d2ui: completed ButtonTypePartyBUtton's layout literal

This commit is contained in:
M. Sz 2021-01-19 18:25:16 +01:00
parent 27ca1c84ef
commit 931df47607
1 changed files with 8 additions and 3 deletions

View File

@ -205,6 +205,10 @@ const (
buttonAddSkillSegmentsY = 1
buttonAddSkillDisabledFrame = 2
partyButtonSegmentsX = 1
partyButtonSegmentsY = 1
partyButtonDisabledFrame = -1
pressedButtonOffset = 2
)
@ -216,6 +220,7 @@ func getButtonLayouts() map[ButtonType]*ButtonLayout {
YSegments: buttonWideSegmentsY,
DisabledFrame: buttonWideDisabledFrame,
DisabledColor: lightGreyAlpha75,
TextOffset: buttonWideTextOffset,
ResourceName: d2resource.WideButtonBlank,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontExocet10,
@ -766,9 +771,9 @@ func getButtonLayouts() map[ButtonType]*ButtonLayout {
FixedHeight: ButtonNoFixedHeight,
},
ButtonTypePartyButton: {
XSegments: 1,
YSegments: 1,
DisabledFrame: buttonWideDisabledFrame,
XSegments: partyButtonSegmentsX,
YSegments: partyButtonSegmentsY,
DisabledFrame: partyButtonDisabledFrame,
DisabledColor: lightGreyAlpha75,
TextOffset: buttonWideTextOffset,
ResourceName: d2resource.PartyButton,