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Commit Graph

233 Commits

Author SHA1 Message Date
Tycho
ee50790398 Merge branch 'master' of github.com:mc-server/MCServer 2014-06-16 15:12:50 +01:00
Tycho
aa3537112d Moved repeater handling to seperate pass 2014-06-16 15:07:41 +01:00
Tiger Wang
c1deda5d8f Fixed a repeater issue
* Repeaters now properly continuously update their powering
* Minor cosmetic improvements
2014-06-14 10:47:10 +01:00
Tiger Wang
1bce1ac432 Fixed two redstone bugs
* Fixed chunk border powering
* Fixed quick place-replace powering
2014-06-12 17:13:52 +01:00
madmaxoft
dcc71a3b7b Merge remote-tracking branch 'howaner/Redstone' 2014-06-09 21:20:26 +02:00
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
Tiger Wang
d5649df326 Further improvements on redstone speed
Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
Tiger Wang
5f56773dde Further reduced redstone idle CPU consumption
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063, likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
Tiger Wang
22236a103a Redstone fixes and improvements [SEE DESC]
Haha, see desc.

* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7 Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
2014-06-04 18:02:45 +02:00
Julian Laubstein
8604dedfdf Update IncrementalRedstoneSimulator.cpp 2014-06-04 10:20:20 +02:00
Tiger Wang
5fc7592cba Merge remote-tracking branch 'origin/pistonfixes'
Conflicts:
	src/Chunk.cpp
2014-06-02 19:49:14 +01:00
Howaner
b4ba220934 Add SetOpen() and IsOpen() to BlockDoor.h and fix door redstone bug. 2014-05-29 19:21:56 +02:00
Tiger Wang
ae4371a733 Fixed piston power checking 2014-05-29 11:56:22 +01:00
Tiger Wang
ee929793f0 Hopefully fixed piston duplication issues
* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
Julian Laubstein
6687848a7e Fixed warnings in IncrementalRedstoneSimulator 2014-05-19 14:49:18 +02:00
Julian Laubstein
e9abf9a498 Rolled some changes back 2014-05-19 13:02:02 +02:00
Julian Laubstein
cfbb256360 Fixed some warnings 2014-05-19 10:37:43 +02:00
Tycho
d478e3cfb1 Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.h
2014-05-10 05:05:44 -07:00
Mattes D
fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
Tiger Wang
e5b42b9f16 Fixed wires powering wires diagonally below them 2014-05-06 23:05:14 +01:00
Howaner
7fe6e40bf7 Add clicks, exp subtraction, item check, ... 2014-05-05 17:34:29 +02:00
Tiger Wang
bde40af406 Fixed formatting 2014-05-05 15:43:45 +01:00
Tiger Wang
a94546a047 Fixed 027efe09ea 2014-05-04 14:42:12 +01:00
Tiger Wang
0d1804e439 Merge branch 'master' into redstoneimprovements
Conflicts:
	src/ClientHandle.cpp
	src/Entities/FallingBlock.cpp
	src/Mobs/AggressiveMonster.cpp
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
Tiger Wang
027efe09ea Fixed lever and button powering direction 2014-05-04 14:00:59 +01:00
Tiger Wang
bcd8f727b4 Fixed pressure plate oversights
* Fixed stone pressure plates not checking for the correct distance for
players
* Fixed pressure plates in general not link powering the blocks beneath
them
2014-05-04 00:39:03 +01:00
madmaxoft
4377a5c31e Fixed vanilla fluid simulator.
Fixes #919.
2014-05-03 19:23:59 +02:00
Tycho
ec407dd27d Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.cpp
2014-05-03 06:07:56 -07:00
madmaxoft
58224863c0 Fixed vanilla fluid simulator.
Fixes #919.
2014-05-02 22:07:30 +02:00
Tiger Wang
bbc5faa723 Redstone simulator now directly accesses cChunk
* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163 Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.cpp
	src/Chunk.h
2014-04-27 06:35:27 -07:00
Tycho
e40f9d6e5b Implemented Chunk Sparsing with segments 2014-04-26 10:50:23 -07:00
archshift
e47dab84f3 Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
jfhumann
67344a3782 Merge remote-tracking branch 'origin/master' into fixes
Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
madmaxoft
193dcca1e3 Removed unsupported C++11 features. 2014-04-18 09:36:11 +02:00
Tiger Wang
18c3b18a3f Compile fix? 2014-04-17 13:02:20 +01:00
Tiger Wang
2151ee997c Implemented weighted pressure plates 2014-04-17 12:11:31 +01:00
Tiger Wang
82b3d543e7 Rewrote redstone powering to use power levels 2014-04-15 13:15:56 +01:00
Tiger Wang
c3fcc5b132 cRedstoneSimulator.cpp style improvements 2014-04-08 18:49:53 +01:00
wiseoldman95
6a0c122dfb Uppercased Z
Minor, no code changed.
2014-04-08 17:59:42 +03:00
wiseoldman95
fb90afd651 Comments: Inverted Z axis.
-Comments fix, No code has been changed.
-Inverted the Z axis in the comments and changed all dependent comments accordingly.
-Added NORTH/SOUTH/EAST/WEST in addition to LEFT/RIGHT/UP/DOWN.
2014-04-08 17:55:03 +03:00
wiseoldman95
506f5def04 Added comments regarding latching and orientation
No real code was changed.
2014-04-08 17:14:23 +03:00
Alexander Harkness
4d32f41b8b Fixed the thing properly. 2014-04-08 14:48:24 +01:00
Alexander Harkness
8d251601cf Merge pull request #862 from mc-server/redstonefix
Fixed #859
2014-04-08 07:37:26 +01:00
wiseoldman95
dab01b27c6 Fixed IsOn 2014-04-07 21:04:06 +03:00
wiseoldman95
011123726b Removed stray IsLocked 2014-04-07 20:26:23 +03:00
wiseoldman95
45eb539a17 Removed unneeded spacings 2014-04-07 20:00:38 +03:00
wiseoldman95
4f8f686292 Slight cleanup
It is more efficient and readable if we do nothing unless we're not locked.
2014-04-07 19:55:17 +03:00
Alexander Harkness
57a474ba01 Fixed some more minor issues with the redstone simulator. 2014-04-07 17:37:53 +01:00
Alexander Harkness
5374730753 Improved the speed a little more. 2014-04-07 17:28:16 +01:00
Alexander Harkness
634c4d6770 Fixed the redstone simulator. 2014-04-07 17:12:06 +01:00
Tiger Wang
440b74af6c Fixed #859 2014-04-07 12:02:41 +01:00
Alexander Harkness
4082adbbad Fix some of the comments in the PR tycho just did. 2014-04-07 11:35:37 +01:00
Tycho
f5cb81eb1b Added support for redstone latching
fixes #856
2014-04-06 11:09:33 -07:00
worktycho
5260146f3c Merge pull request #838 from mc-server/lilypads
Lilypads
2014-03-30 15:17:35 +01:00
Tiger Wang
283a66bcae Some fixes to lilypads
* Fixed placement on lava
* Fixed placement on side of blocks
* Fixed placement through blocks
+ Added washing-away of pads
+ Added ice as a block that fully occupies its voxel
2014-03-28 22:51:30 +00:00
madmaxoft
1802234b4a Fixed compilation after last PR merge. 2014-03-28 16:44:12 +01:00
Howaner
9c46112486 Change SpreadSource prefix to ss 2014-03-27 23:20:28 +01:00
Howaner
3774b1be64 Add SpreadSource 2014-03-27 23:20:28 +01:00
Howaner
c4a8336e84 Add HOOK_BLOCK_SPREAD 2014-03-27 23:20:28 +01:00
Tiger Wang
b8fe024f9d Merge branch 'master' into awesometnt
Conflicts:
	src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
madmaxoft
89027cb675 Fixed double to float conversions. 2014-03-16 22:00:28 +01:00
andrew
b4bf13aa4f Unified Vector classes 2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577 Merge remote-tracking branch 'origin/master' into awesometnt
Conflicts:
	src/Items/ItemLighter.h
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Alexander Harkness
411c4ddd79 Merge pull request #779 from mc-server/tntburnexplode
TNT explodes when consumed by fire
2014-03-10 18:57:12 +00:00
Tiger Wang
cc2d805238 Merge branch 'master' into awesometnt 2014-03-10 18:36:55 +00:00
Tiger Wang
b2733fad22 Fixed compile 2014-03-10 18:23:12 +00:00
Tiger Wang
0f412a0a02 Removed uneeded meta obtain 2014-03-09 21:48:18 +00:00
Tiger Wang
09c5542123 Merge pull request #768 from Howaner/BlockEntitys
Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
ff186f9735 TNT explodes when consumed by fire
Fixed FS#406
2014-03-09 01:23:55 +00:00
Tycho
307fad0f25 Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Howaner
527f358510 Merge branch 'master' into BlockEntitys 2014-03-08 12:29:45 +01:00
Howaner
b37966fd21 Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00
andrew
d86fc1af06 Added some comments 2014-03-07 20:49:40 +02:00
andrew
8808523942 Fixed water/lava interaction 2014-03-07 15:42:03 +02:00
madmaxoft
3e80e63665 Merge remote-tracking branch 'xdot/master' 2014-03-06 13:24:28 +01:00
Tiger Wang
53231bebd6 Added extra awesomeness to TNT
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew
1ea17c0a75 Implemented vanilla-like fluid simulator 2014-03-05 15:54:38 +02:00
Mattes D
71ae689eb7 Merge pull request #746 from Howaner/Slabs
Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-03 20:52:08 +01:00
Mattes D
b17d04737d Merge pull request #738 from xdot/master
Refactored global block property arrays
2014-03-02 16:13:43 +01:00
Howaner
e4b2502896 Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs 2014-03-02 16:01:37 +01:00
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
Howaner
66c8425041 Fix Double Slabs, fix Slab Meta and add more things to burnable 2014-02-28 15:26:32 +01:00
madmaxoft
ffc4691f48 Removed problematic utf8. 2014-02-20 22:17:01 +01:00
Howaner
337c4e5cd4 Bad UTF-8 o.O 2014-02-20 22:02:14 +01:00
Howaner
d47f421e2d Remove typeinfo import in IncrementalRedstoneSimulator 2014-02-20 21:00:16 +01:00
Howaner
4dd39f8cd6 Add Pressure Plate Sound 2014-02-20 19:21:04 +01:00
Howaner
69961fc4df Add Light weighted pressure plates 2014-02-20 19:07:32 +01:00
Howaner
4b7891f290 Add Hay Bale to Burnable 2014-02-20 17:56:35 +01:00
Tiger Wang
55a6306e2b Fixed a glaring bug with chunk cross-simulating
* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Tiger Wang
d273cc4142 Added a 'default:' for SimChunk()'s switch 2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2 A fix and an improvement
* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Tiger Wang
6eeeb2aa01 Sizeable speed improvements to redstone
+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on

The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb Add more Sounds to Redstone Simulator 2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7 Add Fence Gate to Redstone Simulator 2014-02-15 16:30:27 +01:00
Tiger Wang
a0a44b969e Improved pressure plates
+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
STRWarrior
09a23fa114 Fixed some end of lines 2014-02-07 22:25:15 +01:00