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madmaxoft@gmail.com 97eda34a94 Rewritten furnaces
Furnaces now smelt the correct number of items.
Furnaces store their contents in a cItemGrid.
Furnace window is updated with correct items and progressbars.
Furnace recipes now use ticks instead of milliseconds.
Furnaces save and load their state completely, not missing a smelt operation.
Hoppers take items out of furnaces.
Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-16 20:24:07 +00:00
..
BlockEntities Rewritten furnaces 2013-06-16 20:24:07 +00:00
Blocks Fixed compilation on linux. 2013-06-15 18:26:00 +00:00
Generating DistortedHeightmap: Added clay / sand / dirt selection on ocean floor 2013-06-04 12:43:30 +00:00
Items Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
Mobs Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
OSSupport Socket: Removed the absurd function returning localhost addr, now using INADDR_LOOPBACK 2013-06-15 20:24:22 +00:00
Protocol Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
Simulator Added dragon egg to falling blocks. 2013-06-10 19:00:18 +00:00
UI Rewritten furnaces 2013-06-16 20:24:07 +00:00
WorldStorage Rewritten furnaces 2013-06-16 20:24:07 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg Rewritten furnaces 2013-06-16 20:24:07 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
Bindings.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
BlockArea.cpp BlockArea: Added runtime check for coords in Debug mode 2013-03-31 18:00:33 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockID.cpp Lighting: Fixed underwater lighting (FS #369) 2013-05-05 14:48:18 +00:00
BlockID.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
ByteBuffer.cpp ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata. 2012-12-27 07:11:37 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Chunk.cpp Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
Chunk.h Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values 2013-06-12 07:14:06 +00:00
ChunkMap.h First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread 2013-06-15 15:29:20 +00:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Added an elaborative comment on the deadlock prevention code 2013-06-16 08:51:05 +00:00
ClientHandle.h Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks 2013-06-09 17:38:10 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Enchantments.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Enchantments.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp Fixed linking error from rev 1498 2013-05-21 12:58:21 +00:00
Entity.h Entity: Added IsTNT 2013-06-15 18:11:27 +00:00
FallingBlock.cpp Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
FurnaceRecipe.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Inventory.h Slight cleanup in the cInventory / cItemGrid API 2013-05-24 09:16:09 +00:00
Item.cpp cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
Item.h cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
ItemGrid.cpp Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
ItemGrid.h cItemGrid: Added IsSlotEmpty() functions 2013-06-13 06:13:56 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaWindow.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
LuaWindow.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
ManualBindings.cpp Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values 2013-06-12 07:14:06 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Minecart.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Pawn.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pawn.h Added dtAdmin damage type for use in plugins 2013-04-28 18:40:26 +00:00
Pickup.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Added respawn screen when switching worlds. 2013-06-16 10:35:32 +00:00
Player.h Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Fixed a crash in the plugin reload code. 2013-04-27 14:08:23 +00:00
PluginManager.h Clarified documentation on the cItemGrid:RemoveItem() functions 2013-05-26 20:18:56 +00:00
Plugin_NewLua.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_NewLua.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Fixed server stopping after #363 fix 2013-04-27 21:14:31 +00:00
Root.h Fixed a deadlock 2013-04-27 21:05:34 +00:00
Server.cpp Server: removed the artificial cap on reported tick duration 2013-04-03 16:18:51 +00:00
Server.h Made ListenThread an OSSupport part, as it's generic enough 2013-03-05 20:47:29 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp ToLuaDoxy: initial import 2013-06-04 09:46:32 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp TNT: Added physics to TNT entity 2013-04-28 20:22:15 +00:00
TNTEntity.h Initial implementation of explosions and TNT block 2013-04-18 02:42:45 +00:00
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread 2013-06-15 15:29:20 +00:00
World.h First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread 2013-06-15 15:29:20 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00