ItemGrid: fixed changing item count when ToRemove == CurrentCount
Fixes FS #380 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1545 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -304,7 +304,7 @@ int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
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return 0;
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}
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if (m_Slots[a_SlotNum].m_ItemCount < -a_AddToCount)
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if (m_Slots[a_SlotNum].m_ItemCount <= -a_AddToCount)
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{
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// Trying to remove more items than there already are, make the item empty
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m_Slots[a_SlotNum].Empty();
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