madmaxoft@gmail.com
925f45a4fa
ConstantBiome parsing now uses the string-to-biome conversion ( #183 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@507 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27 10:57:36 +00:00
madmaxoft@gmail.com
ba2f0c6229
Added the CheckerBoardBiomes parameter for setting biomes that CheckerBoard generates ( #179 ). Added string-to-biome conversion ( #183 ). Added OreNests to default Structures configuration.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@506 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27 10:51:04 +00:00
madmaxoft@gmail.com
3d3c51b179
Improved logging on mis-configuration in cPlayer and cWorldStorage
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@505 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27 10:49:17 +00:00
madmaxoft@gmail.com
a4a418a679
Merged the composable_generator branch into the trunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25 07:18:52 +00:00
madmaxoft@gmail.com
3fe79d8516
Removed a debugging construct that accidentally leaked into previous commit
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@485 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-08 11:34:04 +00:00
madmaxoft@gmail.com
f2681777fb
Fast NBT writer (Saving a chunk is now about twice as fast)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@484 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-08 11:31:54 +00:00
madmaxoft@gmail.com
05a1f89286
Fixed two "bottlenecks" found using profiling - MakeIndex() instead of MakeIndexNoCheck()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@483 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-08 09:25:15 +00:00
madmaxoft@gmail.com
35c8bc4c58
Fast NBT Parser (loading a chunk is now about 10 times faster)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@481 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-07 20:22:04 +00:00
madmaxoft@gmail.com
b73fba7c08
Updated version text to include 1.2.5; ChunkSender doesn't serialize chunk packets for chunks without a client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@480 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-07 18:52:40 +00:00
madmaxoft@gmail.com
9cb8872851
Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@475 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-23 21:20:32 +00:00
madmaxoft@gmail.com
60b5f4b66b
Lapis gets generated (thanks, Fordship)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@463 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-15 07:37:36 +00:00
faketruth
ae3fa2b622
Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@457 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-11 12:16:13 +00:00
madmaxoft@gmail.com
2b0dd758d5
Added error messages to socket closing error conditions for *nix
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@456 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 14:56:42 +00:00
madmaxoft@gmail.com
23cfcc6ffd
Added the permission "builtin.regeneratechunk" needed for regenerating chunks using a command.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@455 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 12:32:39 +00:00
madmaxoft@gmail.com
c51a4b9469
Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@454 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 11:22:11 +00:00
madmaxoft@gmail.com
e009569060
Compression error -5 fix
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@452 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-04 14:36:52 +00:00
madmaxoft@gmail.com
3fe1622eda
Fixed a parsing error in NBT classes (doubles weren't parsing correctly);
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Added a working NBT serialization (verified in another project)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@451 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-04 12:07:38 +00:00
madmaxoft@gmail.com
0d0ad37da1
StringUtils' GetDirectoryContents() now accepts empty string and interprets it as "current directory" (*nix fix)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@450 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-04 10:50:43 +00:00
madmaxoft@gmail.com
b5a646d94a
Logging OnBlockDig and OnBlockPlace only in Debug mode ( http://mc-server.org/support/index.php?do=details&task_id=133&project=2 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@447 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-03 14:07:18 +00:00
madmaxoft@gmail.com
00ea7d12c1
Attempted a fix for cSocket's Bind() call on MacOS-based systems (initializing the whole sockaddr_in structure with zeroes first)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@446 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-03 13:37:00 +00:00
faketruth
d975e5bf04
cSocket.cpp should also compile on Mac now (I hope)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@443 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-31 19:07:48 +00:00
faketruth
64f8549604
Fixed a crash when fluid would try to go below the world (y = -1)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@442 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-31 12:10:17 +00:00
faketruth
091d958b0c
Got rid of sPluginManagerState
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/pluginlist now also shows the number of active plugins
Fixed crash caused by lingering bound Lua commands http://forum.mc-server.org/showthread.php?tid=212&pid=2541#pid2541
Added error messages when binding commands to an invalid plugin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@440 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-28 18:11:06 +00:00
madmaxoft@gmail.com
fcb9b281e0
Fixed a possible crash in ChunkSender - a client would be reported as removed but still would be in the internal queue.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@438 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-27 19:23:44 +00:00
madmaxoft@gmail.com
ce053d1b9b
Removed the unneeded header wdirent.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@437 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-26 20:40:15 +00:00
madmaxoft@gmail.com
05252babc6
Added the supported client version to banner; shamelessly added myself to the authors list ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@436 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-26 18:09:10 +00:00
madmaxoft@gmail.com
ba5b6ca751
A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringList
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@433 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-25 14:24:51 +00:00
madmaxoft@gmail.com
534e221316
Fixed the Log altogether (doesn't use NULL-to-va_list assignment, compiles for RaspberryPi)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@432 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-25 13:29:07 +00:00
madmaxoft@gmail.com
5783437436
Added the new 1.2.4's PlayerAbilities packet; restructures packet files for less files, more dense.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@431 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 13:28:53 +00:00
madmaxoft@gmail.com
3c3d1c60a3
Protocol version bumped up to 29 (MC 1.2.4), seems to work.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@430 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 12:10:23 +00:00
madmaxoft@gmail.com
e1ef489e08
Removed the split between 1.2.3 and 1.1, left only 1.2.3 code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@429 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 11:40:29 +00:00
madmaxoft@gmail.com
b69ac328c0
Reverted the previous commit - it is useless, since entities still depend heavily on cWorld
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@428 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 11:14:34 +00:00
madmaxoft@gmail.com
be31652c40
Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-23 21:12:48 +00:00
madmaxoft@gmail.com
389062a1ed
Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@426 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-22 15:53:40 +00:00
madmaxoft@gmail.com
2786ad306a
Fixed player heads always pointing north (new EntityHeadLook packet)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@424 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 17:15:35 +00:00
madmaxoft@gmail.com
8d9e539f33
Fixed a warning in a Release build
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@423 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 14:21:52 +00:00
madmaxoft@gmail.com
fedd0dd95f
Made some logging output debug-only
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@421 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 09:40:56 +00:00
madmaxoft@gmail.com
1e90dad245
Basic cWindow thread-safety
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@420 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 09:37:10 +00:00
madmaxoft@gmail.com
f72d1e1821
SocketThreads: proper thread finishing sequence (doesn't trigger AppVerifier checks :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@419 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 09:36:34 +00:00
faketruth
cbfca006f7
Got rid of cPlayer::sPlayerState
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@418 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-16 16:16:37 +00:00
faketruth
445d31acc9
That didn't work.. I forgot some cChunk functions were changed. Now it should compile again
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@417 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-16 15:52:26 +00:00
faketruth
38b219de62
Exposed a function to Lua to get a block's sky light value
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@416 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-16 15:48:40 +00:00
madmaxoft@gmail.com
8127148f4c
Actually commented out the Anvil terrain inversion code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@415 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 21:49:22 +00:00
madmaxoft@gmail.com
2386d79541
Anvil support: Added a debugging section for inverting terrain (So that MC cave generator can be seen in action). Commented out, so that it doesn't make it into the release versions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@414 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 21:45:04 +00:00
madmaxoft@gmail.com
b974b1ea59
Unified the chunk data to use the BLOCKDATA datatype.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 21:21:03 +00:00
madmaxoft@gmail.com
0b24efeb00
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
393e34d571
Fixed the server not waiting for the world to save completely before stopping
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@410 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 21:13:34 +00:00
madmaxoft@gmail.com
8be2528350
Removed an unwarranted assert in cChunkSender
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@409 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:32:11 +00:00
madmaxoft@gmail.com
b8041509e5
Small optimizations in the SetNibble() and GetNibble() functions; removed unused lighting functions from cChunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@408 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:26:36 +00:00
madmaxoft
d0a606959b
Fixed a few warnings, lifted up the block interactinos limit to 20 (10 was not enough for Creative mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@407 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 09:28:24 +00:00
madmaxoft@gmail.com
12ce4e3a1a
Gotten rid of stricmp MSVC warnings
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@406 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:43:25 +00:00
madmaxoft@gmail.com
57659f010e
*nix compilation fix (for rev 402)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@405 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:42:50 +00:00
madmaxoft@gmail.com
10c8c75bb7
Added a flat terrain generator with settable terrain height
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:39:41 +00:00
madmaxoft@gmail.com
cb1edaf6df
Fixed MapChunk packets to include (fake) biome data, makes clients happy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@403 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:29:31 +00:00
madmaxoft@gmail.com
b789d5ebf6
Fixing compilation on Drawin 9 / MacOS X
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@402 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 13:31:34 +00:00
madmaxoft@gmail.com
cb2de47247
Stopping the ChunkSender upon server stop
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@401 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 22:29:15 +00:00
faketruth
e06c2001ba
Fixed a small bug in chunk version check D:
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@400 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 13:07:25 +00:00
madmaxoft@gmail.com
af44154ff5
Not sending chunks to the client twice
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@399 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:48:20 +00:00
madmaxoft@gmail.com
dc8004d5e6
Anvil format: fixed loading with XZY ordering
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@398 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:47:37 +00:00
madmaxoft@gmail.com
219be8186c
Fixed a few obsoleted functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:27:24 +00:00
faketruth
f90a8928e7
Completely integrated the new axis ordering. Will update worlds accordingly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:10:15 +00:00
madmaxoft@gmail.com
4004129e11
Anvil support: compatible with both chunk orderings
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@395 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:42:18 +00:00
madmaxoft@gmail.com
e7731242c1
Using references instead of pointers for sending packets
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:34:47 +00:00
madmaxoft@gmail.com
732b7349fa
Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@393 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 19:30:06 +00:00
madmaxoft@gmail.com
1a5ebb44aa
Fixed *nix threading issue;
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Thread objects now use variable names consistent with MCS convention;
Fixed a few *nix threading cornercases
git-svn-id: http://mc-server.googlecode.com/svn/trunk@392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 17:37:00 +00:00
faketruth
e5b91a8d97
Was using "#else if" which is not valid apparently, now using "#elif"
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@391 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 13:49:40 +00:00
faketruth
68f3ea56bd
You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH!
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Still need to update world storage schemes, converters and such
git-svn-id: http://mc-server.googlecode.com/svn/trunk@390 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 02:39:36 +00:00
faketruth
62ba8f5a20
Using more of the index functions in cChunk, so it should be easy enough to flip the axis ordering now
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Added some more functions that use Vector3i for block coordinates in cChunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@389 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 00:25:05 +00:00
faketruth
f43b65cf53
cClientHandles have a unique ID now to distinguish them
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cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
11810e05e4
Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@387 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 09:39:48 +00:00
madmaxoft@gmail.com
7219e74c7c
Anvil format: loading chests' contents.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 22:09:55 +00:00
madmaxoft@gmail.com
4544d5d3b9
ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymore
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@384 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:06:18 +00:00
madmaxoft@gmail.com
0cee2428c1
WSSCompact: fixed switched version values (!); removed unused methods
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:03:44 +00:00
faketruth
787382caf8
Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
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Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
madmaxoft@gmail.com
d63b092e02
No need to reset zlib (copypasta error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@381 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:31:54 +00:00
madmaxoft@gmail.com
69a4ee5383
Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:28:24 +00:00
faketruth
bae54ee7bd
Sticky pistons should work as well now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@379 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 22:17:36 +00:00
madmaxoft@gmail.com
b20fa171a4
Added a little documentation on ChunkSender.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@378 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:58:32 +00:00
faketruth
944dec3a4e
Fixed redstone repeater bug where it could not get the direction when it has delay bits set
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@377 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:56:12 +00:00
madmaxoft@gmail.com
3d0eced7e7
ChunkSender won't send NULL packets anymore
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@376 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:48:45 +00:00
madmaxoft@gmail.com
7ee0667b75
Fixed rev 373 not compiling on linux
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@375 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:32:22 +00:00
faketruth
01577bed9d
Yay redstone repeaters!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@374 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:06:51 +00:00
madmaxoft@gmail.com
5e4e89b6ee
World storage names are now case-INsensitive
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@373 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 19:40:05 +00:00
madmaxoft@gmail.com
e463ddc500
That was not a good place to use ARRAYCOUNT()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@372 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:54:31 +00:00
madmaxoft@gmail.com
8cdd63f06c
Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@371 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:52:44 +00:00
faketruth
ea1ecd36db
Fixed bug FS#157 http://mc-server.org/support/index.php?do=details&task_id=157
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@370 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 13:25:14 +00:00
madmaxoft@gmail.com
0df305e226
Fixed a potential deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@369 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:15:56 +00:00
madmaxoft@gmail.com
e4043be593
Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:00:35 +00:00
madmaxoft@gmail.com
01c5d6e128
WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:43:06 +00:00
madmaxoft@gmail.com
4d65ffffc0
ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:41:57 +00:00
faketruth
a655d7fdae
Removed redstone debugging: powered dirt blocks change into stone
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@364 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:59:39 +00:00
faketruth
ac5f1e8f30
Yay tiny commits XD fixed % sign
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00
faketruth
e1b9fb1ab4
Lowered the amount of logging while converting chunks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:18:32 +00:00
faketruth
85ecca1cfa
Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:15:04 +00:00
faketruth
9b7675f0e1
Forcing the use of the new redstone simulator
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:04:42 +00:00
faketruth
95eb3a7bd7
Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
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BACK UP YOUR WORLD!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@358 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 15:59:10 +00:00
faketruth
f1f762c4fa
The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@357 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 14:09:35 +00:00
faketruth
fb7c60ec11
Changed signed char to unsigned char in block packets, so we can receive height up to 255
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Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant'
git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 13:54:33 +00:00
faketruth
ad89cf88ba
Got rid of some hardcoded numbers, now using hardcoded variables! woo
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-03 20:55:16 +00:00
faketruth
f7b29dc727
That should not have been committed...
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@354 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 14:09:52 +00:00
faketruth
5179588b65
Chunk light and metadata are also sent now, should take a load off of the client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@353 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:58:31 +00:00
faketruth
eceead8394
Finally got the multiblock packet working! It seems the byte order was wrong
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@352 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:41:42 +00:00
faketruth
4dda2a5c2b
MultiBlock packet is working partly.. I really don't understand what's wrong with this packet :/
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@351 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 01:22:06 +00:00
faketruth
a2f6ab93b6
Chunks are successfully streamed to clients (in a bad a slow way, but whatever)
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Fixed respawn packet for 1.2.2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@350 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:56:56 +00:00
faketruth
d24c07a550
Clients can join the server, but chunks are sent completely empty
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@349 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:08:53 +00:00
faketruth
4baa9e2709
Forgot to update packet size (though I'm not even sure it's used anymore)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@348 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:14:23 +00:00
faketruth
957ef3b297
Started carefully moving to 1.2.2
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Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects
git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:07:41 +00:00
faketruth
867fc8ee0d
New redstone simulator. Should work without crashes!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@345 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 15:18:59 +00:00
madmaxoft@gmail.com
93d73ac520
Fixed the authenticator bug
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@344 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 20:25:11 +00:00
faketruth
bba824a1c6
Making sure cClientHandle::m_Player was NULL after authentication completed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@343 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 13:40:40 +00:00
madmaxoft@gmail.com
94132159be
Added validity checks to world broadcasting. Also added logging to cPlayer deletion to catch that stupid BugByBoo.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@342 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 08:40:15 +00:00
madmaxoft@gmail.com
5d0da9a2c0
Improved threading performance by reducing thread-hopping in queue locks (cs unlocked before event set)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 16:59:59 +00:00
madmaxoft@gmail.com
a4503ddb77
Setting the m_bDestroyed flag only after the cClienthandle is truly destroyed; cClientHandle's destructor now locks loaded chunk lists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@340 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 14:58:07 +00:00
faketruth
ac117959d3
Server uses ~40% less CPU now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@339 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 14:22:03 +00:00
madmaxoft@gmail.com
0f88ed7c72
Linux compilation fix (y u no support const_iterator, gcc?)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@338 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 12:37:46 +00:00
madmaxoft@gmail.com
013ae71c87
Chunk now has an indicator of load failure; Chunk generator uses cChunkStay
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@337 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 12:11:14 +00:00
madmaxoft@gmail.com
230f98a774
Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:45:53 +00:00
madmaxoft@gmail.com
67ffb8a1da
ChunkGenerator: fixed an inverted condition on chunk-skipping when the generator is overloaded; set the overload threshold to 500 chunks (from original 50 which is not enough even for a single player)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@334 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:01:42 +00:00
madmaxoft@gmail.com
2c9198b208
Const-correctness for packet broadcasting (fixes GCC compilation)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@333 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 08:10:51 +00:00
madmaxoft@gmail.com
dee0a12029
Fix for the perpetual load issue
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@332 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-27 14:23:16 +00:00
madmaxoft@gmail.com
1f88db187b
Implemented chunk loading without generating on load-failure
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@331 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 16:46:23 +00:00
madmaxoft@gmail.com
b902546863
New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@330 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 16:15:09 +00:00
madmaxoft@gmail.com
7268a70902
Attempt at fixing crashes with disconnecting players
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@329 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 12:55:42 +00:00
madmaxoft@gmail.com
0e33c919dd
Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 00:36:51 +00:00
madmaxoft@gmail.com
a14e015354
Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities)
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Extended the range of ignored packets in pre-game client states (fixes connection issues with some mods installed)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@327 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-25 23:48:28 +00:00
madmaxoft@gmail.com
bf19f7ae9c
Made the viewdistance settable by users and default in settings.ini. The default is 9.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@326 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 22:51:03 +00:00
madmaxoft@gmail.com
062b38b8b0
Plain pointer cChunkPtr finishing touches; removed cChunk's critical sections
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@325 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 21:21:37 +00:00
madmaxoft@gmail.com
9d3b837461
Made cChunkPtr a plain old pointer again, since it's safe now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@324 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 21:02:38 +00:00
madmaxoft@gmail.com
8f85b9c625
cChunk: removed unused code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@323 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 11:38:10 +00:00
madmaxoft@gmail.com
4455a1643d
Added cmdline parameters "/cdg" and "/cdf" for crashdump flags "globals" and "full memory"
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@322 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 11:37:53 +00:00
madmaxoft@gmail.com
8cfcc2915c
Rewritten ore generation from scratch, using a different (much faster) algorithm. Chunk generation now about 2x faster :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@321 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 21:20:20 +00:00
faketruth
3de5480191
That 2nd assert didn't make much sense...
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@320 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 20:40:32 +00:00
faketruth
3ca9b52ab2
Added some asserts to trace a bug
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@319 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 20:33:33 +00:00
faketruth
6015b59f13
Fixed a bug that no chunks were unloaded on the client. Now chunks are properly unloaded on the clients.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@318 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 19:31:30 +00:00
madmaxoft@gmail.com
1cb756cbf2
Noise function optimization (chunk generation now about 1.5x faster :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@317 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 17:04:04 +00:00
madmaxoft@gmail.com
a40ed8bd0d
WorldGenerator: fixed small foliage - cacti now generate only at beaches, not underwater.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@316 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 16:11:10 +00:00
faketruth
41d55ef86b
Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity
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/tp command should work again :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@314 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:46:38 +00:00
madmaxoft@gmail.com
1d1b0fd00d
Fixed a potential deadlock in cChunkMap::m_CSLayers vs cWorld::m_CSAllEntities
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@313 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:45:00 +00:00
faketruth
d9c25a161e
Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@312 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:35:10 +00:00
faketruth
42a3cd60d4
Added a CriticalSection to cPlugin_NewLua. Lua plugins are not threadsafe but they ARE accessed by multiple threads, this can create some hard to find errors, but I fixed it now :P
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@311 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:15:44 +00:00
madmaxoft@gmail.com
e2e261dd17
Restricted windows crash dump generating code to 32-bit platforms only due to inline assembly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@307 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 08:06:56 +00:00
madmaxoft@gmail.com
16da9e07ae
Added code to produce dump files on Windows builds to aid with debugging server crashes
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@306 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 21:09:42 +00:00
faketruth
be0a659153
Changed ASSERT() to not cause warnings during compile
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Added VERIFY(); it's the same as ASSERT() but also works in release builds
VS2010 project uses warning level 4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@305 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 16:42:24 +00:00
madmaxoft@gmail.com
b653e6a012
Removed cChunkPtrs from everywhere but internal cChunkMap usage. Now we should finally be threadsafe :)
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Also fixed a threading issue when a player connecting might have gotten stuck in "Downloading world" forever
git-svn-id: http://mc-server.googlecode.com/svn/trunk@304 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 16:27:30 +00:00
madmaxoft@gmail.com
f0145ee9fa
Fixed heightmap optimization from rev 302; removed a few more cChunkPtrs
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@303 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 15:18:02 +00:00
madmaxoft@gmail.com
da4afc0cf3
Optimized hightmap recalc when setting a chunk's block
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@302 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 13:44:06 +00:00
madmaxoft@gmail.com
b4a68e58a9
Fixed block-getting so that simulators work again
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@301 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 12:29:05 +00:00
madmaxoft@gmail.com
d592882fe0
Removed some more cChunkPtr usage
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@298 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-20 16:39:00 +00:00
faketruth
0b616909e3
Using own ASSERT() that logs to file
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 23:00:00 +00:00
faketruth
df39f12e30
Fixed assertion bug in NamedEntitySpawn packet, it used to assert when item ID is 0, but now 0 is allowed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@296 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 19:31:38 +00:00