madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
7195c7dfe2
Added missing member initialization to cGridStructGen.
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Fixes CID 68228.
2014-07-15 08:28:31 +02:00
Mattes D
69eaa55b55
Merge pull request #1172 from mc-server/coverity_fixes
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Coverity fixes
2014-07-13 17:10:57 +02:00
worktycho
132b367316
CopyPaste Error
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Fixes CID 70460.
2014-07-13 15:32:44 +01:00
worktycho
64697f0cab
Another COpyPaste Error
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Fixes CID 70461
2014-07-13 15:29:43 +01:00
worktycho
bfc485bfe2
Fix CopyPaste error that ment a_MaxRelX wasdn't checked
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Fixes CID 70464
2014-07-13 15:05:54 +01:00
madmaxoft
a6d30a7254
Removed lilypad from plains village prefabs.
2014-07-10 12:27:08 +02:00
madmaxoft
f2419afac5
Updated generator prefabs to current Gallery contents.
2014-07-08 23:11:06 +02:00
worktycho
25a0264cc4
Check GridSize for 0
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Fixes CID 68226 and CID 66437
2014-06-26 19:04:56 +01:00
madmaxoft
82dcc0b4db
Prefabs don't draw into chunk if they don't intersect.
2014-06-23 00:15:55 +02:00
madmaxoft
0a95d04ab3
Added a TestRails generator.
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This is for debugging purposes only.
2014-06-21 20:19:44 +02:00
madmaxoft
9a57c590cd
Fixed a caching bug in GridStructGen.
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The elements in cache were queried wrong, so sometimes they wouldn't be used even if they were the ones to use.
2014-06-21 20:17:17 +02:00
madmaxoft
0e8c4ca5ab
Updated prefabs to the latest Gallery content.
2014-06-21 15:02:40 +02:00
madmaxoft
b4ba86d758
Updated all prefabs to current Gallery content.
2014-06-20 22:45:08 +02:00
madmaxoft
9db9445e9f
Optimized Voronoi calculation.
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Fixes #818 .
2014-06-20 17:10:18 +02:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
STRWarrior
7cf544079f
Roads in villages are made out of wooden planks if they generate on water.
2014-06-11 19:12:29 +02:00
madmaxoft
7e4abcfe2d
Revert "Initial Mesa Bryce implementation."
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This reverts commit 1ff1a93866
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2014-06-11 14:15:18 +02:00
madmaxoft
1ff1a93866
Initial Mesa Bryce implementation.
2014-06-10 22:59:45 +02:00
madmaxoft
9ff0ef87d4
Added an experimental height generator, Mountains.
2014-06-09 23:40:51 +02:00
madmaxoft
0544b96f80
docs/Generator: Added the easy Finishers.
2014-06-07 13:59:51 +02:00
madmaxoft
ec40c7c83a
Added RainbowRoads finisher generator.
2014-06-07 13:59:50 +02:00
Mattes D
60786cb06d
Merge pull request #1052 from mc-server/UnderwaterBaseGen
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Underwater base gen
2014-06-02 21:49:47 +02:00
madmaxoft
23b0823108
Update UnderwaterBase prefabs.
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Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
2014-06-01 22:02:58 +02:00
madmaxoft
046c149797
Updated UnderwaterBase prefabs.
2014-06-01 10:07:57 +02:00
madmaxoft
75fe89b8ae
Updated AlchemistVillage prefabs.
2014-06-01 09:27:54 +02:00
madmaxoft
7672ca7eef
Added an initial version of the underwater base generator.
2014-05-31 22:06:14 +02:00
madmaxoft
600c93bdc1
Updated PlainsVillage prefabs.
2014-05-31 10:33:29 +02:00
madmaxoft
f4e9c88dcd
Fixed a memory leak in VillagGen.
2014-05-31 10:33:12 +02:00
madmaxoft
8bf7aed67c
Updated PlainsVillage and AlchemistVillage.
2014-05-30 22:40:19 +02:00
madmaxoft
e5187aa645
Fixed a memory leak in cPOCPieceGenerator
2014-05-29 09:19:20 +02:00
madmaxoft
b56033d541
Merge remote-tracking branch 'origin/master' into VillageGen
2014-05-29 09:14:47 +02:00
madmaxoft
d29b242674
Fixed a memory leak in cPrefabPiecePool.
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The pool pieces weren't freed upon pool destruction.
2014-05-28 16:33:10 +02:00
madmaxoft
dff71823d4
Merge branch 'master' into VillageGen
2014-05-27 22:09:30 +02:00
madmaxoft
6b41d1a422
Added AlchemistVillage prefabs (Thanks, KingsCraftAu).
2014-05-27 22:08:20 +02:00
madmaxoft
71256c98ed
Fixed testing weights in PlainsVillages.
2014-05-27 22:06:49 +02:00
madmaxoft
ff99373237
cPieceGenerator chooses starting pieces based on weights.
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Fixes #1033 .
2014-05-27 22:05:50 +02:00
madmaxoft
6c25c356c7
Biome generators: biome lists can contain spaces.
2014-05-27 21:18:15 +02:00
madmaxoft
24137e282b
Fixed prefab test initialization.
2014-05-26 10:05:51 +02:00
madmaxoft
1a742a2b52
Added support for Miners' Village.
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The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027 .
2014-05-25 23:50:16 +02:00
madmaxoft
96a22cd82c
Added Japanese village prefabs.
2014-05-24 15:03:39 +02:00
Mattes D
97865bff7c
Fixed Mineshaft system size.
2014-05-23 13:01:50 +02:00
Mattes D
a4c964c888
Auto-enlargement for cGridStructGen cache.
2014-05-23 13:01:06 +02:00
madmaxoft
da843a1881
Updated plains village prefabs.
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Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
2014-05-22 22:19:44 +02:00
madmaxoft
6aa7df367f
Villages have min and max density setting.
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Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.
Fixes #1020 .
2014-05-22 21:47:56 +02:00
madmaxoft
ebb1ef237a
Updated plains village prefabs.
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The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
2014-05-22 08:57:57 +02:00
madmaxoft
85fc0dbd97
Changed desert village roads to gravel.
2014-05-21 23:17:09 +02:00
madmaxoft
efcae77828
Added second kind of desert village (FlatRoof).
2014-05-21 23:16:43 +02:00