More cleanup

This commit is contained in:
auria.mg 2016-12-28 20:17:32 -05:00
parent 33802d9f81
commit f0afba84c8

View File

@ -93,11 +93,8 @@ Material* MaterialManager::getMaterialFor(video::ITexture* t,
// Search backward so that temporary (track) textures are found first
for (int i = (int)m_materials.size() - 1; i >= 0; i--)
{
//Log::info("DEBUG_TEX", "<%s> <%s>", m_materials[i]->getTexFullPath().c_str(), img_path.c_str());
core::stringc fullpath = core::stringc(m_materials[i]->getTexFullPath().c_str());
fullpath.make_lower();
//if (fullpath.find("bumpy") > 0)
// Log::info("DEBUG_TEX", "<%s> <%s>", fullpath.c_str(), img_path.c_str());
core::stringc fullpath = core::stringc(m_materials[i]->getTexFullPath().c_str());
fullpath.make_lower();
if (fullpath == img_path.c_str())
{
return m_materials[i];
@ -111,7 +108,6 @@ Material* MaterialManager::getMaterialFor(video::ITexture* t,
for (int i = (int)m_materials.size() - 1; i >= 0; i--)
{
//Log::info("DEBUG_TEX2", "<%s> <%s>", m_materials[i]->getTexFname().c_str(), image.c_str());
core::stringc texfname(m_materials[i]->getTexFname().c_str());
texfname.make_lower();
if (texfname == image)