madmaxoft@gmail.com
d95756c5cc
Simulators are woken up after an explosion.
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Fixes FS #391
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1615 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 20:47:58 +00:00
madmaxoft@gmail.com
b2138b132c
More TNT fixes.
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Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00
madmaxoft@gmail.com
a67760f7c9
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1591 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 15:29:20 +00:00
madmaxoft@gmail.com
fe3712284e
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
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FS #364
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 07:14:06 +00:00
nielsbreu@gmail.com
1c1e289b3d
Fixed previous commit.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1573 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:46:40 +00:00
nielsbreu@gmail.com
6835f21b8b
Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1572 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 17:38:10 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
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Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
e3136c2d0f
Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding.
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They are now doing what the comment said they are doing.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1506 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 11:57:28 +00:00
madmaxoft@gmail.com
4ac29d4cc5
Tiny formatting fix of rev 1463
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1467 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-09 19:09:27 +00:00
nielsbreu@gmail.com
4e44c4b33a
function SpawnItemPickups is now exported to Lua. Lua is able to create a Items object.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1463 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-09 14:32:27 +00:00
keyboard.osh@gmail.com
b75fc5f4e8
Initial implementation of explosions and TNT block
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18 02:42:45 +00:00
madmaxoft@gmail.com
f5842062d3
Proper entity removal functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1386 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:28:55 +00:00
madmaxoft@gmail.com
a49c004278
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
d397dd263f
Added carrots and potatoes handling, bonemealing and proper lighting.
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FS #166
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-05 13:45:00 +00:00
keyboard.osh@gmail.com
8557ed8359
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18 02:51:55 +00:00
madmaxoft@gmail.com
d2573b84dd
Initial nether composition generator
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-11 17:15:34 +00:00
madmaxoft@gmail.com
01b24d73ea
Player can sit in minecarts (but not move them yet)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 19:05:11 +00:00
madmaxoft@gmail.com
6744738a85
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 19:57:09 +00:00
madmaxoft@gmail.com
011e11af2c
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
madmaxoft@gmail.com
2588f5a605
Simulators now have direct access to the cChunk object in the WakeUp() call
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com
8b1a8bee34
Added HOOK_WEATHER_CHANGING.
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http://www.mc-server.org/support/index.php?do=details&task_id=299
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1210 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-13 19:22:08 +00:00
faketruth
fdcad8a72d
Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld
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Using templates to generate ForEach* functions instead of MACROS
Better error reporting in ForEach* functions
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1191 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-02 23:55:29 +00:00
madmaxoft@gmail.com
0be125aa07
Simplified cWorld::FindAndDoWithPlayer()
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It should still work the same - call the callback for the player with the most similar name.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1184 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-01 19:59:58 +00:00
madmaxoft@gmail.com
43e6840719
Merged branch "branches/hooks" into "trunk".
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12 04:46:01 +00:00
luksor111@gmail.com
69107bd54f
Fixed slab usage in creative mode
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1112 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-27 15:07:12 +00:00
luksor111@gmail.com
575abe8691
Dispensers can dispense items and liquids now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1105 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 17:16:33 +00:00
madmaxoft@gmail.com
ee34d805be
Replaced "const double &" with plain "double" for simplicity
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1085 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 10:59:59 +00:00
luksor111@gmail.com
05d71675f6
Added dispensers (they can't dispense items yet)
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Fixed crash when digging snow
Moved BlockPlace hook check, so Core plugin will no longer block item usage
Player chat messages are now visible in the console
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 21:19:36 +00:00
madmaxoft@gmail.com
934d3fe565
Removed an unused obsolete function chain - cWorld::GetChunkBlockData()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1036 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 15:06:31 +00:00
madmaxoft@gmail.com
4cebaa99f8
Refactored the world time.
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Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01 21:38:20 +00:00
madmaxoft@gmail.com
96f7246df1
Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1014 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-28 14:57:35 +00:00
madmaxoft@gmail.com
403ef6bcdc
Fixed a valgrind warning in BlockDirt.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1011 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-26 08:47:30 +00:00
madmaxoft@gmail.com
ba8a5184c8
Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 21:15:57 +00:00
madmaxoft@gmail.com
3f9e876d70
Added jukeboxes (patch contributed by Luksor)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 07:46:28 +00:00
madmaxoft@gmail.com
d006ea5337
Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@986 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-20 11:40:34 +00:00
madmaxoft@gmail.com
f7da7c2536
Preparation for multiple fluid simulators.
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Moved all simulators into a subfolder.
Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator.
Moved original fluid simulation into cClassicFluidSimulator.
Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 09:53:28 +00:00
madmaxoft@gmail.com
a2f6243b21
Added delayed ticking to Lua API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@953 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 08:56:12 +00:00
faketruth
ae5975e674
Added an option to disable/enable PVP on a per world basis
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@944 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-10 19:46:12 +00:00
madmaxoft@gmail.com
4c370798d5
BlockArea writing support (BlockTypes with BlockMeta only)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 16:58:31 +00:00
madmaxoft@gmail.com
ea2ed2c918
Moved blockticking into blockhandler classes.
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Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00
faketruth
17486c7853
Beds can be slept in now (it doesn't change the time though)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 20:43:42 +00:00
faketruth
fe61687b97
Made beds placeable
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Android: Updated some stuff and set default view distance lower
git-svn-id: http://mc-server.googlecode.com/svn/trunk@900 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:41:47 +00:00
madmaxoft@gmail.com
fb9a00a64e
Added the block dig animation packet (patch contributed by l0udPL)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-25 09:54:36 +00:00
madmaxoft@gmail.com
ecfe6ab65b
Source files cleanup: The rest of the files renamed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00