, true, blocksPushed, pistonMeta))
if (!CanPushBlock(moveX, moveY, moveZ, a_World, true, blocksPushed, pushDir))
{
// Can't push anything, bail out
return;
}
Vector3i pistonMoveVec;
AddPistonDir(pistonMoveVec.x, pistonMoveVec.y, pistonMoveVec.z, pistonMeta, 1);
std::vector<Vector3i> sortedBlocks(blocksPushed.begin(), blocksPushed.end());
std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pistonMoveVec](const Vector3i & a, const Vector3i & b)
std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pushDir](const Vector3i & a, const Vector3i & b)
{
return a.Dot(pistonMoveVec) > b.Dot(pistonMoveVec);
return a.Dot(pushDir) > b.Dot(pushDir);
});
a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock);
@ -193,7 +196,9 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
a_World->GetBlockTypeMeta(moveX, moveY, moveZ, moveBlock, moveMeta);
a_World->SetBlock(moveX, moveY, moveZ, E_BLOCK_AIR, 0);
AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
moveX += pushDir.x;
moveY += pushDir.y;
moveZ += pushDir.z;
if (cBlockInfo::IsPistonBreakable(moveBlock))
{
@ -211,7 +216,9 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
}
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8);
AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
a_BlockX += pushDir.x;
a_BlockY += pushDir.y;
a_BlockZ += pushDir.z;
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0));
}
@ -231,18 +238,18 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
return;
}
Vector3i pushDir = GetDirectionVec(pistonMeta);
// Check the extension:
AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_PISTON_EXTENSION)
if (a_World->GetBlock(a_BlockX + pushDir.x, a_BlockY + pushDir.y, a_BlockZ + pushDir.z) != E_BLOCK_PISTON_EXTENSION)
{
LOGD("%s: Piston without an extension - still extending, or just in an invalid state?", __FUNCTION__);
return;
}
// Remove Extension
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_World->SetBlock(a_BlockX + pushDir.x, a_BlockY + pushDir.y, a_BlockZ + pushDir.z, E_BLOCK_AIR, 0);
AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta & ~(8));
a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 1, pistonMeta & ~(8), pistonBlock);
a_World->BroadcastSoundEffect("tile.piston.in", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, 0.7f);
@ -253,44 +260,23 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
return;
}
AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 2);
a_BlockX += 2 * pushDir.x;
a_BlockY += 2 * pushDir.y;
a_BlockZ += 2 * pushDir.z;
// Try to "push" the pulling block in the opposite direction
switch(pistonMeta & 0x07)
{
case 0:
case 1:
pistonMeta = 1 - pistonMeta;
break;
case 2:
case 3:
pistonMeta = 5 - pistonMeta;
break;
case 4:
case 5:
pistonMeta = 9 - pistonMeta;
break;
default:
{
LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, pistonMeta & 0x07); \
break;
}
}
pushDir *= -1;
std::unordered_set<Vector3i, VectorHasher<int>> pushedBlocks;
if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, false, pushedBlocks, pistonMeta))
if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, false, pushedBlocks, pushDir))
{
// Not pushable, bail out
return;
}
Vector3i pistonMoveVec;
AddPistonDir(pistonMoveVec.x, pistonMoveVec.y, pistonMoveVec.z, pistonMeta, 1);
std::vector<Vector3i> sortedBlocks(pushedBlocks.begin(), pushedBlocks.end());
std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pistonMoveVec](const Vector3i & a, const Vector3i & b)
std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pushDir](const Vector3i & a, const Vector3i & b)
{
return a.Dot(pistonMoveVec) > b.Dot(pistonMoveVec);
return a.Dot(pushDir) > b.Dot(pushDir);
});
int moveX, moveY, moveZ;
@ -304,7 +290,9 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
a_World->GetBlockTypeMeta(moveX, moveY, moveZ, moveBlock, moveMeta);
a_World->SetBlock(moveX, moveY, moveZ, E_BLOCK_AIR, 0);
AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
moveX += pushDir.x;
moveY += pushDir.y;
moveZ += pushDir.z;
if (cBlockInfo::IsPistonBreakable(moveBlock))
{
@ -342,10 +330,10 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInter
{
NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
int newX = a_BlockX;
int newY = a_BlockY;
int newZ = a_BlockZ;
AddPistonDir(newX, newY, newZ, OldMeta, -1);
Vector3i pushDir = cBlockPistonHandler::GetDirectionVec(OldMeta);
int newX = a_BlockX - pushDir.x;
int newY = a_BlockY - pushDir.y;
int newZ = a_BlockZ - pushDir.z;
BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ);
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))

View File

@ -81,6 +81,8 @@ public:
}
}
static Vector3i GetDirectionVec(int a_PistonMeta);
static void ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
static void RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
@ -157,7 +159,7 @@ private:
/** Tries to push a block and increases the pushed blocks variable. Returns true if the block is pushable */
static bool CanPushBlock(
int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, bool a_RequirePushable,
std::unordered_set<Vector3i, VectorHasher<int>> & a_BlocksPushed, NIBBLETYPE a_PistonMeta
std::unordered_set<Vector3i, VectorHasher<int>> & a_BlocksPushed, const Vector3i & a_PushDir
);
} ;