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Commit Graph

5042 Commits

Author SHA1 Message Date
Mattes D
257c5a1a54 cPluginManager: Use a callback for command handler registration. 2016-06-27 20:51:52 +02:00
Mattes D
24853397ef LuaState: Implemented proper locking for cCallback. 2016-06-27 20:51:51 +02:00
Mattes D
fb4c3fc4d9 Changed cLuaWindow callbacks to use cLuaState::cCallback. 2016-06-27 20:51:50 +02:00
Mattes D
a473725121 Removed the cPluginLua::cResettable class.
The functionality provided by that class has been superseded by cLuaState::cCallback, with better multithreading support.
2016-06-27 20:51:50 +02:00
Mattes D
b7e1a66815 Changed world tasks to use cLuaState::cCallback. 2016-06-27 20:51:49 +02:00
Mattes D
4489a89fde Changed plugin hook registrations to use cLuaState::cCallback. 2016-06-27 20:51:49 +02:00
Mattes D
af8c96026d Removed cWebPlugin, WebAdmin uses cLuaState::cCallback. 2016-06-27 20:51:48 +02:00
Mattes D
1f75d45222 Added cLuaState::cCallback for representing (resettable) Lua callbacks. 2016-06-27 20:51:48 +02:00
Mattes D
1462e4f70e Self tests (#3242)
* SelfTests: Added a cEvent stress-test.

* cNetwork: Fixed startup event hang.

The original code used to hang with a ~ 1:50000 chance, because on Linux the cEvent was destroyed before its "Set()" returned.
2016-06-26 14:51:12 +01:00
Mattes D
8610083a8e cNetwork: Fixed possible hang when terminating immediately after init. 2016-06-18 13:12:12 +02:00
Mattes D
96034810df Flush immediately after each line when running tests. 2016-06-18 13:12:11 +02:00
Mattes D
36eefbf0f2 SelfTests: Removed the unneeded cSelfTests class. 2016-06-18 13:12:10 +02:00
Mattes D
75a81cf753 SelfTests: Moved BoundingBox test to a separate project. 2016-06-18 13:12:09 +02:00
Mattes D
a781be5456 SelfTests: Moved SchematicFileSerializer test into a separate project. 2016-06-18 13:12:08 +02:00
Mattes D
db17f585af SelfTests: Moved cCompositeChat test to a separate project. 2016-06-18 13:12:08 +02:00
Mattes D
ab6f68b42c SelfTests: Moved ByteBuffer test to a separate project. 2016-06-18 13:12:07 +02:00
Mattes D
3184433756 Moved NetworkInterfaceEnum test to a separate test project. 2016-06-18 13:12:06 +02:00
QUSpilPrgm
33cd7f4e75 - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-15 10:33:49 +02:00
Mattes D
ce30e3f666 Normalized Vector3 API to use the same capitalization as all else. 2016-06-10 17:59:33 +02:00
Mattes D
c2759186c0 Bindings: Fixed cBoundingBox API. 2016-06-05 18:23:16 +02:00
Mattes D
fbe9866524 Bindings: Add a const-ptr variant to all stack getter functions 2016-06-05 17:20:50 +02:00
QUSpilPrgm
f1192c6860 Makes tall grass and large flowers bonemealable
Adds the bonemeal particle effect to some more places
2016-06-03 15:45:49 +02:00
QUSpilPrgm
706257f8fb Update Dispensers and let them act more like in Vanilla
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Tiger Wang
a5ec2d8ca2 Fixed fall damage
* Fixes #3216
2016-06-01 23:46:24 +01:00
Mattes D
5618e453e6 LuaState: Inter-plugin calls now support simple tables. (#3220) 2016-05-31 00:01:55 +01:00
PlasmaPower
b4d9732fe9 Added GetTeamNames to cScoreboard (#3217)
Resolves #3210
2016-05-29 19:12:18 +02:00
QUSpilPrgm
a567b36a8a Don't let redstone blocks power adjacent blocks. (#3214)
* Don't let redstone blocks power adjacent blocks.
This fixes issue #2966
2016-05-28 21:48:36 +01:00
Tiger Wang
98cc2a9987 Made redstone handlers static
* Improvements to performance? Maybe. Can't hurt (he says).
2016-05-28 15:06:57 +01:00
Pokechu22
a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot
b3d4e0fca6 Fixed death on teleportation or leaving Minecart (#3181) 2016-05-03 10:48:39 +03:00
LogicParrot
adac9cb68e Fix crash on world travel (#3180) 2016-05-03 10:05:48 +03:00
LogicParrot
36754f20f8 Fix Crash on stopping the server (#3176) 2016-05-02 00:18:21 +03:00
LogicParrot
5265c6aaf6 Proper minecart DoSetSpeed Override (#3174)
Closes #3173, Introduced in #3037.
2016-04-30 13:07:35 +03:00
benf516
3b64719f55 Disable Enderman Spawn (Issue #3108) (#3170)
Temporarily disabled enderman spawning until the glitches can be fixed
2016-04-30 07:57:10 +03:00
LogicParrot
7c7a0a0085 ChunkLayers now stored in std::map 2016-04-24 20:02:24 +03:00
LogicParrot
00e7b65d87 Fixed some logout crashes 2016-04-24 19:09:44 +03:00
LogicParrot
b48b61eca4 Revert "ChunkLayers now stored in std::map" 2016-04-24 17:40:37 +03:00
LogicParrot
51a7465ae1 ChunkLayers now stored in std::map 2016-04-23 11:48:16 +03:00
LogicParrot
3283a9613c ClientHandle destruction thread safety 2016-04-23 10:22:48 +03:00
LogicParrot
77bf00a599 Out of world blocks are now always considered air blocks 2016-04-23 09:54:34 +03:00
LogicParrot
7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
Woazboat
0d5a219eff Fix minecart block collision on curved rails 2016-04-22 22:56:40 +02:00
LogicParrot
109a07fd95 Updated vector hashing bit operations 2016-04-22 17:45:45 +03:00
LogicParrot
9b60ee6e43 Auto clean bad world linkages 2016-04-19 12:06:52 +03:00
Alexander Harkness
e0e3f396f2 Proper fix for #3136 (#3143) 2016-04-18 23:04:13 +01:00
LogicParrot
250e50c01e Fix issues below y = 0 2016-04-18 21:58:57 +03:00
LogicParrot
c921f47d85 Prevented snow from killing grass 2016-04-16 21:54:35 +03:00
LogicParrot
373d9f92a4 Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usage 2016-04-16 19:04:45 +03:00
Marvin Kopf
01a100dc97 Add speed limit enforcement for minecarts 2016-04-15 01:59:18 +02:00
LogicParrot
df145ca0f3 Revert "Issue3136" 2016-04-14 12:40:46 +03:00
LogicParrot
9bec04ab1e Fix occasional freeze bug 2016-04-13 15:44:08 +03:00
Alexander Harkness
8658d4ddd6 Fixed port override code. 2016-04-12 21:40:09 +01:00
LogicParrot
c9e80cdeae Revert "Move mob tick code to cChunk" 2016-04-06 12:16:14 +03:00
LogicParrot
5bbf033a65 Move mob tick code to cChunk 2016-04-06 09:33:43 +03:00
LogicParrot
56a855d599 Manual mob burn code 2016-04-06 09:18:33 +03:00
LogicParrot
bb0e885589 Minor improvements to player freeze 2016-04-05 21:47:49 +03:00
LogicParrot
a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot
4678dbbba3 Prevent Nether teleportation loops 2016-04-04 17:53:08 +03:00
LogicParrot
dd0ce3287f Players never fall through unloaded chunks or end up inside solids on teleport 2016-03-31 21:35:43 +03:00
LogicParrot
13195cd207 Fix adding players to world 2016-03-31 20:40:58 +03:00
LogicParrot
e223eec1c0 Player death crashfix 2016-03-31 19:55:59 +03:00
LogicParrot
630ceed2c0 Entities are never lost 2016-03-30 14:56:47 +03:00
LogicParrot
9e796f4e62 MoveToWorld defaults to spawnpoint 2016-03-30 11:42:06 +03:00
LogicParrot
8b184e8083 Bed's world is now saved 2016-03-29 15:50:29 +03:00
Mathias
83c4cba1fd Updated icons and logo 2016-03-28 19:42:14 +03:00
LogicParrot
a3d9bd8ba0 Fix passive mob destruction crashes 2016-03-28 18:37:43 +03:00
LogicParrot
ebd80805ca Rewrite mob tick code 2016-03-23 10:32:09 +02:00
Mattes D
e3d34d9917 Revert "Lua callback" 2016-03-21 09:58:15 +01:00
Lukas Pioch
5fa9c47f77 Fixed misuse of comma. 2016-03-18 20:20:30 +01:00
Blitz Rakete
4e0f829729 Fixed leaping potion not giving jump boost 2016-03-18 11:54:28 +01:00
Mattes D
af200dfaae Changed cLuaWindow callbacks to use cLuaState::cCallback. 2016-03-17 19:29:03 +01:00
Mattes D
5dfcc15d1f Removed the cPluginLua::cResettable class.
The functionality provided by that class has been superseded by cLuaState::cCallback, with better multithreading support.
2016-03-17 19:29:02 +01:00
Mattes D
d0a04a7a82 Changed world tasks to use cLuaState::cCallback. 2016-03-17 19:29:02 +01:00
Mattes D
eb044e140e Changed plugin hook registrations to use cLuaState::cCallback. 2016-03-17 19:29:01 +01:00
Mattes D
62d81eb763 Removed cWebPlugin, WebAdmin uses cLuaState::cCallback. 2016-03-17 19:29:01 +01:00
Mattes D
3aa7656823 Added cLuaState::cCallback for representing (resettable) Lua callbacks. 2016-03-17 19:29:00 +01:00
Mattes D
72467fe0d4 HTTP: Added missing HasAuth flag initialization. 2016-03-11 10:44:35 +01:00
Mattes D
6f174b99bf HTTP: Fixed header parsing. 2016-03-03 16:20:11 +01:00
Mattes D
4bf2dd2d2b WebAdmin: Finish HTTP responses. 2016-03-03 13:46:45 +01:00
tonibm19
27968aa958 fixed horse bug
horse could be "controlled" without a saddle or being tamed
2016-03-01 19:52:21 +01:00
Mattes D
6ff389f6d4 HTTP: Fixed typos and bad leftovers. 2016-03-01 16:20:00 +01:00
Mattes D
71a1fa81f0 Renamed HTTPResponse to HTTPOutgoingResponse. 2016-03-01 16:19:59 +01:00
Mattes D
52d18b4559 WebAdmin uses the new HTTP parser framework. 2016-03-01 16:19:58 +01:00
Mattes D
12d95ab047 HTTP: Fixed response parser, unified API. 2016-03-01 16:19:58 +01:00
Mattes D
52c5ce6598 Fixed HTTP parsing when in insecure mode.
Parsing would ignore the size of data already buffered, resulting in bad_alloc exception.
Fixes #2898.
2016-03-01 16:19:57 +01:00
Mattes D
fea556ca1b Renamed HTTPServer folder to HTTP.
It contains client code as well.
2016-03-01 16:19:56 +01:00
Mattes D
fce68dc8f3 Added HTTPResponseParser. 2016-03-01 16:19:56 +01:00
Mattes D
b92346e3cc Moved cHTTPRequest to a separate file, renamed to cHTTPRequestParser. 2016-03-01 16:19:55 +01:00
Mattes D
2dbc54a148 Renamed the HTTP classes to indicate they're for server. 2016-03-01 16:19:55 +01:00
tonibm19
91072e1d62 Mobs no longer spawn at the top of the nether.
I don't really know if this is the right place for the check, but it
works.

Add bedrock check

fix typo

Using code provided by NiLSpace and fixed a horse's bug

-Horses can no longer be "controlled" if they're not tamed and saddled

removed unrelated horse code

Fixed mobs spawning above bedrock
2016-03-01 12:07:46 +01:00
Mattes D
be9f24d942 Fixed LinearUpscale's bounds checking. 2016-02-24 14:57:36 +01:00
Mattes D
4457110579 Made ProtIntGen's max size compile-time-configurable. 2016-02-24 14:57:35 +01:00
Mattes D
191140dd5e Removed old and wrong code from Globals.h. 2016-02-24 14:57:34 +01:00
Mattes D
1540f8fb5e Fixed includes in IntGen. 2016-02-24 14:57:33 +01:00
LogicParrot
8077c49593 Fixed removing entities from parent chunks 2016-02-22 10:30:24 +02:00
Mattes D
98d3bdebb4 LuaTCPLink: Report data received via SSL just before connection closed. 2016-02-21 10:44:34 +01:00
Marvin Kopf
f9506f6405 Add check if entity is in chunk before changing tick status 2016-02-21 00:07:58 +01:00
Alexander Harkness
e628908a7d Fix #3030
Logicparrot's instructions
2016-02-20 18:42:43 +00:00
worktycho
4495dd62b9 Merge pull request #3026 from iam10K/master
Stop Tamed Wolf from following player when he is flying
2016-02-19 22:08:41 +00:00
Tyler Encke
f29908ce77 Stop Wolf from following player when he is flying
Check to make sure player is not flying before allowing wolf to move to player.

Fixed isFlying to IsFlying
2016-02-19 13:07:07 -05:00
LogicParrot
83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
Lukas Pioch
dc4ea39755 Don't remove water after ice block has been destroyed 2016-02-18 08:16:34 +01:00
Marvin Kopf
f96903c661 Fix minecart entity collision
* Minecarts no longer handle a collision if the entity is behind them.
* Minecarts will leave the pushing after a collision on a straight rail to the entity.
2016-02-16 17:02:05 +01:00
LogicParrot
f405c8820e Fix unicode handling in StringUtils::TrimString 2016-02-16 16:58:27 +02:00
Tiger Wang
3c272b55ea Merge pull request #2985 from marvinkopf/poweredrail
Update RedstoneSimulator to delete unused cached PowerData
2016-02-09 22:02:50 +00:00
Marvin Kopf
af514acd8c Update RedstoneSimulator to delete unused cached PowerData
When a new block was placed that has a corresponding RedstoneHandler the PowerData for the position was cached, but never deleted and remained unchanged when the block got destroyed. The RedstoneSimulator now erases all cached PowerData for positions where the block doesn't have a RedstoneHandler (i.e. Air).
2016-02-09 22:19:29 +01:00
LogicParrot
3fb32a5535 Write to console when autofixing linkages 2016-02-09 10:02:36 +02:00
LogicParrot
f3e0a5f656 Add forum link to linkage error message 2016-02-09 09:30:22 +02:00
LogicParrot
91fd275c0b Improve world linkage error message 2016-02-09 00:40:26 +02:00
LogicParrot
6e269de274 Prevent player from falling when block breaking is denied 2016-02-08 14:10:51 +02:00
LogicParrot
bcbfd3348d Merge pull request #2990 from LogicParrot/defaultWorld
Add DefaultWorld to newly generated INI
2016-02-08 12:49:20 +02:00
LogicParrot
dd34243521 Add DefaultWorld to newly generated INI 2016-02-08 12:26:21 +02:00
LogicParrot
3efdfca61d remove cWorld::createAndInitializeWorld 2016-02-08 12:17:10 +02:00
LogicParrot
ed97946bb9 Merge pull request #2961 from LogicParrot/enforce
[PhantomWorlds - 4] Prevent server from starting if there's bad world linkage
2016-02-08 11:57:57 +02:00
LogicParrot
8fd2cb5db2 Merge pull request #2953 from LogicParrot/worldRebuild
[PhantomWorlds - 3] Regenerate worlds with proper dimension types and linkages
2016-02-08 11:57:42 +02:00
LogicParrot
aefacbd3cd Merge pull request #2969 from LogicParrot/ini
Ignore trailing and leading spaces in INI values
2016-02-08 00:33:16 +02:00
Tiger Wang
f76a964f65 Merge pull request #2981 from Drahoslav7/master
Fix Pickups of BlockFlower
2016-02-07 14:27:34 +00:00
Drahoslav Bednář
d85c3590fc Fix Pickups of BlockFlower
BlockMeta is handled correctly, when converting to pickups, so flowers
now drops right flower type.
2016-02-06 22:04:00 +01:00
LogicParrot
0709f76478 Style checker - Prevent whitespace-only lines 2016-02-06 19:07:03 +02:00
Julian Laubstein
6fdd7194c8 Merge pull request #2974 from LogicParrot/perl
Bulk clearing of whitespace
2016-02-06 11:37:34 +01:00
LogicParrot
2b81759bdc Merge pull request #2958 from LogicParrot/fence
Pathfinder now properly treats nonsolids above fence
2016-02-06 10:25:06 +02:00
LogicParrot
96f9afa278 Proper world linkages and dimension types for newly created world.ini's 2016-02-06 10:18:13 +02:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
LogicParrot
87a31e3a2d Merge pull request #2972 from marvinkopf/PlayerAutoComplete
Tab completion for player names now case insensitive.
2016-02-05 22:42:20 +02:00
LogicParrot
e3fe15ca59 Merge pull request #2954 from kevinr/implement-acacia-block-height
Implement acacia block height
2016-02-05 22:32:44 +02:00
Marvin Kopf
0b826b0e52 Tab completion for player names now case insensitive. 2016-02-05 21:27:31 +01:00
LogicParrot
e51a139035 Ignore trailing and leading spaces in INI values# Please enter the commit message for your changes. Lines starting 2016-02-05 21:59:46 +02:00
Alexander Harkness
ac5170c7c4 Correct typo in documentation. 2016-02-05 16:45:55 +00:00
LogicParrot
d8861da599 Prevent server from starting if there's bad world linkage 2016-02-05 15:34:16 +02:00
Julian Laubstein
cb28aaface Merge pull request #2960 from LogicParrot/interspecies
Prevent interspecies breeding
2016-02-04 20:51:44 +01:00
LogicParrot
6661e5d27f Prevent interspecies breeding 2016-02-04 20:44:55 +02:00
LogicParrot
1376743e47 Pathfinder now properly treats nonsolids above fence 2016-02-04 13:53:59 +02:00
LogicParrot
8f7d929140 Fix unexpected world creation introduced by #2821 2016-02-04 10:06:07 +02:00
Kevin Riggle
e4a8c681b0 implement height logic for Acacia blocks 2016-02-04 01:20:31 -05:00
LogicParrot
4aade202e0 cMonster::m_Target safety across worlds 2016-02-03 22:50:17 +02:00
LogicParrot
a5403c8976 Merge pull request #2941 from LogicParrot/chunkBug2
[Attempt 2] Fixed cChunk::m_Entities corruption upon world travel
2016-02-03 20:19:11 +02:00
LogicParrot
fd91932a8b Merge pull request #2903 from marvinkopf/FixTabAutoComplete
Fix TabAutoComplete
2016-02-02 22:14:22 +02:00
Marvin Kopf
9840cc8218 Fix TabAutoComplete
For tab on '/command s' the server now returns 'subcommand' instead of '/command subcommand'.
2016-02-02 18:59:50 +01:00
LogicParrot
07b7fd4ad3 Fixed cChunk::m_Entities corruption upon world travel 2016-02-02 17:55:00 +02:00
Marvin Kopf
a1c48f4853 Fix cPawn pushing
cPawn instances can no longer push an entity they are attached to. cEntity now has a IsAttachedTo method.
2016-02-02 14:57:20 +01:00
Mathias
89f3dec7ac Updated old forum links 2016-01-31 02:25:03 +02:00
Mathias
752d99c8b8 MCServer to Cuberite 2016-01-29 21:47:00 +02:00
Mathias
152c7c064a Front-end update 2016-01-28 20:01:42 +02:00
Mattes D
a62e7ff2c2 LuaTcpSsl: Disabled cert verification due to missing CA chain. 2016-01-24 17:22:05 +01:00
Mattes D
f14c6d3c7e Fixed HTTP parsing when in insecure mode.
Parsing would ignore the size of data already buffered, resulting in bad_alloc exception.
Fixes #2898.
2016-01-22 23:33:18 +01:00
LogicParrot
439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot
30b95fcc4e Merge pull request #2894 from LogicParrot/spider
Spiders now friendly at daylight, new cChunk functions
2016-01-22 20:53:34 +02:00
Anthony Birkett
d75168ca03 Fix running as a service.
Two problems identified, both traced to commit 4315a11

(main.cpp) ParseArguments() was no longer being called before checking cRoot::m_RunAsService.
This led to m_RunAsService never being set (we use -d on the command line to instigate a service start).

(Root.cpp) Terminate events were being ignored when running as a service.
We only need to ignore the cin.good() call, not terminate events as a whole.
2016-01-21 16:38:13 +00:00
LogicParrot
d344e574de Spiders now friendly at daylight, new cChunk functions 2016-01-21 08:21:29 +02:00
Lukas Pioch
e1ba104359 Fixed race conditions 2016-01-17 20:11:37 +01:00