Fix server build
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@ -1826,6 +1826,7 @@ void IrrDriver::dropAllTextures(const scene::IMesh *mesh)
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void IrrDriver::applyMask(video::ITexture* texture,
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const std::string& mask_path)
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{
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#ifndef SERVER_ONLY
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video::IImage* img =
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m_video_driver->createImage(texture, core::position2d<s32>(0,0),
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texture->getSize());
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@ -1879,6 +1880,7 @@ void IrrDriver::applyMask(video::ITexture* texture,
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core::stringc(texture->getName()).c_str());
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img->drop();
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mask->drop();
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#endif
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} // applyMask
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// ----------------------------------------------------------------------------
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