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Merge branch 'master' into game-control-refactor

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gravestench 2021-01-13 19:58:18 +00:00 committed by GitHub
commit 66cd245eee
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@ -511,7 +511,7 @@ func (v *SelectHeroClass) onOkButtonClicked() {
}
playerState.Equipment = v.InventoryItemFactory.DefaultHeroItems[v.selectedHero]
v.navigator.ToCreateGame(playerState.FilePath, d2clientconnectiontype.Local, v.connectionHost)
v.navigator.ToCreateGame(playerState.FilePath, v.connectionType, v.connectionHost)
}
// Render renders the Select Hero Class screen