function SpawnItemPickups is now exported to Lua. Lua is able to create a Items object.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1463 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,10 @@
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/*
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** Lua binding: AllToLua
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<<<<<<< .mine
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** Generated automatically by tolua++-1.0.92 on 05/09/13 14:14:47.
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=======
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** Generated automatically by tolua++-1.0.92 on 05/08/13 11:35:08.
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>>>>>>> .r1462
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*/
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#ifndef __cplusplus
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@ -85,6 +89,21 @@ static int tolua_collect_cPickup (lua_State* tolua_S)
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return 0;
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}
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<<<<<<< .mine
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static int tolua_collect_cItems (lua_State* tolua_S)
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=======
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static int tolua_collect_cChestEntity (lua_State* tolua_S)
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>>>>>>> .r1462
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{
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<<<<<<< .mine
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cItems* self = (cItems*) tolua_tousertype(tolua_S,1,0);
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=======
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cChestEntity* self = (cChestEntity*) tolua_tousertype(tolua_S,1,0);
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>>>>>>> .r1462
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Mtolua_delete(self);
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return 0;
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}
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static int tolua_collect_cChestEntity (lua_State* tolua_S)
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{
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cChestEntity* self = (cChestEntity*) tolua_tousertype(tolua_S,1,0);
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@ -11333,6 +11352,87 @@ tolua_lerror:
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SpawnItemPickups of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups00
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static int tolua_AllToLua_cWorld_SpawnItemPickups00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,6,1,&tolua_err) ||
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!tolua_isnoobj(tolua_S,7,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
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double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
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double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
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double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
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double a_FlyAwaySpeed = ((double) tolua_tonumber(tolua_S,6,1.0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
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#endif
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{
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self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_FlyAwaySpeed);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'SpawnItemPickups'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SpawnItemPickups of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnItemPickups01
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static int tolua_AllToLua_cWorld_SpawnItemPickups01(lua_State* tolua_S)
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{
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItems",0,&tolua_err)) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,6,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,7,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,8,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,9,&tolua_err)
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)
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goto tolua_lerror;
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else
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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const cItems* a_Pickups = ((const cItems*) tolua_tousertype(tolua_S,2,0));
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double a_BlockX = ((double) tolua_tonumber(tolua_S,3,0));
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double a_BlockY = ((double) tolua_tonumber(tolua_S,4,0));
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double a_BlockZ = ((double) tolua_tonumber(tolua_S,5,0));
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double a_SpeedX = ((double) tolua_tonumber(tolua_S,6,0));
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double a_SpeedY = ((double) tolua_tonumber(tolua_S,7,0));
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double a_SpeedZ = ((double) tolua_tonumber(tolua_S,8,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnItemPickups'", NULL);
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#endif
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{
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self->SpawnItemPickups(*a_Pickups,a_BlockX,a_BlockY,a_BlockZ,a_SpeedX,a_SpeedY,a_SpeedZ);
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}
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}
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return 0;
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tolua_lerror:
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return tolua_AllToLua_cWorld_SpawnItemPickups00(tolua_S);
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: DigBlock of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_DigBlock00
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static int tolua_AllToLua_cWorld_DigBlock00(lua_State* tolua_S)
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@ -13418,6 +13518,63 @@ static int tolua_set_cItem_m_ItemDamage(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: new of class cItems */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00
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static int tolua_AllToLua_cItems_new00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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{
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cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
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tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: new_local of class cItems */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_new00_local
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static int tolua_AllToLua_cItems_new00_local(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertable(tolua_S,1,"cItems",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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{
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cItems* tolua_ret = (cItems*) Mtolua_new((cItems)());
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tolua_pushusertype(tolua_S,(void*)tolua_ret,"cItems");
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tolua_register_gc(tolua_S,lua_gettop(tolua_S));
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: Get of class cItems */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cItems_Get00
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static int tolua_AllToLua_cItems_Get00(lua_State* tolua_S)
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@ -24851,6 +25008,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock01);
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tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta01);
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tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01);
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tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00);
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tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01);
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tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00);
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tolua_function(tolua_S,"SendBlockTo",tolua_AllToLua_cWorld_SendBlockTo00);
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tolua_function(tolua_S,"GetSpawnX",tolua_AllToLua_cWorld_GetSpawnX00);
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@ -24924,8 +25083,15 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_variable(tolua_S,"m_ItemCount",tolua_get_cItem_m_ItemCount,tolua_set_cItem_m_ItemCount);
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tolua_variable(tolua_S,"m_ItemDamage",tolua_get_cItem_m_ItemDamage,tolua_set_cItem_m_ItemDamage);
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tolua_endmodule(tolua_S);
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#ifdef __cplusplus
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tolua_cclass(tolua_S,"cItems","cItems","",tolua_collect_cItems);
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#else
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tolua_cclass(tolua_S,"cItems","cItems","",NULL);
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#endif
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tolua_beginmodule(tolua_S,"cItems");
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tolua_function(tolua_S,"new",tolua_AllToLua_cItems_new00);
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tolua_function(tolua_S,"new_local",tolua_AllToLua_cItems_new00_local);
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tolua_function(tolua_S,".call",tolua_AllToLua_cItems_new00_local);
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tolua_function(tolua_S,"Get",tolua_AllToLua_cItems_Get00);
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tolua_function(tolua_S,"Set",tolua_AllToLua_cItems_Set00);
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tolua_function(tolua_S,"Add",tolua_AllToLua_cItems_Add00);
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@ -1,6 +1,10 @@
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/*
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** Lua binding: AllToLua
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<<<<<<< .mine
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** Generated automatically by tolua++-1.0.92 on 05/09/13 14:14:48.
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=======
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** Generated automatically by tolua++-1.0.92 on 05/08/13 11:35:08.
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>>>>>>> .r1462
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*/
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/* Exported function */
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@ -99,6 +99,8 @@ class cItems // tolua_export
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{ // tolua_export
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public:
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// tolua_begin
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/// Need a Lua-accessible constructor
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cItems(void) {}
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cItem & Get (int a_Idx) {return at(a_Idx); }
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void Set (int a_Idx, const cItem & a_Item) {at(a_Idx) = a_Item; }
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void Add (const cItem & a_Item) {push_back(a_Item); }
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bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
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// tolua_begin
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
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// tolua_end
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
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// tolua_begin
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
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// tolua_end
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/// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
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void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);
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