madmaxoft
|
a6d30a7254
|
Removed lilypad from plains village prefabs.
|
2014-07-10 12:27:08 +02:00 |
|
madmaxoft
|
f2419afac5
|
Updated generator prefabs to current Gallery contents.
|
2014-07-08 23:11:06 +02:00 |
|
madmaxoft
|
82dcc0b4db
|
Prefabs don't draw into chunk if they don't intersect.
|
2014-06-23 00:15:55 +02:00 |
|
madmaxoft
|
0a95d04ab3
|
Added a TestRails generator.
This is for debugging purposes only.
|
2014-06-21 20:19:44 +02:00 |
|
madmaxoft
|
9a57c590cd
|
Fixed a caching bug in GridStructGen.
The elements in cache were queried wrong, so sometimes they wouldn't be used even if they were the ones to use.
|
2014-06-21 20:17:17 +02:00 |
|
madmaxoft
|
0e8c4ca5ab
|
Updated prefabs to the latest Gallery content.
|
2014-06-21 15:02:40 +02:00 |
|
madmaxoft
|
b4ba86d758
|
Updated all prefabs to current Gallery content.
|
2014-06-20 22:45:08 +02:00 |
|
madmaxoft
|
9db9445e9f
|
Optimized Voronoi calculation.
Fixes #818.
|
2014-06-20 17:10:18 +02:00 |
|
archshift
|
e8143de01b
|
Nullify deleted pointers.
|
2014-06-19 01:49:56 -07:00 |
|
Tycho
|
ee50790398
|
Merge branch 'master' of github.com:mc-server/MCServer
|
2014-06-16 15:12:50 +01:00 |
|
STRWarrior
|
7cf544079f
|
Roads in villages are made out of wooden planks if they generate on water.
|
2014-06-11 19:12:29 +02:00 |
|
madmaxoft
|
7e4abcfe2d
|
Revert "Initial Mesa Bryce implementation."
This reverts commit 1ff1a93866 .
|
2014-06-11 14:15:18 +02:00 |
|
madmaxoft
|
1ff1a93866
|
Initial Mesa Bryce implementation.
|
2014-06-10 22:59:45 +02:00 |
|
madmaxoft
|
9ff0ef87d4
|
Added an experimental height generator, Mountains.
|
2014-06-09 23:40:51 +02:00 |
|
madmaxoft
|
0544b96f80
|
docs/Generator: Added the easy Finishers.
|
2014-06-07 13:59:51 +02:00 |
|
madmaxoft
|
ec40c7c83a
|
Added RainbowRoads finisher generator.
|
2014-06-07 13:59:50 +02:00 |
|
Mattes D
|
60786cb06d
|
Merge pull request #1052 from mc-server/UnderwaterBaseGen
Underwater base gen
|
2014-06-02 21:49:47 +02:00 |
|
madmaxoft
|
23b0823108
|
Update UnderwaterBase prefabs.
Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
|
2014-06-01 22:02:58 +02:00 |
|
madmaxoft
|
046c149797
|
Updated UnderwaterBase prefabs.
|
2014-06-01 10:07:57 +02:00 |
|
madmaxoft
|
75fe89b8ae
|
Updated AlchemistVillage prefabs.
|
2014-06-01 09:27:54 +02:00 |
|
madmaxoft
|
7672ca7eef
|
Added an initial version of the underwater base generator.
|
2014-05-31 22:06:14 +02:00 |
|
madmaxoft
|
600c93bdc1
|
Updated PlainsVillage prefabs.
|
2014-05-31 10:33:29 +02:00 |
|
madmaxoft
|
f4e9c88dcd
|
Fixed a memory leak in VillagGen.
|
2014-05-31 10:33:12 +02:00 |
|
madmaxoft
|
8bf7aed67c
|
Updated PlainsVillage and AlchemistVillage.
|
2014-05-30 22:40:19 +02:00 |
|
madmaxoft
|
e5187aa645
|
Fixed a memory leak in cPOCPieceGenerator
|
2014-05-29 09:19:20 +02:00 |
|
madmaxoft
|
b56033d541
|
Merge remote-tracking branch 'origin/master' into VillageGen
|
2014-05-29 09:14:47 +02:00 |
|
madmaxoft
|
d29b242674
|
Fixed a memory leak in cPrefabPiecePool.
The pool pieces weren't freed upon pool destruction.
|
2014-05-28 16:33:10 +02:00 |
|
madmaxoft
|
dff71823d4
|
Merge branch 'master' into VillageGen
|
2014-05-27 22:09:30 +02:00 |
|
madmaxoft
|
6b41d1a422
|
Added AlchemistVillage prefabs (Thanks, KingsCraftAu).
|
2014-05-27 22:08:20 +02:00 |
|
madmaxoft
|
71256c98ed
|
Fixed testing weights in PlainsVillages.
|
2014-05-27 22:06:49 +02:00 |
|
madmaxoft
|
ff99373237
|
cPieceGenerator chooses starting pieces based on weights.
Fixes #1033.
|
2014-05-27 22:05:50 +02:00 |
|
madmaxoft
|
6c25c356c7
|
Biome generators: biome lists can contain spaces.
|
2014-05-27 21:18:15 +02:00 |
|
madmaxoft
|
24137e282b
|
Fixed prefab test initialization.
|
2014-05-26 10:05:51 +02:00 |
|
madmaxoft
|
1a742a2b52
|
Added support for Miners' Village.
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027.
|
2014-05-25 23:50:16 +02:00 |
|
madmaxoft
|
96a22cd82c
|
Added Japanese village prefabs.
|
2014-05-24 15:03:39 +02:00 |
|
Mattes D
|
97865bff7c
|
Fixed Mineshaft system size.
|
2014-05-23 13:01:50 +02:00 |
|
Mattes D
|
a4c964c888
|
Auto-enlargement for cGridStructGen cache.
|
2014-05-23 13:01:06 +02:00 |
|
madmaxoft
|
da843a1881
|
Updated plains village prefabs.
Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
|
2014-05-22 22:19:44 +02:00 |
|
madmaxoft
|
6aa7df367f
|
Villages have min and max density setting.
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.
Fixes #1020.
|
2014-05-22 21:47:56 +02:00 |
|
madmaxoft
|
ebb1ef237a
|
Updated plains village prefabs.
The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
|
2014-05-22 08:57:57 +02:00 |
|
madmaxoft
|
85fc0dbd97
|
Changed desert village roads to gravel.
|
2014-05-21 23:17:09 +02:00 |
|
madmaxoft
|
efcae77828
|
Added second kind of desert village (FlatRoof).
|
2014-05-21 23:16:43 +02:00 |
|
madmaxoft
|
e69a11012f
|
Merged branch 'master' into VillageGen.
|
2014-05-18 23:10:23 +02:00 |
|
madmaxoft
|
ec50c0f9e1
|
Updated SandVillage prefabs to latest Gallery content.
This fixes sand village generation.
|
2014-05-18 23:09:39 +02:00 |
|
madmaxoft
|
a7e52e51dc
|
Village roads are drawn properly.
|
2014-05-17 22:26:09 +02:00 |
|
madmaxoft
|
7004043c61
|
Village houses are height-adjusted onto the terrain.
|
2014-05-17 21:54:04 +02:00 |
|
madmaxoft
|
fc5c3abcba
|
Updated PlainsVillage prefabs to the latest Gallery contents.
|
2014-05-17 02:26:44 +02:00 |
|
madmaxoft
|
70b0547499
|
Fixed a NULL ptr failure in GridStructGen.
When the descendant generator returned a NULL structure, the generator would crash. Now it uses a special cEmptyStructure class instead.
|
2014-05-15 16:03:45 +02:00 |
|
madmaxoft
|
56f7ad2cd9
|
Changed village generator defaults to more reasonable values.
|
2014-05-15 10:44:08 +02:00 |
|
madmaxoft
|
34e5f0c164
|
Changed village road generation to use multiple prefabs.
|
2014-05-15 10:43:54 +02:00 |
|