Disable skipping of ready-set-go in artist debug mode when networking
(can desynchronise client and server).
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@ -282,7 +282,8 @@ void WorldStatus::updateTime(const float dt)
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// In artist debug mode, when without opponents, skip the
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// ready/set/go counter faster
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if (UserConfigParams::m_artist_debug_mode &&
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if (UserConfigParams::m_artist_debug_mode &&
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!NetworkConfig::get()->isNetworking() &&
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race_manager->getNumberOfKarts() -
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race_manager->getNumSpareTireKarts() == 1 &&
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race_manager->getTrackName() != "tutorial")
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