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Merge pull request #1015 from ThomasChr/npc_label_above_inventory_fix

Render HUD before Panels
This commit is contained in:
Tim Sarbin
2021-01-01 20:00:28 -05:00
committed by GitHub

View File

@@ -795,11 +795,11 @@ func (g *GameControls) isInActiveMenusRect(px, py int) bool {
// Render draws the GameControls onto the target
func (g *GameControls) Render(target d2interface.Surface) error {
if err := g.renderPanels(target); err != nil {
if err := g.hud.Render(target); err != nil {
return err
}
if err := g.hud.Render(target); err != nil {
if err := g.renderPanels(target); err != nil {
return err
}