1
0
Commit Graph

5165 Commits

Author SHA1 Message Date
mathiascode
7fa5725f3b Added missing 1.12 packet changes 2017-06-14 21:57:59 +02:00
Mattes D
d61d6b5b96 Protocol 1.12: Fixed missing override specifier 2017-06-14 15:27:05 +02:00
dbhicks
8d5f01530d Double tall grass drops seeds when broken by water (#3763) 2017-06-14 14:23:33 +02:00
Lukas Pioch
5a228fbc16 Added support for protocol 1.12 (#3757) 2017-06-14 11:22:51 +02:00
peterbell10
4dc72fe00b Remove redundant heighmap code 2017-06-14 11:15:44 +02:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Mattes D
9c08b4524c Fix assert when clicking blocks at the top of the world. 2017-06-09 13:44:06 +02:00
Mattes D
c82facab1b Fixed skylight going down through transparent blocks. 2017-06-09 12:17:27 +02:00
Lukas Pioch
4e0ae63ec2 Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner 2017-06-09 12:16:44 +02:00
Mattes D
3c4e443ddc Fixed handling Lua errors in nested callbacks (#3755) 2017-06-09 12:16:31 +02:00
Lukas Pioch
7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Pablo Beltrán
2b699dc749 Avoid pickups to sink into blocks and disappear (#3739)
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
worktycho
832298e7aa Add command line argument for disabling the logfile 2017-06-03 21:40:35 +02:00
peterbell10
36be4a89f8 Fixed double chests (#3741)
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
Pablo Beltrán
8f1e55611e Fixed exp orb (#3744)
Fixes #3740 
Fixes #2667
2017-06-03 21:10:48 +02:00
mathiascode
5f0d2b902e New icon colors (#3675)
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D
bc6e2100c1 LineBlockTracer: Fixed a math rounding error failure. 2017-05-28 20:59:37 +02:00
Mattes D
0551d78dff Fixed tracer usage in Entity physics handling. (#3720) 2017-05-28 20:56:17 +02:00
peterbell10
ad4172d21c Minor cBrewingRecipes cleanup (#3731) 2017-05-28 20:08:23 +02:00
peterbell10
f261a03c14 Double chest window fix (#3735) 2017-05-28 20:07:38 +02:00
mathiascode
de0c86a690 Broadcast mob head changes 2017-05-28 19:37:47 +02:00
Heiko Hund
a0341d561a Add rank prefix and suffix to player name in chat (#3730)
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
73a3c4e3be Exported boat
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Pablo Beltrán
84bdba345d Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725)
Fixes #3714.
2017-05-24 08:09:58 +02:00
peterbell10
8a890cf945 Store cChunk::m_BlockEntities in a map (#3717)
* Store block entities in a map from block index
* Cleanup ForEachBlockEntity
* Cleanup DoWithBlockEntityAt
2017-05-22 22:27:55 +02:00
Lukas Pioch
fc49ace897 Spawn eggs works again 2017-05-22 18:10:12 +02:00
Lukas Pioch
e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Pablo Beltrán
758622336e Fixed invisible chests (#3722)
Fixes #3479, #3403, #3696
2017-05-21 11:48:33 +02:00
Pablo Beltrán
2359611c57 Don't destroy monster when last target type is a player (#3721)
In current Cuberite version if you are pursued by monsters you just have to disconnect and connect again to get rid of them. If no other player is in your chunk monsters will get destroyed.
2017-05-21 10:29:06 +02:00
mathiascode
8cf48f7682 Allow enabling/disabling of block change limit 2017-05-19 19:51:03 +02:00
mathiascode
b02886a901 Use FastWriter instead of StyledWriter 2017-05-16 21:17:33 +02:00
peterbell10
f0a16e6d28 VarInt metadata written correctly for boats (#3709)
* Varint metadata written correctly for boats
2017-05-15 18:04:53 +02:00
Mattes D
2c3c1f1527 Tracer replacement (#3704)
* Replaced cTracer usage with cLineBlockTracer.

* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
Lukas Pioch
7c4576a025 Exported cFallingBlock and cExpOrb (#3700) 2017-05-09 14:24:41 +02:00
Mattes D
3d5ee3e5c7 Fixed Lua bindings for const objects. 2017-05-09 14:10:53 +02:00
Mattes D
ed1b78bcb6 BlockHandlers: vertical alignment. 2017-05-09 11:13:44 +02:00
Mattes D
473a4ae226 BlockCrops: Fixed RipeMeta off-by-one error properly.
Ref.: #3691
2017-05-09 11:11:06 +02:00
Lukas Pioch
5580d558a5 Added missing checks for Initialize function and updated APIDoc 2017-05-08 06:31:45 +02:00
Lukas Pioch
41bfb22834 Corrected brewingstand and added support for fuel 2017-05-08 06:30:54 +02:00
dbhicks
dffbf0b510 Adjusted RipeMeta for off by one error (#3691) 2017-05-06 02:41:01 +01:00
josh-parris
05c3e8bed8 Prevent infinite loop when logging fails (#3693)
Prevent infinite loop when logging fails
2017-05-05 13:02:54 +01:00
Mattes D
0de705eb99 Removed binary ToLua++ from build.
A local Lua executable is used instead.
2017-05-04 17:38:05 +02:00
Mattes D
187abe3f5e Gen: Moved PiecePool into a separate file.
Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
Lukas Pioch
74e6f41958 Don't return const ref params and removed functions from
ManualBindings.cpp
2017-05-01 11:10:21 +02:00
Bond-009
2a129b01aa Fix fence gates (#3683)
This commit fixes an issue where a pressureplate would only open oak fence gates
2017-04-29 00:15:47 +01:00
Lukas Pioch
36dea62662 Replace double grass and large fern with placed block 2017-04-06 11:14:27 +02:00
Lukas Pioch
6c420ce557 API: Removed function GetChar (#3664) 2017-04-05 22:31:42 +01:00
Lukas Pioch
fb20517435 APIDoc: Documented missing functions and variables. (#3634) 2017-04-04 07:53:14 +02:00
Marvin Kopf
dbdcb85346 Added a nullptr check to cEntity::IsA (#3659)
Fixes #3603
2017-04-01 23:15:08 +02:00
Marvin Kopf
974c054bc9 fix endless loop in StringReplace (#3658)
* Fixed a recursive loop where the replacement would again be searched for the needle.
* Skip if the needle is empty. Find(needle) always matches if needle is empty.
2017-04-01 12:57:51 +01:00