madmaxoft@gmail.com
8dd5fe5070
Furnaces light up visually when they're cooking
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1612 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:41:44 +00:00
madmaxoft@gmail.com
512c342782
Implemented hopper output
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1611 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:02:09 +00:00
madmaxoft@gmail.com
d633f8a671
Fixed a crash when placing new furnaces
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1610 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:01:13 +00:00
madmaxoft@gmail.com
30f808034c
Improved comment
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1609 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-19 20:21:26 +00:00
nielsbreu@gmail.com
bcfa09aa14
Explosions do not effect the terrain when they are in water.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1608 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 20:32:22 +00:00
madmaxoft@gmail.com
73fb71e164
Crouching will allow block placement on otherwise functional blocks.
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Fixes FS #382
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1607 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 20:15:29 +00:00
madmaxoft@gmail.com
32f28bf1fb
Added a crude limiter for explosions sent to client.
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Now the client can survive even 3000k TNT blocks exploding without jerking much.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:32:31 +00:00
madmaxoft@gmail.com
961c7bc51e
Added the API for spawning primed TNTs
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1605 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:31:33 +00:00
madmaxoft@gmail.com
b2138b132c
More TNT fixes.
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Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00
madmaxoft@gmail.com
547c341325
TNT fixes.
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Other blocks can be placed next to TNT.
Explosions activate nearby TNT blocks.
TNT doesn't destroy bedrock, obsidian and liquid blocks.
Server doesn't crash when a TNT (or other entity) leaves the valid Y range.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 08:24:34 +00:00
madmaxoft@gmail.com
97eda34a94
Rewritten furnaces
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Furnaces now smelt the correct number of items.
Furnaces store their contents in a cItemGrid.
Furnace window is updated with correct items and progressbars.
Furnace recipes now use ticks instead of milliseconds.
Furnaces save and load their state completely, not missing a smelt operation.
Hoppers take items out of furnaces.
Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-16 20:24:07 +00:00
madmaxoft@gmail.com
b929efc9a6
cItem: Added useful utility functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1599 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-16 14:12:25 +00:00
nielsbreu@gmail.com
b984da5a9e
Added respawn screen when switching worlds.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1598 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-16 10:35:32 +00:00
madmaxoft@gmail.com
588d4dc907
Added an elaborative comment on the deadlock prevention code
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(FS #375 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1597 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-16 08:51:05 +00:00
madmaxoft@gmail.com
360c579105
Socket: Removed the absurd function returning localhost addr, now using INADDR_LOOPBACK
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1596 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 20:24:22 +00:00
nielsbreu@gmail.com
9dfff6810c
Fixed compilation on linux.
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Any idea why SendMessageA works on Windows and not on linux?
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1595 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 18:26:00 +00:00
nielsbreu@gmail.com
d88f390b9e
Entity: Added IsTNT
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Once again I wasn't paying attention..
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1594 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 18:11:27 +00:00
nielsbreu@gmail.com
07a1ffb499
Entity: Added IsTNT
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1593 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 18:09:54 +00:00
nielsbreu@gmail.com
f3319c4d5f
You can only sleep when the time is day, and beds explode if the dimension is not Overworld.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1592 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 17:10:34 +00:00
madmaxoft@gmail.com
a67760f7c9
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1591 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 15:29:20 +00:00
madmaxoft@gmail.com
def8f859ba
Fixed Linux compilation
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1589 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 08:00:24 +00:00
madmaxoft@gmail.com
03c6bb9f85
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-13 07:36:43 +00:00
madmaxoft@gmail.com
5c38a831bf
cItemGrid: Added IsSlotEmpty() functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1585 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-13 06:13:56 +00:00
madmaxoft@gmail.com
9cef5838a8
ChestEntity: fixed bindings
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1584 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 12:30:47 +00:00
madmaxoft@gmail.com
007e75de9d
Implemented the Hopper block handler
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Hoppers can be placed properly, but won't work yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1583 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 08:22:34 +00:00
madmaxoft@gmail.com
fe3712284e
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
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FS #364
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 07:14:06 +00:00
nielsbreu@gmail.com
9280e355de
Added dragon egg to falling blocks.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1577 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-10 19:00:18 +00:00
nielsbreu@gmail.com
1c1e289b3d
Fixed previous commit.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1573 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:46:40 +00:00
nielsbreu@gmail.com
6835f21b8b
Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1572 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:38:10 +00:00
faketruth
3370773c4b
Fixed 2 more tabs...
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1571 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 16:18:18 +00:00
faketruth
7a6aa5c127
Converted spaces to tabs
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Dead bush does not drop pickups when invalidly placed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1570 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 16:17:03 +00:00
faketruth
3ccba12e39
Added dead bush block handler so a dead bush pickup is dropped when the sand underneath it is removed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1569 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 15:16:07 +00:00
madmaxoft@gmail.com
4d441e9ec7
Added LOGWARNING() function to Lua API, as a synonym to LOGWARN()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1558 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-05 20:15:19 +00:00
madmaxoft@gmail.com
3ee5236284
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 19:22:14 +00:00
madmaxoft@gmail.com
dff77e8e56
Implemented proper player crouching.
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Fixes FS #365
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1553 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 14:18:03 +00:00
madmaxoft@gmail.com
9c4f8f033c
cEntity: fixed doxy comments
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1551 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 12:55:41 +00:00
madmaxoft@gmail.com
c52f03fe4a
DistortedHeightmap: Added clay / sand / dirt selection on ocean floor
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1550 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 12:43:30 +00:00
madmaxoft@gmail.com
afa60c5c35
Fixed a crash when generating a chest
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1549 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 12:34:35 +00:00
madmaxoft@gmail.com
8eedc8f788
Shears mask the leaves' meta
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Fixes FS #367
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1548 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 12:06:45 +00:00
madmaxoft@gmail.com
4b17c3ac1a
Fixed cItem::IsStackableWith()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1547 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 11:59:20 +00:00
madmaxoft@gmail.com
dcc3af0704
Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-aware
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1546 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 11:54:44 +00:00
madmaxoft@gmail.com
5808128ca8
ItemGrid: fixed changing item count when ToRemove == CurrentCount
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Fixes FS #380
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1545 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 11:46:33 +00:00
madmaxoft@gmail.com
a9d221b74b
ToLuaDoxy: initial import
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1544 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 09:46:32 +00:00
madmaxoft@gmail.com
8ff22344af
LuaWindow: Fixed memory leaks with unclosed windows
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A player disconnecting will now force all windows to close, not respecting any plugin's overrides.
http://forum.mc-server.org/showthread.php?tid=1146&pid=8350#pid8350
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1543 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 21:59:25 +00:00
madmaxoft@gmail.com
d2b3011c05
Added the possibility to specify enchantments by name in the constructor and AddFromString() function
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1542 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 21:44:24 +00:00
madmaxoft@gmail.com
73f787feb3
Enchantments are now stored in Anvil world and in player inventory
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1541 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 21:21:32 +00:00
madmaxoft@gmail.com
098c237a39
Shift + click doesn't "destroy" item enchantment
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1540 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 21:20:53 +00:00
madmaxoft@gmail.com
a19a070121
Enchantments: API and sending to client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1539 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 10:40:20 +00:00
madmaxoft@gmail.com
a1e58728e5
StringUtils: Fixed the HexDump in DEBUG mode
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1538 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02 10:39:10 +00:00
madmaxoft@gmail.com
7c0be7520a
cItem constructor changed to create single-piece items when not given count
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http://forum.mc-server.org/showthread.php?tid=1150
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1536 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-01 07:54:04 +00:00
madmaxoft@gmail.com
bf7c2fe783
Added cLuaWindow:SetOnSlotChanged(); the callback is called only for non-inventory slots
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1535 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-31 07:16:14 +00:00
madmaxoft@gmail.com
2eb1240e14
Added the OnClosing callback to cLuaWindow API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1534 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30 20:40:43 +00:00
madmaxoft@gmail.com
b58f0cabad
Window contents are sent whenever the window is opened by a player.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1533 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30 19:42:19 +00:00
madmaxoft@gmail.com
9684f90f83
LuaWindow: Initial code, the window can be opened, but not much manipulated
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30 19:34:09 +00:00
madmaxoft@gmail.com
2d8d7795de
Implemented right-click inventory painting
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1530 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30 10:10:58 +00:00
madmaxoft@gmail.com
191479cd81
Implemented left-click inventory painting
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1529 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30 08:40:13 +00:00
madmaxoft@gmail.com
15717c2745
Fixed previous commit
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1528 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 20:36:35 +00:00
madmaxoft@gmail.com
9be27992e2
Moved BlockEntities to a separate folder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00
madmaxoft@gmail.com
3138daa1f8
Block entities now receive the cChunk param in their Tick() function
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They can safely access that chunk and any of its neighbors during ticking.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1526 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:50:44 +00:00
madmaxoft@gmail.com
5c1439e11c
More dropspenser redstone interaction fixes.
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Now the dropspensers are correctly powered off, unless they had been powered by a redstone torch directly next to them.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1525 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:45:51 +00:00
madmaxoft@gmail.com
f321cf52cc
Added a forgotten change to make dropspensers activate only once on redstone activation
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Fixes rev 1521 functionality
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1524 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:18:38 +00:00
madmaxoft@gmail.com
9cd6333486
cChunk: Added the GetRelNeighborChunkAdjustCoords() function
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Not only does it return the proper neighbor chunk, but also it adjusts the relative coords to be in that returned chunk.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1523 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:18:03 +00:00
madmaxoft@gmail.com
5f208f30ac
Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1522 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:05:23 +00:00
madmaxoft@gmail.com
9b8dff31e6
DropSpensers: Fixed activation when receiving redstone signal. Now only one item is dropspensed.
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Fix for FS #378 , http://www.mc-server.org/support/index.php?do=details&task_id=378
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1521 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-27 17:28:42 +00:00
madmaxoft@gmail.com
edbc2790e3
Fixed cItemGrid API, no more changeable GetSlot().
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Also fixed possible water and lava duplication glitches in the dispenser.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1520 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 20:52:39 +00:00
madmaxoft@gmail.com
46ce9df7d9
Clarified documentation on the cItemGrid:RemoveItem() functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1519 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 20:18:56 +00:00
madmaxoft@gmail.com
84a7e14e86
Block entities with storage now correctly mark the chunk as dirty when their contents change.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8210#pid8210
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1515 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 15:29:43 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
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Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
b4522bf14e
ItemGrid: Added the RemoveOneItem() function
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1513 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:34:26 +00:00
madmaxoft@gmail.com
96d5986733
Alpha-sorted the block meta list
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1512 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:32:25 +00:00
madmaxoft@gmail.com
67154217a2
Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1510 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 14:59:41 +00:00
madmaxoft@gmail.com
41db106a8f
Added all new bindings, refactored Debuggers; new Debuggers function.
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Rclk with a redstone torch on a dispenser causes the dispenser to spit out one item each tick.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1509 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 12:03:20 +00:00
madmaxoft@gmail.com
a6c6818930
Fixed WindowOwner implementation
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1508 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 12:00:25 +00:00
madmaxoft@gmail.com
c640e9346c
cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1507 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 11:59:13 +00:00
madmaxoft@gmail.com
e3136c2d0f
Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding.
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They are now doing what the comment said they are doing.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1506 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 11:57:28 +00:00
nielsbreu@gmail.com
717ad90700
Added sound to the vaporize simulator. FS #315
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1505 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 10:38:58 +00:00
madmaxoft@gmail.com
90e0656c75
Slight cleanup in the cInventory / cItemGrid API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 09:16:09 +00:00
madmaxoft@gmail.com
cf87169737
Refactored cInventory to use cItemGrid for the actual Storage
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This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
madmaxoft@gmail.com
3b429a9bdf
Added ItemCategory::IsArmor()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1502 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:20:16 +00:00
madmaxoft@gmail.com
a4d903aa15
Fixed linking error from rev 1498
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1501 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-21 12:58:21 +00:00
keyboard.osh@gmail.com
8519ff4db9
Entity: Switched detection of ground to use g_BlockIsSolid global variable.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1499 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-21 05:51:38 +00:00
keyboard.osh@gmail.com
088a79211b
Added basic functions for width and height for Entities
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1498 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-21 05:49:56 +00:00
madmaxoft@gmail.com
e475c61a44
Stairs placement fix (patch contributed by Simi)
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http://forum.mc-server.org/showthread.php?tid=503&pid=8159#pid8159
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1497 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-20 19:48:05 +00:00
madmaxoft@gmail.com
aa9e0c5aa0
Fixed linux compilation
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1496 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 18:42:42 +00:00
madmaxoft@gmail.com
5d3ade0267
Inventory changes made by plugins are now propagated to the client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1495 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 18:41:16 +00:00
madmaxoft@gmail.com
90c398a392
Inventory code cleanup, players can now see each other's armor
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 18:22:37 +00:00
madmaxoft@gmail.com
e32cffbbdd
Fixed cWorld:ForEachEntity()
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Fix for FS #374 .
The function was processing only one chunkmap layer object, due to an inverse condition.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1491 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 15:44:21 +00:00
madmaxoft@gmail.com
950d7f5f2d
Empty permission is always granted
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1490 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 15:06:28 +00:00
madmaxoft@gmail.com
34fa53ca3a
Fixed entity chunking.
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Sand simulator was off, sand in negative coords wouldn't fall properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 11:49:01 +00:00
madmaxoft@gmail.com
b7041c1bd2
Removed pickup logging
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1487 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-17 14:30:18 +00:00
madmaxoft@gmail.com
bd910e78e2
DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscaling
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1486 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-16 13:14:25 +00:00
madmaxoft@gmail.com
e7238456db
Moved noise debugging into the Noise.* files
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1485 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15 17:09:38 +00:00
madmaxoft@gmail.com
1118ae3033
Fixed 2D linear upscale to compile on Linux, added a test for it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15 15:55:04 +00:00
madmaxoft@gmail.com
7c094ee220
Pickup: fixed logging parameters causing a crash.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8059#pid8059
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1483 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15 14:52:56 +00:00
madmaxoft@gmail.com
464dcc3764
Noise3D generator is now using linear upscaling
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Measured 30% performance increase.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-14 21:11:40 +00:00
madmaxoft@gmail.com
07cfe8ee35
Added more logging to pickup collection code.
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Hoping to fix irresponsive pickups, http://forum.mc-server.org/showthread.php?tid=434&pid=8019#pid8019
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1481 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-13 20:29:52 +00:00
madmaxoft@gmail.com
fd26595b56
Added logging to pickup collection when a player is near and when collecting.
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This should help fix the inactive pickups bug, http://forum.mc-server.org/showthread.php?tid=434&pid=8019#pid8019 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1480 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-13 20:26:45 +00:00
madmaxoft@gmail.com
0a08ae14f6
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1479 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 21:11:25 +00:00
madmaxoft@gmail.com
59eb312291
Temporarily set all pickups to spawn in the middle of the block from which they fall.
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(Additional fix for FS #338 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1478 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 21:00:21 +00:00
madmaxoft@gmail.com
2038da8681
Noise3D: cleanup
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1477 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 20:45:29 +00:00