Fix ticket #355, and while we're at it improve the texturing of Northern Resort
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10336 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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data/gfx/black_smoke.xml
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30
data/gfx/black_smoke.xml
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<?xml version="1.0"?>
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<particles emitter="point">
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<spreading angle="10" />
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<velocity x="0.0"
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y="0.002"
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z="0.0" />
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<material file="smoke_black.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="25"
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max="50" />
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="2500"
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max="5000" />
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<!-- Size of the particles -->
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<size min="0.6"
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max="1.5" />
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<color min="255 255 255"
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max="255 255 255" />
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<!-- How much time in milliseconds before the particle is fully faded out -->
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<fadeout time="1000" />
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</particles>
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