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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2026-03-24 06:46:07 -04:00

Commit Graph

  • a2f298a8ce Merge pull request #1041 from gucio321/lintfix Tim Sarbin 2021-02-02 08:53:52 -05:00
  • 909a0a9939 lintfix: gomnd M. Sz 2021-02-02 12:00:31 +01:00
  • 20f2649b65 asset manager: merged TranslateLabel to TranslateString M. Sz 2021-01-28 11:20:59 +01:00
  • 5a0571763e data encoding: tbl M. Sz 2021-02-02 10:08:32 +01:00
  • 2ebb36eba8 fixed stream-writer's test bug M. Sz 2021-02-01 20:56:23 +01:00
  • 84c87b2eb8 data encoding: DC6 M. Sz 2021-02-01 12:53:32 +01:00
  • 60c1b4ea26 Merge pull request #1038 from gucio321/data-converting Tim Sarbin 2021-02-01 06:51:48 -05:00
  • 7781b2cd6b removed PushByte method from StreamWriter M. Sz 2021-02-01 11:20:44 +01:00
  • 0fec9473ed rename: PushBytes(b []byte) -> PushBytes(b ...byte) M. Sz 2021-02-01 11:15:42 +01:00
  • 0f32ad5d62 data encoder: COF remade Cof encoder to use stream writter M. Sz 2021-01-31 18:57:57 +01:00
  • c5eb602de0 Update cof.go gucio321 2021-01-31 12:11:54 +01:00
  • d0288e309f removed WIP code gucio321 2021-01-30 18:31:44 +01:00
  • 157f110105 data encoding: added COF encoder M. Sz 2021-01-30 17:09:37 +01:00
  • 374944dfc4 Merge pull request #1036 from gucio321/hotfix Tim Sarbin 2021-01-27 09:38:26 -05:00
  • a24b7550cf circleci update M. Sz 2021-01-27 09:18:16 +01:00
  • 5756d738d4 Merge pull request #1035 from gucio321/hotfix Tim Sarbin 2021-01-26 20:29:37 -05:00
  • 9b06fccb6d readme update: removed unnecessary instructions from Contribute section M. Sz 2021-01-25 21:24:41 +01:00
  • 08d0a0fce2 Merge pull request #1034 from sz33psz/inventory_tooltips_fixes Tim Sarbin 2021-01-25 09:56:10 -05:00
  • 987a2f5094 Merge branch 'master' into inventory_tooltips_fixes Tim Sarbin 2021-01-25 09:54:57 -05:00
  • c0c8df6701 Merge pull request #1033 from cardoso/fix/close_panel_viewport Tim Sarbin 2021-01-25 09:54:40 -05:00
  • b4e6880cca Merge branch 'master' into fix/close_panel_viewport Tim Sarbin 2021-01-25 09:53:12 -05:00
  • b7287ea3f0 Merge pull request #1032 from gucio321/hotfix Tim Sarbin 2021-01-25 09:53:00 -05:00
  • 220f0febaa Linter error fixes Fixed inventory display bugs - Tooltip doesn't hide when was visible and inventory window was closed using keyboard sz33psz 2021-01-23 18:08:03 +01:00
  • ac572e3bf5 Fixed inventory display bugs - No tooltips for equipped items - Item tooltips are rendered before UI Frames sz33psz 2021-01-23 13:50:04 +01:00
  • 7dd00645cd Fix mini panel not moving back on panel close button pressed cardoso 2021-01-22 15:50:03 -03:00
  • f83c74ffde Fix layout/viewport not updated when panel is closed from UI button cardoso 2021-01-22 15:14:24 -03:00
  • 67525c8f4d game control: fixed panics on game start, when single player (party panel wasn't created) M. Sz 2021-01-20 08:48:55 +01:00
  • a126242f9f main menu: btnServerIPOk label M. Sz 2021-01-19 19:42:17 +01:00
  • c9859f25d3 party panel: party panel is created only, when game isn't singlePlayer game M. Sz 2021-01-19 19:36:16 +01:00
  • e982430c55 Merge pull request #1031 from gucio321/party-screen Tim Sarbin 2021-01-19 12:55:11 -05:00
  • 931df47607 d2ui: completed ButtonTypePartyBUtton's layout literal M. Sz 2021-01-19 18:25:16 +01:00
  • 27ca1c84ef party panel: removed unnecessary test data M. Sz 2021-01-19 17:59:58 +01:00
  • b25bbe31f4 d2ui: rename NewCustomButton -> NewDefaultButton; lintfix M. Sz 2021-01-19 17:47:42 +01:00
  • 07eeec4827 party panel: rearranged constants (moved part of them into d2enum) M. Sz 2021-01-19 17:39:40 +01:00
  • 57bf4078b6 party panel: tooltip over players' names, players' colors, invite button, level -> lvl, relationships button has gets ret if disabled; d2ui improvement: addeded switcher's enabled methods M. Sz 2021-01-19 14:09:22 +01:00
  • 9a7f27ae83 party panel: party panel & multiplayer init M. Sz 2021-01-18 21:11:50 +01:00
  • 151ed22c7c party panel: "seeing" and "listening" buttons' tooltips; d2ui improvement: added missed methods to switchable button widget M. Sz 2021-01-18 15:17:07 +01:00
  • 74f7705165 party panel: moved colors to panel's constants, removed index requirement from AddPlayer method M. Sz 2021-01-18 13:08:51 +01:00
  • bdf640c2b1 party panel: party index refactor M. Sz 2021-01-18 12:39:41 +01:00
  • 63ef18c178 party panel: party-index management methods M. Sz 2021-01-18 10:08:33 +01:00
  • 81ebabeeff party panel: bar positioning M. Sz 2021-01-17 21:00:21 +01:00
  • 71e4470c25 party panel: colored labels; d2ui improvement: SwitchableButton.SetState() method; lintfix M. Sz 2021-01-17 20:47:40 +01:00
  • 6e82942b1f party panel: level label M. Sz 2021-01-17 18:46:38 +01:00
  • 9fb6c17d62 rename: *dezactivate* -> *deactivate* M. Sz 2021-01-16 22:04:05 +01:00
  • ebfee273ac lintfix: fixed lint errors M. Sz 2021-01-16 21:45:48 +01:00
  • bd3fc4bb25 party panel: switchers creator, party indexes (name, classs labels and switchers) M. Sz 2021-01-16 21:09:58 +01:00
  • dbacb63fae party panel: removed commented out code M. Sz 2021-01-15 13:08:15 +01:00
  • 877da921bf lintfix: fixed lint errors M. Sz 2021-01-15 13:04:46 +01:00
  • 4575df572f d2ui improvement: added switchable button widget to d2ui M. Sz 2021-01-15 10:57:01 +01:00
  • 0de3aeabd3 Rename partyScreen->partyPanel M. Sz 2021-01-14 19:24:18 +01:00
  • d67454140a party screen: shortcut, whitch opens the panel M. Sz 2021-01-14 16:54:23 +01:00
  • abee77968d d2ui improvement: added NewCustomButton method to d2ui M. Sz 2021-01-14 15:36:12 +01:00
  • d74e171313 Party screen: frame, panel, close btn M. Sz 2021-01-13 17:34:33 +01:00
  • 9f5cde36df Merge pull request #1029 from gucio321/game-control-refactor gravestench 2021-01-13 21:02:05 +00:00
  • 66cd245eee Merge branch 'master' into game-control-refactor gravestench 2021-01-13 19:58:18 +00:00
  • c4e2b98187 Merge pull request #1030 from gucio321/hotfix gravestench 2021-01-13 19:53:09 +00:00
  • 7178b8e56c fixed bug, when character created in multiplayer mode but game started in single M. Sz 2021-01-13 20:37:45 +01:00
  • 3ced5ab99d fixed bug, when we was able to open panel, when esc menu was open M. Sz 2021-01-13 13:24:28 +01:00
  • 845abcae0f Merge pull request #1028 from gravestench/master Tim Sarbin 2021-01-12 19:32:56 -05:00
  • 87d531814d d2datautil.StreamReader refactor gravestench 2021-01-11 17:23:43 -08:00
  • 938ce20579 Merge pull request #1027 from gravestench/master Tim Sarbin 2021-01-11 09:07:35 -05:00
  • 1fc787023d fixed lint errors gravestench 2021-01-11 01:31:57 -08:00
  • 90d4238f38 remove init func from d2thread, moved init logic into d2app.Create gravestench 2021-01-11 01:17:01 -08:00
  • aa8525ff31 removed commented code gravestench 2021-01-11 01:16:29 -08:00
  • 2c0f3d9cd9 d2tbl.LoadTextDictionary now returns an error gravestench 2021-01-11 01:12:46 -08:00
  • 1409166bf0 Merge pull request #1026 from gravestench/ecs ecs gravestench 2021-01-11 04:32:51 +00:00
  • 48cefd5aef Merge branch 'master' of http://github.com/OpenDiablo2/OpenDiablo2 into ecs gravestench 2021-01-10 20:24:23 -08:00
  • 5a8ba5dee7 Merge pull request #1025 from essial/master gravestench 2021-01-10 09:17:18 +00:00
  • c99810ad0e Fixed various bugs, crashes, and slowdowns. Tim Sarbin 2021-01-10 02:44:42 -05:00
  • 31d8343fd6 Merge pull request #1023 from ianling/ecs gravestench 2021-01-09 20:13:07 +00:00
  • 8ad9444da4 Merge master into ecs branch, fix merge conflicts Ian Ling 2021-01-08 23:04:13 -08:00
  • 99c7e2e754 Revert "Backmerge master into ecs (#1021)" (#1022) gravestench 2021-01-09 08:52:06 +00:00
  • 9121209f86 Backmerge master into ecs (#1021) Ian 2021-01-09 00:25:44 -08:00
  • 7980de3fa3 Merge branch 'ecs' of github.com:ianling/OpenDiablo2 into ecs Ian Ling 2021-01-08 23:00:01 -08:00
  • c019476d08 Merge master into ecs Ian Ling 2021-01-08 22:43:45 -08:00
  • 1cd45cf939 Merge master into ecs Ian Ling 2021-01-08 22:43:45 -08:00
  • db83814527 d2mpq refactored (#1020) Intyre 2021-01-08 21:46:11 +01:00
  • 5cd404e4a5 d2ui.Frame refactor (#994) gucio321 2021-01-07 06:53:01 +01:00
  • 0e95fd44ce removed unused fields from d2player.GameControl.actionableRegions (#997) gucio321 2021-01-07 06:51:36 +01:00
  • 6addf7a243 removed links to closed issues from code (#1005) gucio321 2021-01-07 06:48:12 +01:00
  • b77d793698 added label-button widget (#989) gucio321 2021-01-07 06:45:05 +01:00
  • 164d8c93d0 Add boot state to scenes, fix loading screen scene Ian Ling 2021-01-04 01:17:52 -08:00
  • 0dee6518b4 WIP: Add checkboxes, de-lint ecs branch (#1017) Ian 2021-01-04 00:43:56 -08:00
  • 5bc16d336a Merge pull request #1 from gravestench/ecs-linted Ian 2021-01-04 00:42:14 -08:00
  • a1e858b4df bugfix: file_handle_resolver gravestench 2021-01-04 00:35:49 -08:00
  • 03855960cd De-lint ecs branch Ian Ling 2021-01-03 12:48:16 -08:00
  • 68d2486fbb Merge pull request #1016 from Ziemas/useless_dcc_math Tim Sarbin 2021-01-01 20:03:28 -05:00
  • 9a1e8c67a9 Merge branch 'master' into useless_dcc_math Tim Sarbin 2021-01-01 20:02:19 -05:00
  • 594d65ea25 Merge pull request #1015 from ThomasChr/npc_label_above_inventory_fix Tim Sarbin 2021-01-01 20:00:28 -05:00
  • 826b1224f6 This DCC frame size calculation seems useless Ziemas 2021-01-02 01:56:09 +01:00
  • db87175872 Render HUD before Panels (in this Case 'Panels' only does mean Inventory Panel). This is to avoid Entity Labels to be renderd above the Inventory Panel. Fixes #936 ThomasChr 2021-01-01 20:49:49 +01:00
  • 0cf47b9b57 Add checkboxes, checkbox test scene Ian Ling 2020-12-31 20:07:51 -08:00
  • 17fe8f3277 Merge pull request #1014 from essial/master Tim Sarbin 2020-12-30 02:12:34 -05:00
  • 92989d6d7a Removed improper ebiten dependency in d2interface. Tim Sarbin 2020-12-30 02:08:32 -05:00
  • ad1decc813 Merge pull request #1013 from essial/master Tim Sarbin 2020-12-29 15:31:05 -05:00
  • d18243102b Yet another yaml fix Tim Sarbin 2020-12-29 15:29:15 -05:00
  • a4db59931c Merge pull request #1012 from essial/master Tim Sarbin 2020-12-29 15:25:23 -05:00
  • 23f05752b3 Fix yaml errors Tim Sarbin 2020-12-29 15:24:17 -05:00
  • 72f34ea14e Merge pull request #1011 from essial/master Tim Sarbin 2020-12-29 15:21:57 -05:00
  • b18936eed0 Updated workflows Tim Sarbin 2020-12-29 15:20:24 -05:00