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cuberite-2a/source
2013-06-05 20:15:19 +00:00
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BlockEntities Fixed a crash when generating a chest 2013-06-04 12:34:35 +00:00
Blocks Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Generating DistortedHeightmap: Added clay / sand / dirt selection on ocean floor 2013-06-04 12:43:30 +00:00
Items Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
md5
Mobs Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
OSSupport Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Protocol Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
Simulator Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
UI LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
WorldStorage Enchantments are now stored in Anvil world and in player inventory 2013-06-02 21:21:32 +00:00
AllToLua.bat
AllToLua.pkg Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
AllToLua.sh
Authenticator.cpp
Authenticator.h
Bindings.cpp Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Bindings.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockArea.cpp BlockArea: Added runtime check for coords in Debug mode 2013-03-31 18:00:33 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockID.cpp Lighting: Fixed underwater lighting (FS #369) 2013-05-05 14:48:18 +00:00
BlockID.h ToLuaDoxy: initial import 2013-06-04 09:46:32 +00:00
ByteBuffer.cpp
ByteBuffer.h
ChatColor.cpp
ChatColor.h
Chunk.cpp Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Chunk.h Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
Chunk.inl.h
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only 2013-05-28 12:05:23 +00:00
ChunkMap.h Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only 2013-05-28 12:05:23 +00:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
ClientHandle.h Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Implemented left-click inventory painting 2013-05-30 08:40:13 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Enchantments.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Enchantments.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Endianness.h
Entity.cpp Fixed linking error from rev 1498 2013-05-21 12:58:21 +00:00
Entity.h cEntity: fixed doxy comments 2013-06-04 12:55:41 +00:00
FallingBlock.cpp Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp
FurnaceRecipe.h
Globals.cpp
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp
Group.h
GroupManager.cpp
GroupManager.h
Inventory.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Inventory.h Slight cleanup in the cInventory / cItemGrid API 2013-05-24 09:16:09 +00:00
Item.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Item.h Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-aware 2013-06-04 11:54:44 +00:00
ItemGrid.cpp ItemGrid: fixed changing item count when ToRemove == CurrentCount 2013-06-04 11:46:33 +00:00
ItemGrid.h Fixed cItemGrid API, no more changeable GetSlot(). 2013-05-26 20:52:39 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h
lua5.1.dll
LuaFunctions.h
LuaWindow.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
LuaWindow.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
ManualBindings.cpp Added LOGWARNING() function to Lua API, as a synonym to LOGWARN() 2013-06-05 20:15:19 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MCLogger.cpp
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MemoryLeak.h
MersenneTwister.h
Minecart.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Pawn.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pawn.h Added dtAdmin damage type for use in plugins 2013-04-28 18:40:26 +00:00
Pickup.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
Player.h Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
Plugin_NewLua.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_NewLua.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Fixed a crash in the plugin reload code. 2013-04-27 14:08:23 +00:00
PluginManager.h Clarified documentation on the cItemGrid:RemoveItem() functions 2013-05-26 20:18:56 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
ReferenceManager.cpp
ReferenceManager.h
Root.cpp Fixed server stopping after #363 fix 2013-04-27 21:14:31 +00:00
Root.h Fixed a deadlock 2013-04-27 21:05:34 +00:00
Server.cpp Server: removed the artificial cap on reported tick duration 2013-04-03 16:18:51 +00:00
Server.h Made ListenThread an OSSupport part, as it's generic enough 2013-03-05 20:47:29 +00:00
SquirrelCommandBinder.cpp
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h
StringUtils.cpp ToLuaDoxy: initial import 2013-06-04 09:46:32 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp TNT: Added physics to TNT entity 2013-04-28 20:22:15 +00:00
TNTEntity.h Initial implementation of explosions and TNT block 2013-04-18 02:42:45 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
virtual_method_hooks.lua
WebAdmin.cpp
WebAdmin.h
WebPlugin.cpp
WebPlugin.h
World.cpp Implemented droppers 2013-05-26 14:39:04 +00:00
World.h Implemented droppers 2013-05-26 14:39:04 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00