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Made beds placeable

Android: Updated some stuff and set default view distance lower

git-svn-id: http://mc-server.googlecode.com/svn/trunk@900 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth 2012-09-29 13:41:47 +00:00
parent cead22a206
commit fe61687b97
13 changed files with 220 additions and 24 deletions

View File

@ -14,11 +14,12 @@ public final class R {
public static final int ic_launcher=0x7f020000;
}
public static final class id {
public static final int ip_address=0x7f050004;
public static final int listView1=0x7f050005;
public static final int server_status_text=0x7f050003;
public static final int start_server=0x7f050001;
public static final int stop_server=0x7f050002;
public static final int configure_server=0x7f050003;
public static final int ip_address=0x7f050005;
public static final int listView1=0x7f050006;
public static final int server_status_text=0x7f050004;
public static final int start_server=0x7f050002;
public static final int stop_server=0x7f050001;
public static final int textView2=0x7f050000;
}
public static final class layout {
@ -27,6 +28,7 @@ public final class R {
}
public static final class string {
public static final int app_name=0x7f040001;
public static final int configure=0x7f040007;
public static final int hello=0x7f040000;
public static final int mcserver_is_not_running=0x7f040005;
public static final int mcserver_is_running=0x7f040004;

View File

@ -17,7 +17,6 @@ LOCAL_CFLAGS := -DANDROID_NDK \
-funroll-loops \
-mfloat-abi=softfp -mfpu=neon \
-fexceptions \
-D_DEBUG \
LOCAL_STATIC_LIBRARIES := cpufeatures

View File

@ -11,19 +11,34 @@
android:layout_height="wrap_content"
android:text="@string/app_name"
android:textAppearance="?android:attr/textAppearanceLarge" />
<Button
android:id="@+id/start_server"
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/start" />
android:layout_height="wrap_content" >
<Button
android:id="@+id/stop_server"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:enabled="true"
android:text="@string/stop" />
<Button
android:id="@+id/start_server"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/start" />
<Button
android:id="@+id/configure_server"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/configure" />
<Button
android:id="@+id/stop_server"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:enabled="true"
android:text="@string/stop" />
</LinearLayout>
<TextView
android:id="@+id/server_status_text"

View File

@ -8,5 +8,6 @@
<string name="mcserver_is_running">MCServer is running</string>
<string name="mcserver_is_not_running">MCServer is not running</string>
<string name="your_ip">Your IP …</string>
<string name="configure">Configure</string>
</resources>

View File

@ -10,7 +10,9 @@ import java.util.ArrayList;
import java.util.Enumeration;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Color;
import android.net.Uri;
import android.os.Bundle;
import android.util.Log;
import android.view.KeyEvent;
@ -55,6 +57,13 @@ public class MCServerActivity extends Activity {
}
});
((Button)findViewById(R.id.configure_server)).setOnClickListener( new View.OnClickListener() {
public void onClick(View v) {
Intent myIntent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://localhost:8081/webadmin/"));
startActivity( myIntent );
}
});
ListView lv = (ListView)this.findViewById(R.id.listView1);
@ -162,11 +171,13 @@ public class MCServerActivity extends Activity {
((TextView)findViewById(R.id.server_status_text)).setTextColor(Color.GREEN);
((Button)findViewById(R.id.stop_server)).setEnabled(true);
((Button)findViewById(R.id.start_server)).setEnabled(false);
((Button)findViewById(R.id.configure_server)).setEnabled(true);
} else {
((TextView)findViewById(R.id.server_status_text)).setText(R.string.mcserver_is_not_running);
((TextView)findViewById(R.id.server_status_text)).setTextColor(Color.RED);
((Button)findViewById(R.id.stop_server)).setEnabled(false);
((Button)findViewById(R.id.start_server)).setEnabled(true);
((Button)findViewById(R.id.configure_server)).setEnabled(false);
}
}

View File

@ -1,20 +1,20 @@
[Server]
Port=25565
MaxPlayers=10000
Description=MCServer - Slightly more custom!
MaxPlayers=100
Description=MCServer - asdf
[Worlds]
;World=world_sexy
DefaultWorld=world
World=hello
[Plugins]
;NewPlugin=Protect
;NewPlugin=MagicCarpet
;NewPlugin=ChatLog
;NewPlugin=BlockInfo
NewPlugin=CuboidPlus
;NewPlugin=ChunkWorx
NewPlugin=Core
NewPlugin=ChunkWorx
[HelpPlugin]
ShowPluginNames=1

View File

@ -1690,6 +1690,10 @@
<Filter
Name="Blocks"
>
<File
RelativePath="..\source\blocks\BlockBed.h"
>
</File>
<File
RelativePath="..\source\blocks\BlockCactus.h"
>
@ -1878,6 +1882,10 @@
<Filter
Name="Items"
>
<File
RelativePath="..\source\items\ItemBed.h"
>
</File>
<File
RelativePath="..\source\items\ItemBucket.h"
>

View File

@ -46,7 +46,11 @@ public:
static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick
static const int DEFAULT_VIEW_DISTANCE = 9; // The default ViewDistance (used when no value is set in Settings.ini)
#if defined(ANDROID_NDK)
static const int DEFAULT_VIEW_DISTANCE = 4; // The default ViewDistance (used when no value is set in Settings.ini)
#else
static const int DEFAULT_VIEW_DISTANCE = 9;
#endif
static const int MAX_VIEW_DISTANCE = 10;
static const int MIN_VIEW_DISTANCE = 4;

View File

@ -238,8 +238,9 @@ public:
/// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
void SetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export
void SetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export
void FastSetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export
void FastSetBlock (const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); } // tolua_export
BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z ); //tolua_export
BLOCKTYPE GetBlock(const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export
NIBBLETYPE GetBlockMeta(int a_X, int a_Y, int a_Z ); //tolua_export

123
source/blocks/BlockBed.h Normal file
View File

@ -0,0 +1,123 @@
#pragma once
#include "BlockHandler.h"
#include "../World.h"
#include "../Sign.h"
#include "../Player.h"
class cBlockBedHandler : public cBlockHandler
{
public:
cBlockBedHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
{
if( a_Dir != 1 ) // Can only be placed on the floor
return;
NIBBLETYPE Meta = RotationToMetaData( a_Player->GetRotation() );
Vector3i Direction = MetaDataToDirection( Meta );
if (a_World->GetBlock(a_X+Direction.x, a_Y, a_Z+Direction.z) != E_BLOCK_AIR)
{
return;
}
a_World->SetBlock(a_X, a_Y, a_Z, E_BLOCK_BED, Meta);
a_World->SetBlock(a_X + Direction.x, a_Y, a_Z + Direction.z, E_BLOCK_BED, Meta | 0x8);
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
}
virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override
{
char OldMeta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
Vector3i ThisPos( a_X, a_Y, a_Z );
Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
if (OldMeta & 0x8)
{
// Was pillow
if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED)
{
a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0);
}
}
else
{
// Was foot end
if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED)
{
a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0);
}
}
}
virtual int GetDropID() override
{
return E_ITEM_BED;
}
virtual NIBBLETYPE GetDropMeta(NIBBLETYPE a_BlockMeta) override
{
return 0;
}
virtual bool AllowBlockOnTop() override
{
return false;
}
static NIBBLETYPE RotationToMetaData( float a_Rotation )
{
a_Rotation += 180 + (180/4); // So its not aligned with axis
if( a_Rotation > 360.f ) a_Rotation -= 360.f;
a_Rotation = (a_Rotation/360) * 4;
return ((char)a_Rotation+2) % 4;
}
static Vector3i MetaDataToDirection( NIBBLETYPE a_MetaData )
{
switch( a_MetaData )
{
case 0: // south +z
return Vector3i(0, 0, 1);
case 1: // west -x
return Vector3i(-1, 0, 0);
case 2: // north -z
return Vector3i(0, 0, -1);
case 3: // east +x
return Vector3i(1, 0, 0);
};
return Vector3i();
}
};

View File

@ -41,6 +41,7 @@
#include "BlockIce.h"
#include "BlockOre.h"
#include "BlockNote.h"
#include "BlockBed.h"
@ -91,7 +92,7 @@ cBlockHandler *cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockID)
return new cBlockRedstoneTorchHandler(a_BlockID);
case E_BLOCK_REDSTONE_WIRE:
return new cBlockRedstoneHandler(a_BlockID);
case E_BLOCK_PISTON:
case E_BLOCK_PISTON:
case E_BLOCK_STICKY_PISTON:
return new cBlockPistonHandler(a_BlockID);
case E_BLOCK_REDSTONE_REPEATER_ON:
@ -182,6 +183,8 @@ cBlockHandler *cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockID)
return new cBlockMelonHandler(a_BlockID);
case E_BLOCK_NOTE_BLOCK:
return new cBlockNoteHandler(a_BlockID);
case E_BLOCK_BED:
return new cBlockBedHandler(a_BlockID);
default:
return new cBlockHandler(a_BlockID);
break;

25
source/items/ItemBed.h Normal file
View File

@ -0,0 +1,25 @@
#pragma once
#include "ItemHandler.h"
#include "../World.h"
class cItemBedHandler : public cItemHandler
{
public:
cItemBedHandler(int a_ItemID)
: cItemHandler(a_ItemID)
{
}
virtual bool IsPlaceable() override
{
return true;
}
virtual BLOCKTYPE GetBlockType() override
{
return E_BLOCK_BED;
}
};

View File

@ -26,6 +26,7 @@
#include "ItemDoor.h"
#include "ItemFood.h"
#include "ItemSign.h"
#include "ItemBed.h"
#include "../blocks/BlockHandler.h"
@ -166,6 +167,9 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemID)
case E_ITEM_SIGN:
return new cItemSignHandler(a_ItemID);
case E_ITEM_BED:
return new cItemBedHandler(a_ItemID);
}
}