Add two new particle effect
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data/gfx/gfx_jetBlastEarth_a.xml
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32
data/gfx/gfx_jetBlastEarth_a.xml
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<?xml version="1.0"?>
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<particles emitter="sphere" radius="2.5">
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<spreading angle="90" />
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<velocity x="0.010"
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y="0.000"
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z="0.000" />
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<material file="gfx_earthJetblast_a.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="6"
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max="12" />
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="1000"
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max="2000" />
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<!-- Size of the particles -->
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<size min="3.5"
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max="6.0"
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x-increase-factor="2.6"
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y-increase-factor="2.6" />
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<color min="0 0 0"
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max="255 255 255" />
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<fadeout time="5000" />
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</particles>
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32
data/gfx/gfx_jetBlastSand_a.xml
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data/gfx/gfx_jetBlastSand_a.xml
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<?xml version="1.0"?>
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<particles emitter="sphere" radius="2.5">
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<spreading angle="90" />
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<velocity x="0.010"
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y="0.000"
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z="0.000" />
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<material file="gfx_sandJetblast_a.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="6"
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max="12" />
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="1000"
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max="2000" />
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<!-- Size of the particles -->
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<size min="3.5"
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max="6.0"
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x-increase-factor="2.6"
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y-increase-factor="2.6" />
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<color min="0 0 0"
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max="255 255 255" />
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<fadeout time="5000" />
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</particles>
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