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Commit Graph

226 Commits

Author SHA1 Message Date
Mattes D
6492aa000b Merge pull request #909 from jfhumann/fixes
Bug fixes and optimizations.

We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
865e8e22e5 reverted the revert of the minecart collision detection fix. 2014-04-21 14:04:36 +02:00
jfhumann
f48d43f050 Fixed Flint and Steel, reverted Minecart change, renamed a parameter name 2014-04-19 20:51:52 +02:00
jfhumann
67344a3782 Merge remote-tracking branch 'origin/master' into fixes
Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
Tiger Wang
6cb63a768d Fixed #906 2014-04-18 12:59:14 +01:00
Mattes D
b7e074b10b Merge pull request #891 from mc-server/fixes
Fixes to redstone & general
2014-04-17 22:37:00 +02:00
Tiger Wang
bdea8706d8 Added new AI rules
+ Added new AI rules handling cacti and large heights
* Fixed cIniFile not recognising comments in cIniFile::ReadFile()
* Fixed users.ini not being properly generated
* Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
2014-04-17 18:50:25 +01:00
Tiger Wang
c0c47d33c5 Entities handle chunks properly again
* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
2014-04-12 13:16:48 +01:00
madmaxoft
143a5e61fc Fixed Endiannes conversion routines for floats and doubles.
This bug has been introduced in 8825d30aab.
This change fixes #854.
2014-04-05 22:34:05 +02:00
madmaxoft
d43c5a9c47 Removed debugging log from entity physics handling. 2014-04-05 22:25:40 +02:00
madmaxoft
1cab52f867 Added cPlayer:SendRotation() API function. 2014-04-05 12:09:30 +02:00
madmaxoft
e304bd08a2 Documented the units and range for entity rotations. 2014-04-03 21:44:03 +02:00
Tycho
b449ad8613 Merge branch 'MacFixes'
Conflicts:
	src/DeadlockDetect.cpp
	src/World.cpp
2014-04-02 06:54:57 -07:00
Mattes D
37812813d3 Merge pull request #842 from mc-server/ProjectileHooks
Projectile hooks
2014-03-29 22:32:50 +01:00
STRWarrior
98a12127ce Fixed the OnProjectileHitBlock hook not stopping projectiles. 2014-03-29 17:05:24 +01:00
STRWarrior
ec4638a228 Added HOOK_PROJECTILE_HIT_BLOCK. 2014-03-29 16:00:45 +01:00
STRWarrior
a6ef40cb6e Fixed error when the hook gets called. 2014-03-29 15:43:03 +01:00
STRWarrior
339d555111 Added HOOK_PROJECTILE_HIT_ENTITY 2014-03-29 15:26:41 +01:00
Tiger Wang
6dea7993f2 Fixed #721 and FS439 2014-03-28 23:25:11 +00:00
andrew
2e28c09770 Ender crystals 2014-03-25 20:59:33 +02:00
Samuel Barney
eb3cc729d4 More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
Samuel Barney
d77a6417f6 Added newlines. Without them, the files would not compile. 2014-03-25 10:33:52 -06:00
madmaxoft
b370cacf0c Plugins can set flying speed. 2014-03-20 16:14:40 +01:00
madmaxoft
64d9390069 Rewritten player speeds to be relative unit-less.
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
Tiger Wang
a0720a65d6 Minor Entity.cpp cleanup 2014-03-19 23:07:16 +00:00
Tiger Wang
b8fe024f9d Merge branch 'master' into awesometnt
Conflicts:
	src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Mattes D
4ec402e6f9 Merge pull request #782 from mc-server/beds
Beds now work properly, fixes #707
2014-03-16 21:47:34 +01:00
Howaner
8316ae330e Merge branch 'master' into BlockEntitys 2014-03-15 02:46:18 +01:00
Howaner
7ac7304c91 Add item frame saving. 2014-03-15 02:45:25 +01:00
Howaner
cf13739288 Add health and age load to pickup's. 2014-03-15 00:43:38 +01:00
Howaner
28898f710b Add ExpOrb saving. 2014-03-15 00:32:49 +01:00
madmaxoft
f2df33f746 Merge remote-tracking branch 'xdot/master' 2014-03-12 14:42:04 +01:00
madmaxoft
392fb7923b Merge remote-tracking branch 'origin/SnowBall' 2014-03-12 08:41:33 +01:00
andrew
9810d57a39 Unified Matrix4 code 2014-03-11 18:33:31 +02:00
STRWarrior
ef3c5a97a4 TakeDamage now has the cThrownSnowballEntity instead of the creator's object. 2014-03-11 16:24:05 +01:00
STRWarrior
deafec874d Snowballs now actualy hurt other entities.
3 damage for blazes and 1 for the ender dragon. Otherwise 0
2014-03-11 15:14:47 +01:00
andrew
b4bf13aa4f Unified Vector classes 2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577 Merge remote-tracking branch 'origin/master' into awesometnt
Conflicts:
	src/Items/ItemLighter.h
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238 Merge branch 'master' into awesometnt 2014-03-10 18:36:55 +00:00
Tiger Wang
09c5542123 Merge pull request #768 from Howaner/BlockEntitys
Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
1985a9c33e Merge pull request #731 from mc-server/ballisticmissiles
Ballistic firework missiles
2014-03-09 21:43:15 +00:00
Tiger Wang
3aff0b44bc Fixed #778 - stack overflow.com 2014-03-09 17:51:02 +00:00
Tiger Wang
b64e9fb7f5 Beds now work properly fixes #707
Also fixes FS392

Conflicts:
	src/Blocks/WorldInterface.h
	src/ClientHandle.cpp
2014-03-09 15:32:34 +00:00
Tiger Wang
c2978a3457 Merge branch 'master' into ballisticmissiles
Conflicts:
	src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00
Tiger Wang
c05a1db88d CheckBlockInteractionsRate() fixed & enabled 2014-03-09 12:48:52 +00:00
Tycho
307fad0f25 Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Howaner
b37966fd21 Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00
Howaner
f5e374be41 Add TNT Save/Load and add Netbeans projects to .gitignore 2014-03-08 10:25:46 +01:00
Tiger Wang
53231bebd6 Added extra awesomeness to TNT
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00