Deve
3794e0bbbe
Use slightly lower rate for explosion effect.
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It causes fps drop on slow devices when explosion occurs near the camera and everything is white for a while.
2017-02-11 14:30:08 +01:00
samuncle
d935f0318c
The exhaust is tweaked a bit
2017-01-23 00:27:31 -05:00
samuncle
9e1afc89ee
Add a permanant exhaust to the kart, tweaking needed
2017-01-22 23:20:07 -05:00
samuncle
d80c7136e0
Add a better firework effect !
2015-10-14 02:34:23 +02:00
samuncle
094d78e682
Minor change in gfx
2015-10-13 01:23:24 +02:00
samuncle
26298e9e1a
Add several new particle effect and correct the bug to enable emit map & alpha testing
2015-09-29 20:08:56 +02:00
samuncle
4b735861cd
Add a particle system
2015-04-01 04:30:17 +02:00
samuncle
a0bd9db496
Add more particle effect
2015-03-26 00:46:52 +01:00
samuncle
4e9ab3e786
Improved sparks for flame
2015-03-24 17:59:03 +01:00
samuncle
fc670cecf2
Add two new particle effect
2015-01-15 00:11:14 +01:00
samuncle
3627719440
min max where inverted
2014-12-01 23:54:34 +01:00
Marianne Gagnon
cd7bc96d68
Fix invalid snow particles XML file that would cause assertion failures
2014-11-24 18:31:38 -05:00
samuncle
92801f2b74
Tweak the snow
2014-11-24 20:23:55 +01:00
Marianne Gagnon
c6651489c1
Tweak nitro for new engine
2014-11-13 19:24:15 -05:00
Deve
5c32aa8baa
Minor modifications for skidding and nitro.
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Still could be better, I'm not an artist ;p
2014-11-13 19:24:53 +01:00
Deve
c1fd2d3614
Fixed skidding and nitro particles.
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Not perfect but at least working.
2014-11-12 22:20:33 +01:00
Deve
91d26e92ef
A bit better rain.
2014-11-12 16:31:41 +01:00
samuncle
f39ae90b6e
merge with trunk + try to adapt to the new blur system
2014-11-12 00:08:21 +01:00
Marianne Gagnon
bf0f75a367
Fix (again) initial scattering of now so that it falls evenly
2014-10-28 19:06:29 -04:00
samuncle
af037d6267
tweak particle.xml
2014-09-29 12:30:43 +02:00
samuncle
d1f46fdb7f
Bring back the rain
2014-08-13 21:30:27 +02:00
samuncle
08369d1fcb
Added a new particle system for the torches and bring back the vignette
2014-06-14 00:42:57 +02:00
samuncle
d5f781433d
Adding a new particle system for falling leaves
2014-05-21 23:23:08 +02:00
samuncle
518a5fd8ef
Fix pre-c++2011 + improved waterfall effect
2014-05-11 02:58:23 +02:00
samuncle
1620f87dd8
Add a new particle system
2014-04-16 01:19:03 +02:00
vincentlj
105761151d
GPUParticles: Another snow tweak
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Slightly more particles, constrained rotation direction, lower speed (vector and rotation)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14976 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 01:32:17 +00:00
vincentlj
73ba827763
GPUParticles: Tweak snow parameters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14975 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-09 01:16:46 +00:00
funto66
2c1853e54d
Remove some more useless autotools files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:21:37 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
samuncle
13d84ce4f4
The xml file for the effect when the kart jumps
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-27 00:57:56 +00:00
samuncle
ec15e46c88
particle effect for cake and bomb
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12975 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-25 10:53:29 +00:00
samuncle
5a8f411128
Better nitro effect. Thanks to Auria for the new particle feature
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12965 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-24 19:04:50 +00:00
auria
8c07a80162
Convert explosion from hardcoded particle system to our current XML system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12964 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-24 18:40:30 +00:00
samuncle
370a1506a4
The particle effect
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12940 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 20:41:28 +00:00
samuncle
e3c0f7cfb8
The new xml for nitro
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12938 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 20:12:10 +00:00
samuncle
0ef7a2bcc2
A better effect for the second skid
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12919 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-23 01:39:36 +00:00
auria
5bd8f58923
Tweaked skidding particles by Deve
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12642 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-12 21:24:21 +00:00
auria
d5c2d07d8c
New skid/zipper particles by TotoPlus62
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12331 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-05 18:46:22 +00:00
auria
454a2d70cd
Move waterfall particles in common, so that the absolute path in sandtrack can be fixed
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12048 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-22 02:21:49 +00:00
samuncle
7d60f6b913
Add a new particle effect. Maybe usefull for another track :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11717 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 23:02:16 +00:00
auria
fe65f46035
Work on end cutscene. Code to start particles based on a condition
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 01:52:55 +00:00
auria
55193a0e48
Make sure the water splash particles decay
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11171 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-04-28 21:07:51 +00:00
magned
5ab305771c
Added particles for 2.5 sec skidding and 3.5+ sec skidding. Feel free to improve.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10764 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 07:35:04 +00:00
hikerstk
35d02e2547
Added indication when the skid bonus 1 and 2 is reached. ATM this
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still looks like nitro, and there the bonus of bonus 1 and 2
is actually still the same (wip).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-29 22:31:40 +00:00
auria
8940a02b16
Fix ticket #355 , and while we're at it improve the texturing of Northern Resort
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10336 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 18:42:20 +00:00
auria
0dcb1fa792
Add support for particles on crash-reset, use them in XR591 as example; on the way add support in the particle emitter for decaying emission rates, and use this feature for nitro fire instead of manually applying the decay
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9641 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-28 16:15:42 +00:00
auria
a99ab0f300
Lazily get particle materials, mostly fixing the issue of per-track particles
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9635 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-28 01:36:54 +00:00
auria
7d2ced93b5
Add nicer fire when using zippers, the proper way this time, no more by hijacking nitro
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9483 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-13 00:15:58 +00:00
auria
93900adace
Hot acid splash for XR591
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-15 18:57:42 +00:00
auria
2293fdbe80
Make snow follow kart, this should reduce the needed CPU and GPU demand to render snow. Note that the current effect is not perfect, you can 'outrun' snow
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7768 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-28 01:49:35 +00:00