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cuberite-2a/source
madmaxoft@gmail.com b4522bf14e ItemGrid: Added the RemoveOneItem() function
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1513 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:34:26 +00:00
..
Blocks Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Generating DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscaling 2013-05-16 13:14:25 +00:00
Items Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
md5
Mobs Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
OSSupport Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Protocol Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Simulator Added sound to the vaporize simulator. FS #315 2013-05-25 10:38:58 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
UI Fixed WindowOwner implementation 2013-05-25 12:00:25 +00:00
WorldStorage Lighting: Fixed underwater lighting (FS #369) 2013-05-05 14:48:18 +00:00
AllToLua.bat
AllToLua.pkg Added all new bindings, refactored Debuggers; new Debuggers function. 2013-05-25 12:03:20 +00:00
AllToLua.sh
Authenticator.cpp
Authenticator.h
Bindings.cpp Added all new bindings, refactored Debuggers; new Debuggers function. 2013-05-25 12:03:20 +00:00
Bindings.h Added all new bindings, refactored Debuggers; new Debuggers function. 2013-05-25 12:03:20 +00:00
BlockArea.cpp BlockArea: Added runtime check for coords in Debug mode 2013-03-31 18:00:33 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockEntity.h cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
BlockEntityWithItems.h cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
BlockID.cpp Lighting: Fixed underwater lighting (FS #369) 2013-05-05 14:48:18 +00:00
BlockID.h Alpha-sorted the block meta list 2013-05-26 14:32:25 +00:00
ByteBuffer.cpp
ByteBuffer.h
ChatColor.cpp
ChatColor.h
ChestEntity.cpp cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
ChestEntity.h cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
Chunk.cpp Fixed entity chunking. 2013-05-19 11:49:01 +00:00
Chunk.h Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. 2013-05-25 11:57:28 +00:00
Chunk.inl.h
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Fixed cWorld:ForEachEntity() 2013-05-19 15:44:21 +00:00
ChunkMap.h Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. 2013-05-25 11:57:28 +00:00
ChunkSender.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ClientHandle.h Refactored window clicking code to use different click actions 2013-05-08 09:45:07 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Added ItemCategory::IsArmor() 2013-05-24 07:20:16 +00:00
DispenserEntity.cpp cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
DispenserEntity.h cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems 2013-05-25 11:59:13 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Endianness.h
Entity.cpp Fixed linking error from rev 1498 2013-05-21 12:58:21 +00:00
Entity.h Added basic functions for width and height for Entities 2013-05-21 05:49:56 +00:00
FallingBlock.cpp Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceEntity.cpp Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
FurnaceEntity.h Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
FurnaceRecipe.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceRecipe.h
Globals.cpp
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Inventory.h Slight cleanup in the cInventory / cItemGrid API 2013-05-24 09:16:09 +00:00
Item.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Item.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemGrid.cpp ItemGrid: Added the RemoveOneItem() function 2013-05-26 14:34:26 +00:00
ItemGrid.h ItemGrid: Added the RemoveOneItem() function 2013-05-26 14:34:26 +00:00
JukeboxEntity.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
JukeboxEntity.h
Ladder.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
lua5.1.dll
LuaFunctions.h
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
ManualBindings.cpp Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. 2013-05-25 11:57:28 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MemoryLeak.h
MersenneTwister.h
Minecart.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp
MonsterConfig.h
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
NoteEntity.cpp
NoteEntity.h
Pawn.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pawn.h Added dtAdmin damage type for use in plugins 2013-04-28 18:40:26 +00:00
Pickup.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Player.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Plugin_NewLua.cpp Added all new bindings, refactored Debuggers; new Debuggers function. 2013-05-25 12:03:20 +00:00
Plugin_NewLua.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Fixed a crash in the plugin reload code. 2013-04-27 14:08:23 +00:00
PluginManager.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
ReferenceManager.cpp
ReferenceManager.h
Root.cpp Fixed server stopping after #363 fix 2013-04-27 21:14:31 +00:00
Root.h Fixed a deadlock 2013-04-27 21:05:34 +00:00
Server.cpp Server: removed the artificial cap on reported tick duration 2013-04-03 16:18:51 +00:00
Server.h Made ListenThread an OSSupport part, as it's generic enough 2013-03-05 20:47:29 +00:00
Sign.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
SignEntity.cpp Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
SignEntity.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
SquirrelCommandBinder.cpp
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h
Stairs.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
StringCompression.cpp
StringCompression.h
StringMap.cpp
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp TNT: Added physics to TNT entity 2013-04-28 20:22:15 +00:00
TNTEntity.h Initial implementation of explosions and TNT block 2013-04-18 02:42:45 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Torch.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
Vine.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
virtual_method_hooks.lua
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp Temporarily set all pickups to spawn in the middle of the block from which they fall. 2013-05-12 21:00:21 +00:00
World.h Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding. 2013-05-25 11:57:28 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00