1
0
Fork 0
Commit Graph

2009 Commits

Author SHA1 Message Date
madmaxoft 32bc969339 AnvilStats: Added the callback for region begin and end. 2013-08-30 19:38:21 +02:00
madmaxoft 1c5b571633 AnvilStats: Ignoring the build folders 2013-08-30 19:37:28 +02:00
madmaxoft d7a5287000 Basic support for thrown items - eggs, snowballs and ender pearls.
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from  MCA.
2013-08-30 18:10:58 +02:00
madmaxoft 88f3fe7f00 Moved throw pos and speed calculation from cProjectileEntity into cPlayer. 2013-08-30 17:29:46 +02:00
madmaxoft 1665bfe156 Updated ProtectionAreas to the latest version. 2013-08-30 14:33:06 +02:00
madmaxoft c28ccdc9d5 Merged in the Projectiles branch.
Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
2013-08-30 14:32:07 +02:00
madmaxoft 17ad4c2610 Shooting a bow kinda works.
The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-30 14:24:03 +02:00
madmaxoft d65233088f Added the login sequence of a vanilla client to the docs. 2013-08-30 10:23:20 +02:00
madmaxoft d61c9bfb61 ProtoProxy: Next packet type is logged for client as well. 2013-08-30 10:15:54 +02:00
madmaxoft 3c0e08ee71 ProtoProxy: Uses cTimer for the timing information.
Previously used clock() is not suitable for the task, unfortunately it worked in MSVC.
2013-08-30 10:10:56 +02:00
madmaxoft 86eb71868b Rewritten cTimer not to use heap allocation. 2013-08-30 10:06:41 +02:00
madmaxoft 6677a5e8ca Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
madmaxoft f260e9211f Entities fall 3x slower in water 2013-08-27 19:56:54 +02:00
madmaxoft cdd0eba1b5 Added g_BlockIsXXX[] arrays to the API. 2013-08-27 08:57:35 +02:00
madmaxoft 49d69a0228 Debug logging for arrows improved 2013-08-26 22:40:30 +02:00
madmaxoft 71cfb8fcd2 Debug: arrow log their position in each tick 2013-08-26 22:27:28 +02:00
madmaxoft ebc076e8b2 Fixed ProtoProxy compilation, added client Kick handling. 2013-08-25 21:57:12 +02:00
madmaxoft 4bbade9fc6 Arrows get loaded from MCA.
Somehow they still don't spawn visibly on the client.
2013-08-25 21:32:17 +02:00
madmaxoft da3e248632 Added a few API accessors to cArrowEntity. 2013-08-25 21:31:35 +02:00
madmaxoft a7447b4c7e Moved entity spawning into cEntity::Initialize().
It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
2013-08-25 21:25:13 +02:00
madmaxoft 83811b6929 Merged branch 'master' into Projectiles. 2013-08-25 17:06:51 +02:00
madmaxoft 6ea7c2b772 Reduced LeakFinder's stack buffers to half.
The LeakFinder's stack buffers were causing too much RAM usage in the Debug mode, rising about 50 MiB per each cLuaState created.
2013-08-25 16:47:49 +02:00
madmaxoft 104a31e23d Merging in tigerw's changes from PR #118 2013-08-25 16:11:19 +02:00
Tiger Wang 55e3fc53f6 Fixed iron door opening by hand 2013-08-25 13:41:02 +01:00
Tiger Wang ebc3d04074 Fixed public thing in ClientHandle 2013-08-25 13:40:43 +01:00
Tiger Wang 3640f2c482 Redstone fixes [SEE DESC]
Fixed pistons not correctly powering down
Fixed dispensers not correctly powering down
Fixed droppers not correctly power down
Fixed TNT not correctly powering up
Fixed redstone lamps not correctly powering up
Fixed redstone lamps not correctly powering down
2013-08-25 11:45:47 +01:00
Tiger Wang 11ca2f96a0 Vines now spread when updated 2013-08-24 22:00:24 +01:00
madmaxoft f3ab7d1873 Fixed logging in cTracer. 2013-08-24 22:48:19 +02:00
madmaxoft d55aaf818c Lifted the debugging 1 GiB RAM limit in LeakFinder to 1.5 GiB 2013-08-24 22:45:11 +02:00
madmaxoft de3aae5c75 Slight performance improvement in cWorld::FindClosestPlayer() 2013-08-24 22:43:17 +02:00
madmaxoft 46a8b77151 cTracer doesn't attempt a trace above the world.
This fixes some crashes with out-of-world entities.
2013-08-24 21:42:11 +02:00
madmaxoft b1ad3f8336 Fixed pickup behavior outside the world.
One part of #131.
2013-08-24 21:34:42 +02:00
madmaxoft 259f08aac8 Client can no longer place blocks outside the Y range of the world.
Fixes #128.
2013-08-24 21:25:36 +02:00
Tiger Wang 2081b6dfde Fixed inconsistent metas and added snow metas 2013-08-24 18:54:03 +01:00
Tiger Wang d1cc6d9a9c Added comments and fixed a bug
Bug was placing slabs between slabs not making a double slab.
2013-08-24 18:46:19 +01:00
madmaxoft e157808737 Added Unicode, Inc.'s notice.
Fixes #123.
2013-08-24 16:12:53 +02:00
Tiger Wang 8bb2cab993 Fixed final slab bug
This bug allowed a double slab to be made below by placing a compatible
slab on a "top" slab. The coordinates are always one lower, so now it
checks to see if the slab orientation can be made into a double.
2013-08-24 11:10:30 +01:00
Alexander Harkness 728eb9b6a7 Change the gitignore, fix #122 2013-08-24 11:09:11 +01:00
Tiger Wang 8f2181bfbe Fixed incorrect double slab drops 2013-08-23 20:12:21 +01:00
Tiger Wang a6f068927a Fix VSProject path issue 2013-08-23 19:45:11 +01:00
Tiger Wang a671e45cd5 Double slabs work *choke choke* 2013-08-23 19:38:39 +01:00
Tiger Wang 52d8da6ebe Fixed lighters replacing blocks 2013-08-23 18:13:54 +01:00
madmaxoft 222b6ec3cc Projectile entities get saved into MCA files 2013-08-22 22:31:38 +02:00
madmaxoft d622267515 Added a few basic fields to cProjectileEntity and cArrowEntity. 2013-08-22 22:31:15 +02:00
madmaxoft 7eae58281a Fixed AddHook() wanting old-style function names.
Error reported by STR_Warrior in the forum http://forum.mc-server.org/showthread.php?tid=1227&pid=9620#pid9620
2013-08-22 21:03:20 +02:00
madmaxoft 9b987598bb Debuggers: added a test cmd to spawn arrows. 2013-08-22 09:07:31 +02:00
madmaxoft 806c0bf981 Arrows can spawn on the client. 2013-08-22 09:07:12 +02:00
madmaxoft 73afb1507d Added skeleton code for projectile spawning. 2013-08-22 08:55:58 +02:00
madmaxoft c565950e1f Removed unwanted VirtualHooks remnants.
cEntity no longer needs its SpawnOn() default-implemented, it can now be a true pure virtual function.
2013-08-22 08:51:40 +02:00
madmaxoft 16e3242456 Another fix for #31.
This seems to have done it, no more crashes for me.
2013-08-22 08:17:26 +02:00