Mattes D
6492aa000b
Merge pull request #909 from jfhumann/fixes
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Bug fixes and optimizations.
We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
865e8e22e5
reverted the revert of the minecart collision detection fix.
2014-04-21 14:04:36 +02:00
jfhumann
f48d43f050
Fixed Flint and Steel, reverted Minecart change, renamed a parameter name
2014-04-19 20:51:52 +02:00
jfhumann
67344a3782
Merge remote-tracking branch 'origin/master' into fixes
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Conflicts:
src/Authenticator.cpp
src/ClientHandle.cpp
src/Entities/Minecart.cpp
src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
Tiger Wang
6cb63a768d
Fixed #906
2014-04-18 12:59:14 +01:00
Mattes D
b7e074b10b
Merge pull request #891 from mc-server/fixes
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Fixes to redstone & general
2014-04-17 22:37:00 +02:00
Tiger Wang
bdea8706d8
Added new AI rules
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+ Added new AI rules handling cacti and large heights
* Fixed cIniFile not recognising comments in cIniFile::ReadFile()
* Fixed users.ini not being properly generated
* Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
2014-04-17 18:50:25 +01:00
Tiger Wang
c0c47d33c5
Entities handle chunks properly again
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* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
2014-04-12 13:16:48 +01:00
madmaxoft
143a5e61fc
Fixed Endiannes conversion routines for floats and doubles.
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This bug has been introduced in 8825d30aab
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This change fixes #854 .
2014-04-05 22:34:05 +02:00
madmaxoft
d43c5a9c47
Removed debugging log from entity physics handling.
2014-04-05 22:25:40 +02:00
madmaxoft
1cab52f867
Added cPlayer:SendRotation() API function.
2014-04-05 12:09:30 +02:00
madmaxoft
e304bd08a2
Documented the units and range for entity rotations.
2014-04-03 21:44:03 +02:00
Tycho
b449ad8613
Merge branch 'MacFixes'
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Conflicts:
src/DeadlockDetect.cpp
src/World.cpp
2014-04-02 06:54:57 -07:00
Mattes D
37812813d3
Merge pull request #842 from mc-server/ProjectileHooks
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Projectile hooks
2014-03-29 22:32:50 +01:00
STRWarrior
98a12127ce
Fixed the OnProjectileHitBlock hook not stopping projectiles.
2014-03-29 17:05:24 +01:00
STRWarrior
ec4638a228
Added HOOK_PROJECTILE_HIT_BLOCK.
2014-03-29 16:00:45 +01:00
STRWarrior
a6ef40cb6e
Fixed error when the hook gets called.
2014-03-29 15:43:03 +01:00
STRWarrior
339d555111
Added HOOK_PROJECTILE_HIT_ENTITY
2014-03-29 15:26:41 +01:00
Tiger Wang
6dea7993f2
Fixed #721 and FS439
2014-03-28 23:25:11 +00:00
andrew
2e28c09770
Ender crystals
2014-03-25 20:59:33 +02:00
Samuel Barney
eb3cc729d4
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
Samuel Barney
d77a6417f6
Added newlines. Without them, the files would not compile.
2014-03-25 10:33:52 -06:00
madmaxoft
b370cacf0c
Plugins can set flying speed.
2014-03-20 16:14:40 +01:00
madmaxoft
64d9390069
Rewritten player speeds to be relative unit-less.
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Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
Tiger Wang
a0720a65d6
Minor Entity.cpp cleanup
2014-03-19 23:07:16 +00:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
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Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Mattes D
4ec402e6f9
Merge pull request #782 from mc-server/beds
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Beds now work properly, fixes #707
2014-03-16 21:47:34 +01:00
Howaner
8316ae330e
Merge branch 'master' into BlockEntitys
2014-03-15 02:46:18 +01:00
Howaner
7ac7304c91
Add item frame saving.
2014-03-15 02:45:25 +01:00
Howaner
cf13739288
Add health and age load to pickup's.
2014-03-15 00:43:38 +01:00
Howaner
28898f710b
Add ExpOrb saving.
2014-03-15 00:32:49 +01:00
madmaxoft
f2df33f746
Merge remote-tracking branch 'xdot/master'
2014-03-12 14:42:04 +01:00
madmaxoft
392fb7923b
Merge remote-tracking branch 'origin/SnowBall'
2014-03-12 08:41:33 +01:00
andrew
9810d57a39
Unified Matrix4 code
2014-03-11 18:33:31 +02:00
STRWarrior
ef3c5a97a4
TakeDamage now has the cThrownSnowballEntity instead of the creator's object.
2014-03-11 16:24:05 +01:00
STRWarrior
deafec874d
Snowballs now actualy hurt other entities.
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3 damage for blazes and 1 for the ender dragon. Otherwise 0
2014-03-11 15:14:47 +01:00
andrew
b4bf13aa4f
Unified Vector classes
2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
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Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
09c5542123
Merge pull request #768 from Howaner/BlockEntitys
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Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
1985a9c33e
Merge pull request #731 from mc-server/ballisticmissiles
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Ballistic firework missiles
2014-03-09 21:43:15 +00:00
Tiger Wang
3aff0b44bc
Fixed #778 - stack overflow.com
2014-03-09 17:51:02 +00:00
Tiger Wang
b64e9fb7f5
Beds now work properly fixes #707
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Also fixes FS392
Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
2014-03-09 15:32:34 +00:00
Tiger Wang
c2978a3457
Merge branch 'master' into ballisticmissiles
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Conflicts:
src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00
Tiger Wang
c05a1db88d
CheckBlockInteractionsRate() fixed & enabled
2014-03-09 12:48:52 +00:00
Tycho
307fad0f25
Fixed issues with int vs size_t and a few other warnings
2014-03-08 08:33:38 -08:00
Howaner
b37966fd21
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00
Howaner
f5e374be41
Add TNT Save/Load and add Netbeans projects to .gitignore
2014-03-08 10:25:46 +01:00
Tiger Wang
53231bebd6
Added extra awesomeness to TNT
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+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00