Mattes D
39251bccd3
Merge pull request #450 from mc-server/redstonefixes
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Multiple fixes
2013-12-19 13:58:49 -08:00
Mattes D
03ec64aee1
Merge pull request #449 from mc-server/Fishing_Rod
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Fishing rod
2013-12-19 13:51:21 -08:00
STRWarrior
a1ce0a6d73
Fixed #include in Floater.cpp.
2013-12-19 22:44:10 +01:00
STRWarrior
32d117a498
The floater now actualy dives under water.
2013-12-19 22:18:05 +01:00
STRWarrior
018c65b4e3
You can get fish from fishing :D. Only one type of fish though.
2013-12-19 22:16:15 +01:00
Alexander Harkness
e37e8d2707
Merge pull request #448 from mc-server/testbranch
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travis ci pr test
2013-12-19 13:10:02 -08:00
Alexander Harkness
5a97d831de
take advantage of 1.5 cores given by travis with parallelization!
2013-12-19 20:56:07 +00:00
Tiger Wang
03a8dfc4a8
Fixed PlayerAbilities and creative
2013-12-19 20:53:47 +00:00
Alexander Harkness
296a421e8a
just a little change for travis ci test
2013-12-19 20:49:35 +00:00
Alexander Harkness
3f496db5a9
explicitly defined email notifications
2013-12-19 20:42:40 +00:00
Alexander Harkness
4df5bbb3f3
update readme with travis info
2013-12-19 20:35:45 +00:00
Alexander Harkness
9f986a808c
Update submodule URLs so people without SSH can get them.
2013-12-19 20:15:59 +00:00
Alexander Harkness
11e50df209
Create .travis.yml
2013-12-19 20:07:58 +00:00
Alexander Harkness
78c5908237
Test commit.
2013-12-19 20:04:40 +00:00
STRWarrior
4a02898683
Added the Floater files to MCServer.vcproj
2013-12-19 17:46:12 +01:00
STRWarrior
d9c8ae37cf
Implented cItemFishingRodHandler.
2013-12-19 17:34:03 +01:00
STRWarrior
3d70d7198d
Implented IsFishing, SetIsFishing and GetFloaterID().
2013-12-19 17:33:21 +01:00
STRWarrior
86bfed735e
Added cFloater class.
2013-12-19 17:32:06 +01:00
Tiger Wang
53e8c067ea
Fixed 1.7 arm swing animation
2013-12-19 16:03:43 +00:00
Tiger Wang
53ff372624
Fixed dust from being placed on nonsolids
2013-12-19 15:57:35 +00:00
Tiger Wang
b083979cb2
Fixed repeaters not updating power
2013-12-19 15:57:15 +00:00
Alexander Harkness
56076c3baa
Update Contributing.md
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Fixes #351
2013-12-19 11:30:24 +00:00
Alexander Harkness
9a29af7151
Merge pull request #443 from mc-server/messages
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In-game message revision and fixes
2013-12-19 00:02:49 -08:00
Tiger Wang
2dd823da09
Disconnection message no longer shown if ping
2013-12-18 22:06:36 +00:00
Tiger Wang
b4ac4a14fa
Prettified command error messages
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Using the magic of overlords (overloads) and standards compliance.
2013-12-18 22:05:41 +00:00
Tiger Wang
aaaa53ce9d
The "<>" of a player name is now coloured
2013-12-18 18:18:06 +00:00
Tiger Wang
26632bbb8a
Fixed 1.7 player disconnection not calling hook
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This fixes #357
2013-12-18 18:17:17 +00:00
Mattes D
acf90a2c1a
Merge pull request #440 from mc-server/repeaterfixes
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Fixed redstone wire and certain repeater scenarios
2013-12-18 09:59:31 -08:00
Mattes D
b6e1f62df7
Merge pull request #442 from mc-server/Nether_Wart
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Implented Nether Wart.
2013-12-18 09:58:41 -08:00
Mattes D
d6d42c36ea
Merge pull request #441 from mc-server/hookentityanimation
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Renamed back EntityAnimation to PlayerAnimation
2013-12-18 09:57:35 -08:00
STRWarrior
ffca4f94c1
Implented Nether Wart.
2013-12-18 18:33:18 +01:00
Tiger Wang
db5d7963e2
Renamed back EntityAnimation to PlayerAnimation
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This fixes #411 and partially reverts
30ead79049
2013-12-18 16:11:15 +00:00
madmaxoft
4402725c61
Removed offending tr1/memory header inclusion.
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We already use <memory> at line 160, this was a double include, additionally causing problems (#424 ).
2013-12-18 12:04:31 +01:00
Tiger Wang
13a22918e5
Fixed wire powering blocks beneath
2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2
Fixed bad repeater power queuing in corner case
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Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
madmaxoft
f8f4ab88f6
Fixed player falling through the floor on spawn.
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The 1.7 client seems to have math issues with exact coords. Adding 0.001 to the Y coord fixed the problem.
2013-12-17 20:16:06 +01:00
madmaxoft
bd568ed089
cBlockArea: origin is initialized in the constructor and the loader.
2013-12-17 20:16:06 +01:00
Mattes D
3a32a1e902
Merge pull request #439 from mc-server/Buckets
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Made buckets work when the player does not 'look' at a block.
2013-12-17 11:15:07 -08:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
Tiger Wang
ed80ff9fc8
Merge pull request #438 from mc-server/Boats
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Implemented boating functionality.
2013-12-16 14:14:44 -08:00
madmaxoft
5d4e1725d4
APIDump: Ignoring the multi-inheritance members.
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We may get to documenting them one day, but for now they are unused anyway, so there's no point in documenting them. They are a by-product of multiple inheritance, re-introduced due to #422 .
2013-12-16 22:13:46 +01:00
madmaxoft
daade8ddee
Fixed multiple inheritance in ToLua++.
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This fixes #422 .
2013-12-16 22:13:46 +01:00
STRWarrior
59165dcba5
Boats spawn on top of a block. not between 4 blocks.
2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11
Using suggestions for Boat placing.
2013-12-16 20:53:43 +01:00
Tiger Wang
3e6fd5c6e5
Removed some old cRedstone remnants
2013-12-16 17:35:20 +00:00
STRWarrior
199123d4f2
Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
2013-12-16 18:03:39 +01:00