Tiger Wang
97a1147aca
Improved pickups spawning speed again
2013-12-09 23:43:06 +00:00
Tiger Wang
303e086e73
Fixed VS013 compile
2013-12-09 17:58:44 +00:00
madmaxoft
3712ee7b11
Fixed angle normalization typo.
2013-12-08 18:54:04 +01:00
madmaxoft
4608beb3c6
Fixed tolua++ compilation.
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Duplicate files, wrong includes, const-incorrect code...
2013-12-08 18:24:56 +01:00
madmaxoft
fd68095acc
Fixed VS2008 compilation after those huge changes.
2013-12-08 18:13:30 +01:00
Mattes D
ac6b4cda7c
Merge pull request #408 from mc-server/SpawnPoint_Fix
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Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 09:07:49 -08:00
Mattes D
6f23d2ec94
Merge pull request #404 from mc-server/fixesnfeatures
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Fixes n' features
2013-12-08 09:07:34 -08:00
madmaxoft
906fd50343
Removed unused ToLua files.
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Those were used to compile the tolua executable and were getting in the way - Unix makefile tried to compile them into MCS.
2013-12-08 18:05:49 +01:00
STRWarrior
d85ea4f654
Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 17:05:51 +01:00
Tiger Wang
166f07029d
Fixed binding generation and VS2013 compile
2013-12-08 14:45:24 +00:00
Tiger Wang
9c1b7c8b6e
Readded redstone lamp handler
2013-12-08 14:07:32 +00:00
Tiger Wang
1d554677b4
Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
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Conflicts:
src/Bindings/Bindings.cpp
src/Bindings/Bindings.h
src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
Tiger Wang
f64dd786aa
Fixed tabcompletion packet, fixes #356
2013-12-08 13:37:10 +00:00
madmaxoft
6785bb7c16
Fixed normalizing large angles.
2013-12-08 13:08:56 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
13dd1b0c94
Ignoring Gallery plugin settings.
2013-12-08 11:48:44 +01:00
madmaxoft
62adb2b965
Fixed stationary water starting fires and flowing lava not.
2013-12-08 11:47:40 +01:00
Tiger Wang
0148685d4e
Fixed falling block metas, fixes #406
2013-12-08 00:32:02 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tiger Wang
b779d84663
Console trims its commands before executing 'em
2013-12-07 22:35:24 +00:00
Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
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Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Alexander Harkness
87680186ef
Updated core.
2013-12-07 16:34:38 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
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The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Mattes D
7d58fa56f2
Merge pull request #405 from mc-server/SpawnFallingBlock
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Spawn falling block
2013-12-07 05:50:42 -08:00
STRWarrior
02301bc987
Documented SpawnFallingBlock()
2013-12-07 14:30:17 +01:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Alexander Harkness
38563db3ce
Updated TRANSAPI
2013-12-07 07:22:48 +00:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Tiger Wang
127d021cde
Regenerated VS2013 files
2013-12-06 19:15:53 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
Samuel Barney
88d6454882
I don't know how this dissapeard.
2013-12-05 22:42:52 -07:00