peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
peterbell10
2ef8a62339
Fix BSD build
2017-08-02 22:51:16 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5
Handle Teleport Confirmation Packet ( #3884 )
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+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lukas Pioch
ec08bf6255
Updated plugin Core
2017-07-30 22:58:41 +02:00
Lane Kolbly
10d42a2452
Consolidated food effects into EatItem, added all fish type FoodInfos. ( #3875 )
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* Consolidated food effects into EatItem, added all fish types.
* Changed type of NumFishInfos to satisfy clang.
* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53
cParsedNBT: Improved error reporting ( #3876 )
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* cParsedNBT: Improved error reporting
* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6
Added anvil enchantment handling. ( #3857 )
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+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
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* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62
Tentative fix for player-limit race condition ( #3862 )
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* Attempts to fix #2257
Derived from d233e9843148313c71fbaba96ccff660e47b07b1
* Changed player count type to int
* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc
Handle incomplete packets in cProtocolRecognizer
2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c
Updated armor cover calculation. ( #3858 )
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* Updated armor damage calculation.
+ Added lua docs, added casts from float to int.
* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34
Creepers explode when burned by flint and steel ( #3865 )
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Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab
BlockArea: Added the GetBounds function.
2017-07-22 19:57:25 +02:00
Tiger Wang
51c6606fd4
Merge pull request #3866 from lkolbly/mergeBlockEntitiesFix
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Fixed check to see if block entity is in merge source.
2017-07-22 13:33:02 +01:00
Lane Kolbly
6a261e451d
Fixed check to see if block entity is in merge source.
2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3
Increment fire block iterator
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* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee
Remove comment
2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b
Simplify SizeCheck
2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c
Remove stricmp macro in favour of NoCaseCompare
2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b
Remove alignment macros
2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
Mattes D
895987a111
FastRandom: Remove discrepancy between arg and return value type. ( #3846 )
2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859
Break the cactus block when it grows next to a block. ( #3851 )
2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253
Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged.
2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967
Allocate redstone component handlers upfront
2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6
Simulators: Added area-based wakeup.
2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b
Handle middle mouse drag ( #3847 )
2017-07-13 15:43:48 +02:00
Bond-009
6a19841121
Added basic ocelot behavior ( #3829 )
2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c
Lua plugin cColor ( #3833 )
2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8
If entity is a player, send relmove packets.
2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c
Remove double delete of PrepareChunk lua callback ( #3844 )
2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c
Send player message when clicking on advancements or green book. ( #3845 )
2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c
Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. ( #3842 )
2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6
Sound effect horse rejects player when taming
2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3
Implemented draggingitem API.
2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0
cItemGrid bounds check ( #3837 )
2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
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* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
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* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12
Changed Lua plugins to only execute files ending in .lua ( #3831 )
2017-07-07 08:42:35 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Alexander Harkness
bc861e5bb8
Added new Cuberite backers from bountysource.
2017-07-03 09:05:04 +01:00
Pablo Beltrán
7606448b05
Fixes double right click on entities till off-hand actions gets implemented ( #3821 )
2017-07-03 09:37:38 +02:00
Bond_009
070cb0d21f
You can't use beds when there are hostile mobs nearby
2017-07-02 17:10:57 +02:00
Lane Kolbly
7c7f85117b
Added armor durability reduction when player is attacked.
2017-07-02 07:45:49 +02:00
Bond-009
b1628846d9
Fix horse taming ( #3820 )
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* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00