Samuel Barney
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d85a2a1c2f
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Adhering to project standards.
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2013-10-31 06:19:06 -06:00 |
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Samuel Barney
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47697b2667
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Added missing conventions for windows.
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2013-10-30 19:09:12 -06:00 |
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Samuel Barney
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e2ef23fa5f
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Broken rail blocks now stack.
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2013-10-30 16:58:18 -06:00 |
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madmaxoft
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feaea31b78
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Protocol 1.7: Added status ping handling.
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2013-10-30 23:38:55 +01:00 |
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madmaxoft
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f490d3d1e7
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Fixed a compiler warning.
Also updated code to match our style.
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2013-10-30 23:33:42 +01:00 |
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Mattes D
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8b9d3c7722
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Merge pull request #292 from SamJBarney/MobSpawning
Mob Spawning based on light values
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2013-10-30 15:25:51 -07:00 |
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madmaxoft
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dab398d5d6
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Added 1.7 to protocol recognizer.
The 1.7 protocol currently only reports server description and playercount.
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2013-10-30 23:24:46 +01:00 |
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Samuel Barney
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7157c392fa
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Last of the nitpicker note fixes. Added some inline commenting.
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2013-10-30 16:14:42 -06:00 |
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madmaxoft
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e4906b3027
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ProtoProxy: Working 1.7 protocol.
Players can login, move around, dig blocks.
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2013-10-29 22:55:16 +01:00 |
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Mattes D
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9497e11ad4
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Merge pull request #301 from SamJBarney/master
Grass no longer grows under water, and water on top kills it.
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2013-10-29 14:32:31 -07:00 |
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madmaxoft
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db62f8bcea
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ProtoProxy: Updated the server-side packets to 1.7.
Forgotten a file in the previous commit.
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2013-10-29 22:14:30 +01:00 |
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Mattes D
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a0c2981a3c
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Merge pull request #299 from tonibm19/master
Saddles are dropped, chicken spawn out of thrown eggs.
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2013-10-29 14:03:49 -07:00 |
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Samuel Barney
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f2e17981c5
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Grass no longer grows under water, and water on top kills it.
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2013-10-29 14:49:15 -06:00 |
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STRWarrior
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52d956ccf3
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Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp
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2013-10-29 21:45:31 +01:00 |
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STRWarrior
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0384c54676
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Fixed bug where creative inventory didn't work.
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2013-10-29 21:19:06 +01:00 |
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Samuel Barney
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e94307c292
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Changes based on madmaxoft's nitpicker notes.
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2013-10-29 12:43:41 -06:00 |
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madmaxoft
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111fb24d3a
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ProtoProxy: Updated the server-side packets to 1.7.
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2013-10-29 19:05:51 +01:00 |
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Samuel Barney
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e1a06153b2
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Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
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2013-10-29 10:44:51 -06:00 |
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tonibm19
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e96c1aebfe
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Using tabs
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2013-10-29 16:44:45 +01:00 |
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madmaxoft
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21192e5ead
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ProtoProxy: The login part of the protocol is implemented.
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2013-10-29 15:47:22 +01:00 |
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Samuel Barney
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d7a490a992
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Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
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2013-10-28 16:40:13 -06:00 |
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Samuel Barney
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47283f9daa
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Got spiders and other mobs respecting night and day for spawning
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2013-10-28 16:38:34 -06:00 |
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madmaxoft
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fe82ada084
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ProtoProxy: Implemented 1.7.2 status request / response / ping.
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2013-10-28 23:05:53 +01:00 |
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tonibm19
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8a6511d329
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fixed indentation
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2013-10-28 21:45:49 +01:00 |
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tonibm19
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b26acdb9db
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extra line
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2013-10-28 21:41:43 +01:00 |
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tonibm19
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669beef2de
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attempt at fixing indentation
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2013-10-28 21:37:45 +01:00 |
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madmaxoft
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fd85ac23c1
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ProtoProxy: Fixed compilation after the previous cByteBuffer changes.
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2013-10-28 21:12:49 +01:00 |
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tonibm19
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b182f25324
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Extra line
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2013-10-28 21:00:14 +01:00 |
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tonibm19
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1841d77952
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Fixed indentation
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2013-10-28 20:58:50 +01:00 |
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tonibm19
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8c9fa9cf35
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Added random chicken spawn when throwing an egg
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2013-10-28 20:57:04 +01:00 |
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madmaxoft
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dfefdcf7f1
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MC uses VarInts only up to 32-bits.
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2013-10-28 20:57:03 +01:00 |
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madmaxoft
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c9b6c3bc2e
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cByteBuffer: Added the VarInt and VarUTF8String type reading and writing.
This implements #296.
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2013-10-28 20:40:55 +01:00 |
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tonibm19
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1ff051c9a3
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Now saddled horses spawn a saddle pickup when killed
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2013-10-28 20:28:16 +01:00 |
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tonibm19
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5a723454a9
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Now saddle pigs spawn a saddle pickup when killed
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2013-10-28 20:27:05 +01:00 |
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madmaxoft
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1eac38f3d7
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Fixed indentation in tonibm19's code.
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2013-10-28 19:54:03 +01:00 |
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Mattes D
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65b43604a5
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Merge pull request #294 from tonibm19/patch-3
Correct wool drops when shearing a sheep.
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2013-10-28 11:51:46 -07:00 |
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tonibm19
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984277f65e
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Fixed compilation
STR_Warrior code had an error (I copied&pasted it before)
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2013-10-28 19:47:38 +01:00 |
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tonibm19
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6e554c3b52
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Use STR_Warrior code and changed variable name
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2013-10-28 19:42:02 +01:00 |
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Samuel Barney
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16bac5ace9
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Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs.
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2013-10-28 09:49:06 -06:00 |
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madmaxoft
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d41d5c15b1
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Debuggers: Fixed after the cWindow API change.
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2013-10-28 13:44:57 +01:00 |
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madmaxoft
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2bb1dd5015
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APIDump: Documented cWindow.
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2013-10-28 13:32:10 +01:00 |
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madmaxoft
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df20c19986
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Renamed cWindow constants to include the "wt" prefix.
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2013-10-28 13:30:24 +01:00 |
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madmaxoft
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1a29c19619
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APIDump: Documented HTTPFormData and HTTPRequest.
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2013-10-28 13:08:14 +01:00 |
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madmaxoft
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aca526d158
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APIDump: Fixed a failure in documented classes with no functions.
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2013-10-28 13:07:30 +01:00 |
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tonibm19
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144b528257
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Extra line
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2013-10-27 10:42:16 +01:00 |
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tonibm19
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a42561cf5a
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Sheep fixes.
Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
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2013-10-27 10:41:25 +01:00 |
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madmaxoft
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4f32079692
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APIDump: Documented cWorld.
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2013-10-27 09:45:02 +01:00 |
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madmaxoft
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4871968bc9
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APIDump: Documented cRoot.
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2013-10-27 09:39:11 +01:00 |
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madmaxoft
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5d58457c9e
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APIDump: Documented cProjectileEntity.
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2013-10-27 09:29:02 +01:00 |
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madmaxoft
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3fa03e854f
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Added cChunk::UnboundedRelGetBlockLights().
This queries both BlockLight and SkyLight for the specified block.
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2013-10-27 09:19:13 +01:00 |
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