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Commit Graph

99 Commits

Author SHA1 Message Date
andrew
f321b5d224 Scoreboard improvements 2014-01-19 16:02:37 +02:00
andrew
2b94361059 Basic scoreboard implementation 2014-01-19 14:20:57 +02:00
STRWarrior
24df625fbd Exported cFloater to the Lua API. 2014-01-19 00:04:46 +01:00
Mattes D
79c1f6f438 Merge pull request #534 from mc-server/SpawnMinecart
Added cWorld::SpawnMinecart.
2014-01-17 02:27:56 -08:00
madmaxoft
aec5200893 Removed internal cEntity::GetRot() usage. 2014-01-17 11:11:17 +01:00
madmaxoft
ed1d336614 Merge remote-tracking branch 'origin/customnames' 2014-01-17 10:44:23 +01:00
madmaxoft
de4ac55398 Disabled excessive entity-related logging in Debug mode. 2014-01-16 20:31:06 +01:00
Tiger Wang
74645fdfaa Removed obsoleted functions 2014-01-16 19:00:49 +00:00
STRWarrior
ca835a0565 Changed GetContent function. 2014-01-16 16:54:22 +01:00
Tiger Wang
f3baf31563 OBSOLETE'd obsolete functions 2014-01-15 22:38:15 +00:00
Tiger Wang
3c31f2d8d8 Implemented Ctrl-Q drop stack
Also fixed an issue with TossItems not respecting count.
2014-01-15 22:36:19 +00:00
STRWarrior
72dcd70f22 Furnace minecarts now stop being active after a while. 2014-01-15 14:38:54 +01:00
STRWarrior
bdfe31f917 First implementation for furnace minecarts. 2014-01-15 14:03:09 +01:00
Tiger Wang
e3b839b69f Yes newline at end of file :D 2014-01-14 18:16:13 +00:00
Tiger Wang
a66e154b90 Final improvements to Minecarts
* Fixed curved rails being a little broken
+ Implemented detector rails
+ Implemented block collisions on rails
* Fixed snapping to rail
- Removed minecart physics conditions in Entity.cpp as minecarts use
their own simulator when on rails

Fixes #148 and #217; partially implemented #215.

This is Cave Johnson, and we're done here.
2014-01-13 22:37:09 +00:00
Tiger Wang
edefa27a48 Detaching improvements
* Players now search for an area around themselves to teleport to when
detaching from something
2014-01-12 23:23:36 +00:00
STRWarrior
c7d556afaf Fixed server crash. 2014-01-12 18:15:54 +01:00
STRWarrior
f11427e8cd Renamed cEmptyMinecart to cRideableMinecart 2014-01-12 18:04:41 +01:00
STRWarrior
c5603ce064 EmptyMinecarts should be able to get a block inside of them. 2014-01-12 15:27:50 +01:00
Tiger Wang
ec6c510bd4 Multiple enhancements and fixes to minecarts
+ They are destroyed instantly by creative mode
* Physics is much improved
+ Basic implementation of powered rails
2014-01-12 13:28:37 +00:00
Morgan Redshaw
782818ffb5 Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure. 2013-12-30 21:30:20 -07:00
madmaxoft
ee15d4e08e Fixed compilation in VC2008.
Also removed an unused inline header file (yuck).
2013-12-30 17:41:59 +01:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
Tiger Wang
f1142af455 Server now handles death messages 2013-12-26 14:55:19 +00:00
Mattes D
e0e01d0615 Merge pull request #461 from mc-server/repeaters
Repeaters, pressure plates, and others
2013-12-25 23:57:02 -08:00
STRWarrior
5eacf327b7 Fixed Parentheses. 2013-12-25 18:14:00 +01:00
STRWarrior
17a84111ce You are now able to sweep mobs to your position using fishing rods. 2013-12-25 17:26:17 +01:00
Tiger Wang
40c2826a21 Braced up some code 2013-12-25 14:05:37 +00:00
Tiger Wang
508e505ace Used IsGamemodeCreative() function 2013-12-24 23:47:04 +00:00
Tiger Wang
ae6cb01e56 Fixed comments in main.cpp and Player.cpp 2013-12-24 15:16:30 +00:00
Tiger Wang
89f87f66a5 Improved knockback animation
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
Alexander Harkness
af6389ea7a finally removed them all? 2013-12-24 10:30:36 +00:00
Tiger Wang
1014c737a4 Improved player fall particle positions 2013-12-23 21:18:01 +00:00
Tiger Wang
9c796bf6b4 Clarified some code in Player.cpp 2013-12-23 09:51:41 +00:00
Tiger Wang
d8221854d2 Fixed a comment in Entity.cpp 2013-12-23 09:41:45 +00:00
Tiger Wang
b02a81678c Implemented knockback and critical hit 2013-12-22 20:04:17 +00:00
Tiger Wang
945ba36d1b Implemented fall particles 2013-12-22 20:03:09 +00:00
STRWarrior
8d51c22b36 Fishing underground is slower and fishing while raining is faster. 2013-12-22 15:22:50 +01:00
STRWarrior
caccf72b46 Fixed compiler warnings. 2013-12-22 14:54:07 +01:00
STRWarrior
7a299f1ba6 Fishing now uses a countdown instead of a random number each tick. 2013-12-22 14:48:22 +01:00
STRWarrior
bd6574230a Floater now dissapears when the player doesn't have an fishing rod equipped. 2013-12-21 17:31:05 +01:00
Tycho Bickerstaff
9f41761e8e Root is now warnings clean 2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
38f808ac3d ChunkSender is now warnings clean 2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
779aca6051 Merge branch 'master' into cmake 2013-12-21 13:32:40 +00:00
STRWarrior
128de10a2f You could now only get fish from non-source blocks. Fixed it. 2013-12-21 14:11:21 +01:00
STRWarrior
8efde94e4e Fixed bug where you could get fish from non-source blocks. 2013-12-21 14:07:32 +01:00
STRWarrior
af98fc6170 Fixed bug where the floater could pop in the water while you could already get a fish. 2013-12-20 18:34:08 +01:00
madmaxoft
8570d08eb4 More reordering fixes. 2013-12-20 17:11:51 +01:00
madmaxoft
d6de11da07 Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00