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Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-aware

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1546 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-06-04 11:54:44 +00:00
parent 5808128ca8
commit dcc3af0704
6 changed files with 129 additions and 10 deletions

View File

@ -597,9 +597,9 @@ function HandleTestWndCmd(a_Split, a_Player)
local Item2 = cItem(E_ITEM_DIAMOND_SWORD, 1, 0, "1=1");
local Item3 = cItem(E_ITEM_DIAMOND_SHOVEL);
Item3.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 4);
local Item4 = cItem(E_ITEM_DIAMOND_PICKAXE);
Item4.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 5);
Item4.m_Enchantments:SetLevel(cEnchantments.enchEfficiency, 3);
local Item4 = cItem(Item3); -- Copy
Item4.m_Enchantments:SetLevel(cEnchantments.enchEfficiency, 3); -- Add enchantment
Item4.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 5); -- Overwrite existing level
local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3");
Window:SetSlot(a_Player, 0, cItem(E_ITEM_DIAMOND, 64));
Window:SetSlot(a_Player, 1, Item2);

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 06/02/13 23:42:02.
** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:42.
*/
#ifndef __cplusplus
@ -8591,18 +8591,20 @@ static int tolua_AllToLua_cPlayer_CloseWindow00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
!tolua_isboolean(tolua_S,2,1,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,2,true));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindow'", NULL);
#endif
{
self->CloseWindow();
self->CloseWindow(a_CanRefuse);
}
}
return 0;
@ -8623,7 +8625,8 @@ static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
!tolua_isboolean(tolua_S,3,1,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
@ -8631,11 +8634,12 @@ static int tolua_AllToLua_cPlayer_CloseWindowIfID00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
char a_WindowID = ((char) tolua_tonumber(tolua_S,2,0));
bool a_CanRefuse = ((bool) tolua_toboolean(tolua_S,3,true));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CloseWindowIfID'", NULL);
#endif
{
self->CloseWindowIfID(a_WindowID);
self->CloseWindowIfID(a_WindowID,a_CanRefuse);
}
}
return 0;
@ -14176,6 +14180,40 @@ static int tolua_AllToLua_cEnchantments_StringToEnchantmentID00(lua_State* tolua
}
#endif //#ifndef TOLUA_DISABLE
/* method: operator== of class cEnchantments */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEnchantments__eq00
static int tolua_AllToLua_cEnchantments__eq00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cEnchantments",0,&tolua_err) ||
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEnchantments",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cEnchantments* self = (const cEnchantments*) tolua_tousertype(tolua_S,1,0);
const cEnchantments* a_Other = ((const cEnchantments*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'operator=='", NULL);
#endif
{
bool tolua_ret = (bool) self->operator==(*a_Other);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function '.eq'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: new of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new00
static int tolua_AllToLua_cItem_new00(lua_State* tolua_S)
@ -14357,6 +14395,57 @@ tolua_lerror:
}
#endif //#ifndef TOLUA_DISABLE
/* method: new of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03
static int tolua_AllToLua_cItem_new03(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
{
const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
{
cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
}
}
return 1;
tolua_lerror:
return tolua_AllToLua_cItem_new02(tolua_S);
}
#endif //#ifndef TOLUA_DISABLE
/* method: new_local of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_new03_local
static int tolua_AllToLua_cItem_new03_local(lua_State* tolua_S)
{
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cItem",0,&tolua_err) ||
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
{
const cItem* a_CopyFrom = ((const cItem*) tolua_tousertype(tolua_S,2,0));
{
cItem* tolua_ret = (cItem*) Mtolua_new((cItem)(*a_CopyFrom));
tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItem");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
}
}
return 1;
tolua_lerror:
return tolua_AllToLua_cItem_new02_local(tolua_S);
}
#endif //#ifndef TOLUA_DISABLE
/* method: Empty of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_Empty00
static int tolua_AllToLua_cItem_Empty00(lua_State* tolua_S)
@ -27733,6 +27822,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"Clear",tolua_AllToLua_cEnchantments_Clear00);
tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cEnchantments_IsEmpty00);
tolua_function(tolua_S,"StringToEnchantmentID",tolua_AllToLua_cEnchantments_StringToEnchantmentID00);
tolua_function(tolua_S,".eq",tolua_AllToLua_cEnchantments__eq00);
tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cItem","cItem","",tolua_collect_cItem);
@ -27749,6 +27839,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new02);
tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new02_local);
tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new02_local);
tolua_function(tolua_S,"new",tolua_AllToLua_cItem_new03);
tolua_function(tolua_S,"new_local",tolua_AllToLua_cItem_new03_local);
tolua_function(tolua_S,".call",tolua_AllToLua_cItem_new03_local);
tolua_function(tolua_S,"Empty",tolua_AllToLua_cItem_Empty00);
tolua_function(tolua_S,"Clear",tolua_AllToLua_cItem_Clear00);
tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cItem_IsEmpty00);

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 06/02/13 23:42:02.
** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:43.
*/
/* Exported function */

View File

@ -194,6 +194,15 @@ int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
bool cEnchantments::operator ==(const cEnchantments & a_Other) const
{
return m_Enchantments == a_Other.m_Enchantments;
}
void cEnchantments::WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const
{
// Write the enchantments into the specified NBT writer

View File

@ -87,6 +87,9 @@ public:
/// Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive
static int StringToEnchantmentID(const AString & a_EnchantmentName);
/// Returns true if a_Other contains exactly the same enchantments and levels
bool operator ==(const cEnchantments & a_Other) const;
// tolua_end
/// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")

View File

@ -58,6 +58,16 @@ public:
}
/// Creates an exact copy of the item
cItem(const cItem & a_CopyFrom) :
m_ItemType (a_CopyFrom.m_ItemType),
m_ItemCount (a_CopyFrom.m_ItemCount),
m_ItemDamage (a_CopyFrom.m_ItemDamage),
m_Enchantments(a_CopyFrom.m_Enchantments)
{
}
void Empty(void)
{
m_ItemType = E_ITEM_EMPTY;
@ -83,7 +93,11 @@ public:
bool IsEqual(const cItem & a_Item) const
{
return (IsSameType(a_Item) && (m_ItemDamage == a_Item.m_ItemDamage));
return (
IsSameType(a_Item) &&
(m_ItemDamage == a_Item.m_ItemDamage) &&
(m_Enchantments == a_Item.m_Enchantments)
);
}