Commit Graph

  • f78d749a0c Fix no graphics run Benau 2017-01-07 15:43:25 +08:00
  • 6deb0e0f8a Avoid using createImageFromData with preload data for texture Benau 2017-01-07 14:45:47 +08:00
  • 37a4d512ab Add cache version inside the cache file Benau 2017-01-07 10:44:29 +08:00
  • 68fe1e58c2 Fix a few divisions by zero, see #2727 auria.mg 2017-01-06 21:26:16 -05:00
  • 67e66b44b0 Improve texture cache code to use precise subpaths instead of hashes auria.mg 2017-01-06 21:07:53 -05:00
  • 3e5199334d Drop models and lights when leaving model widget screen Benau 2017-01-07 00:27:48 +08:00
  • ba8846522e Implement cleaning for new texture Benau 2017-01-06 23:45:25 +08:00
  • 555cdacd83 Improve warning Benau 2017-01-06 20:54:22 +08:00
  • 437f89eea7 Clean up Benau 2017-01-06 20:28:03 +08:00
  • 66f3a2e32b Make dump glyph page possible for new texture format Benau 2017-01-06 19:58:51 +08:00
  • 2af126357d Port font to use new texture format Benau 2017-01-06 18:20:19 +08:00
  • 4bcf03e296 Port reload texture to use new STKTexManager Benau 2017-01-06 15:47:54 +08:00
  • 827a483e85 Allow legacy pipeline to use new texture format Benau 2017-01-06 15:04:15 +08:00
  • 5f4bef044b Pause/resume sounds when game is paused on Android. Deve 2017-01-05 15:52:24 +01:00
  • c7f9de3080 Merge pull request #2725 from LoadingPleaseWait/ghost-slipstream Benau 2017-01-05 16:23:18 +08:00
  • 1cb329dccf No slipstream from ghost kart, fix #2721 LoadingPleaseWait 2017-01-05 02:10:35 -06:00
  • 513f1e2edf Add unicolor texture loading Benau 2017-01-05 14:51:38 +08:00
  • 6e4d7da487 Improve warning handling Benau 2017-01-05 13:42:22 +08:00
  • c7d56d3edc Allow caching compressed texture Benau 2017-01-05 12:50:33 +08:00
  • fb0a54278a Fixed possible crash. Deve 2017-01-05 00:28:16 +01:00
  • 23acade026 Make sure that legacy pipeline is used when it's set in graphics restrictions. Deve 2017-01-04 23:39:15 +01:00
  • 99857ca193 Fix GLES Benau 2017-01-04 15:05:04 +08:00
  • 497f1e2785 Clean up billboard texture code Benau 2017-01-04 14:35:49 +08:00
  • c98e4f2bac Simplify particle texture loading Benau 2017-01-04 13:43:14 +08:00
  • 63f57d6a9c Fix wrong texture if absolute path is not given Benau 2017-01-04 11:41:11 +08:00
  • 2be59e7728 Avoid infinite loop when showing the in-race menu and a rollback happens. hiker 2017-01-04 09:51:36 +11:00
  • 6941317979 Increase server delay to reduce number of rewinds on server. hiker 2017-01-04 09:50:43 +11:00
  • b3f6307107 Fixed crash when exiting a race early. hiker 2017-01-04 09:23:57 +11:00
  • cd4a19e801 Reset snapshot frquency; fixed bug in rewind (which would stop with the last event, and not rewind all the way back to the current time). hiker 2017-01-04 09:17:54 +11:00
  • 2df97ebc39 Disable skipping of ready-set-go in artist debug mode when networking (can desynchronise client and server). hiker 2017-01-04 08:18:41 +11:00
  • e5c5870564 Removed debug output. hiker 2017-01-04 08:11:17 +11:00
  • 1f8e047164 Update credits about new Hexley Benau 2017-01-04 00:49:31 +08:00
  • 05a29fe7da Let material code handle premultiplied alpha and srgb Benau 2017-01-03 16:35:37 +08:00
  • 0129c539b9 Fix #2543 Benau 2017-01-03 13:53:44 +08:00
  • d57841bcb8 Fix crash if skybox / SH shares textures from track Benau 2017-01-03 12:35:05 +08:00
  • 57e16dcb73 Avoid unneeded copying in sky box and SH Benau 2017-01-03 11:08:33 +08:00
  • 19ac8a0d3c Allow sky box and SH to use new texture format Benau 2017-01-03 10:18:11 +08:00
  • ac8a5c552f Make dialogs non-draggable. Fixes #2717 auria.mg 2017-01-02 19:02:05 -05:00
  • 9c7a438826 Remove simulating mouse events from event handler. Deve 2017-01-02 21:49:41 +01:00
  • bcea2355fa Allow to scroll list box by touch gesture. Deve 2017-01-02 21:43:54 +01:00
  • 6db2212690 Try to fix server build Benau 2017-01-03 00:03:26 +08:00
  • 2dbf4675a5 First version of new texture format Benau 2017-01-02 16:14:59 +08:00
  • 6a16f23132 Fixed GLES Deve 2016-12-31 03:41:37 +01:00
  • cec7c51bc0 Request closing the app on android in better place, so that it handles both - quit button and escape pressed. Deve 2016-12-31 02:24:17 +01:00
  • dbe148baf6 Max 10 players supported in arena Benau 2016-12-31 09:27:39 +08:00
  • f8c09ccf83 Handle score times too Benau 2016-12-31 09:03:42 +08:00
  • 0d35ea74d1 Fix #2713 Benau 2016-12-31 08:59:24 +08:00
  • 09e1e6d7a3 Update achivement with new track name. Fixes #2712 auria.mg 2016-12-30 17:05:30 -05:00
  • fcdb0b5614 Improve material code, fixes #2709 auria.mg 2016-12-30 16:04:56 -05:00
  • 360e1bb88b Case insensitive in linux for reloading texture Benau 2016-12-30 20:24:35 +08:00
  • 412399cdf7 Fixed a crash in GLES 2.0. Deve 2016-12-30 11:07:18 +01:00
  • cb5f24e551 Reset time target if leaving the soccer screen with escape Benau 2016-12-30 15:02:07 +08:00
  • 5b96b4aa3f Allow windows user to enter path more easily Benau 2016-12-30 14:41:45 +08:00
  • caf9dbab0c Fix crash when loading particle texture inside track folder Benau 2016-12-30 13:28:13 +08:00
  • 1e2a759f7b Restart STK if advanced pipeline option changed Benau 2016-12-30 11:01:29 +08:00
  • 7a6e6cb6a4 Attempt to imporove AMD driver version detection auria.mg 2016-12-29 21:43:19 -05:00
  • 069e916dc0 Added state updates, not fully working yet. hiker 2016-12-30 13:35:48 +11:00
  • bbaff0467e Fix normal map when advanced pipeline off Benau 2016-12-30 00:58:48 +08:00
  • 278ef781bf GLES: Make sure that we are using fixed pipeline when force legacy device is set in graphics restrictions. Deve 2016-12-29 16:00:02 +01:00
  • bc2fb1da76 Fix server build Benau 2016-12-29 15:46:00 +08:00
  • 67b6c3bf05 Allow to reload textures on the fly Benau 2016-12-29 14:56:18 +08:00
  • b9b8ab3e5f Don't load normal map too if not advanced pipeline Benau 2016-12-29 09:46:26 +08:00
  • 875bfad197 Merge remote-tracking branch 'temeliak/fix_non_hd_option' auria.mg 2016-12-28 20:39:20 -05:00
  • dfca641172 Merge branch 'fix_2316' auria.mg 2016-12-28 20:19:41 -05:00
  • f0afba84c8 More cleanup auria.mg 2016-12-28 20:17:32 -05:00
  • 33802d9f81 Materials optimisation : minor tweaks and cleanup auria.mg 2016-12-28 20:13:55 -05:00
  • 1597c2ad48 Make scaled texture work with alpha mask Benau 2016-12-29 00:36:13 +08:00
  • b669382b93 Change the detail map to a more usefull decal shader. Now we can add easily details to texture samuncle 2016-12-28 10:23:07 -05:00
  • 72963f4fb4 Fix GLES Benau 2016-12-28 16:23:57 +08:00
  • 71161264be Merge remote-tracking branch 'origin/master' into fix_2316 Benau 2016-12-28 15:50:14 +08:00
  • f43f76b7c9 Fix server build Benau 2016-12-28 15:40:12 +08:00
  • ffe4dd88b4 Apply mask directly on texture Benau 2016-12-28 15:32:27 +08:00
  • 5e415e3331 Install all materials before loading meshes auria.mg 2016-12-27 22:08:27 -05:00
  • 8c5c85245f Use full detail default Benau 2016-12-27 18:31:06 +08:00
  • 0be858f7f8 Fix crash in texture cleanup branch auria.mg 2016-12-26 23:03:22 -05:00
  • 943373ea8e Try cleaning up textures when unloading tracks. Crashes at this time, more debugging is required auria.mg 2016-12-26 22:33:54 -05:00
  • 15469e555d Allow track loading to take care of geometry details Benau 2016-12-27 11:15:24 +08:00
  • 7085c164b5 Merge remote-tracking branch 'origin/geometry_detail' Benau 2016-12-26 23:56:18 +08:00
  • 9831802c7f Fix typo Benau 2016-12-26 13:59:34 +08:00
  • c2d9f91c62 Allow to run cutscene(s) in artist debug menu Benau 2016-12-26 13:51:40 +08:00
  • 46e7b5ac77 Try to fix build auria.mg 2016-12-25 22:27:46 -05:00
  • 2b34dd8410 More cleanup and bugfixing related to #2316 auria.mg 2016-12-25 22:21:41 -05:00
  • 059c2c8573 Bugfix delayed-loaded textures bug auria.mg 2016-12-25 22:00:11 -05:00
  • ebef08c3d8 Try to combine all text field dialogs Benau 2016-12-26 10:53:14 +08:00
  • 4aa31dc56e First attempt at #2316. WIP, issues remains auria.mg 2016-12-25 20:21:00 -05:00
  • 3c9174d278 Add a general debug dialog Benau 2016-12-25 16:41:55 +08:00
  • e62edcc89a Ground work for geometry detail option samuncle 2016-12-24 19:16:39 -05:00
  • 6a142e8d2e Allow animated models in track to have different animation Benau 2016-12-24 13:11:08 +08:00
  • 6486d1548b Fixed clang compilation Deve 2016-12-24 02:07:53 +01:00
  • 26bbffe8b0 Don't declare features that are used for SDSM, AZDO and compute shaders and that are not available in GLES renderer anyway. Deve 2016-12-24 01:26:18 +01:00
  • 7b76804354 Allow to unlock all tracks in config.xml. Deve 2016-12-23 23:36:39 +01:00
  • 674e617018 Allow to use isDirectory function outside of file manager class. Deve 2016-12-23 19:01:16 +01:00
  • 8a88c9707b Fixed rendering when UBO is disabled Deve 2016-12-23 16:45:03 +01:00
  • 424b62552e Fixed MLAA in GLES renderer. Deve 2016-12-23 15:09:41 +01:00
  • 15d6c7207a Minor improvements for non-instanced shaders Benau 2016-12-23 19:22:30 +08:00
  • 989234a0ba Clean up header part 2 Benau 2016-12-23 17:12:53 +08:00
  • 31f2a720ca Try to reduce the header size of materials.hpp Benau 2016-12-23 14:44:18 +08:00
  • d932451295 Don't out a interpolated color change Benau 2016-12-23 11:33:48 +08:00
  • f7e2122b79 Allow drawing instanced glow color without explicit location Benau 2016-12-23 10:36:35 +08:00
  • a339975df6 Clean skidmark earlier if there are many karts Benau 2016-12-23 10:08:12 +08:00