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Commit Graph

401 Commits

Author SHA1 Message Date
madmaxoft
8557549cfa Implemented the msSpongePrint merge strategy.
Similar to msImprint, but allows prefabs to carve out air pockets, too. The sponge block is used as the NOP block.
2014-03-28 18:03:37 +01:00
madmaxoft
113343d336 NetherFort: Added BalconyTee2 prefab. 2014-03-28 17:35:05 +01:00
madmaxoft
3c84a995a9 Fixed a memory leak in NetherFortGen. 2014-03-28 17:09:47 +01:00
madmaxoft
ae0954f1d4 Sponged the netherfort balcony prefab.
This is a preparation for the msSpongePrint merge strategy, used for imprinting most prefabs. It will carve out even air, but will ignore sponge blocks.
2014-03-28 17:05:43 +01:00
madmaxoft
5b7215ec24 Initial NetherFortGen import.
Simple fortresses of 2 different rooms will generate.
2014-03-28 16:42:32 +01:00
madmaxoft
173fd0dd92 Merge branch 'howaner/GlobalFixes'. 2014-03-28 16:39:32 +01:00
madmaxoft
910e770a18 Fixed Prefab's rotations. 2014-03-28 16:36:33 +01:00
Howaner
a2c4def518 Add missing ChunkDesc import. 2014-03-28 14:59:40 +01:00
madmaxoft
7b585290fc cPrefab can draw itself into a cChunkDesc. 2014-03-27 23:03:57 +01:00
madmaxoft
8c2c4f2463 Prefabs support connectors, rotations and merge strategy. 2014-03-26 22:01:01 +01:00
madmaxoft
37778e5f82 Added a basic cPrefab class.
Can be defined in the source by GalExport's cpp output.
2014-03-25 22:10:53 +01:00
madmaxoft
87e0bd54b4 BlockArea: Switched internal coords to Vector3i. 2014-03-25 21:59:41 +01:00
madmaxoft
c9163d39f7 Implemented faster upscaling using templates.
Fixes #819.
2014-03-21 22:53:46 +01:00
Tycho
cd6ab5617c Fixed xofts issues 2014-03-14 06:11:49 -07:00
Tycho
862e219443 Added additional macros to support the MSVC size_t format and changed all formats to use the macros 2014-03-12 10:34:50 -07:00
Tycho
d904e89712 Merge branch 'Werror' into warnings
Conflicts:
	src/Globals.h
2014-03-12 10:12:13 -07:00
Tycho
a584b7b3bc Fixed printf format compatabilty 2014-03-12 10:09:08 -07:00
Tycho
3caa4a38b9 Merge branch 'master' into Werror
Conflicts:
	src/Generating/PieceGenerator.cpp
2014-03-12 09:59:10 -07:00
madmaxoft
d545be9614 Fixed missing comment terminator. 2014-03-12 15:33:28 +01:00
Tycho
16b27c4b7a Fixed a load of format string errors 2014-03-11 14:16:08 -07:00
Tycho
728870ed9d Fixed Warnings in PieceGenerator 2014-03-11 12:35:44 -07:00
madmaxoft
26d7ed6612 Removed debugging output.
Kept it commented-out for later revisions, if needed.
2014-03-10 21:16:13 +01:00
madmaxoft
6c48075561 POCPieces: Added height.
Now the pieces connect in different heights, too, creating a true 3D maze.
2014-03-10 08:38:40 +01:00
madmaxoft
0e985293b5 A working POCPiece generator. 2014-03-09 22:04:29 +01:00
madmaxoft
1fdeabcf78 cPieceGenerator: New connectors are added to the free pool. 2014-03-09 19:30:38 +01:00
madmaxoft
b9190fc04e PieceGenerator can connect two connectors of the same type.
Also added extensive debugging output and a test.
2014-03-09 15:24:12 +01:00
madmaxoft
e6305d29a5 Added the first skeleton code for PieceGenerator.
This is a WIP and won't work / isn't used at all.
2014-03-09 15:24:11 +01:00
Tycho
21e85b0745 Warnings 2014-03-07 11:15:04 -08:00
Mattes D
b17d04737d Merge pull request #738 from xdot/master
Refactored global block property arrays
2014-03-02 16:13:43 +01:00
madmaxoft
2325a1a162 ChunkDesc warns about StructureGen's deprecation. 2014-03-01 20:59:41 +01:00
madmaxoft
2f85c9648b Unified StructureGens and FinisherGens.
Now they are all Finishers. Fixes #398.
2014-03-01 20:59:41 +01:00
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
Tiger Wang
f77720c43f Merge pull request #669 from xdot/master
Implementation of in-game maps :D
2014-02-24 10:28:34 +00:00
andrew
f201f4f176 Thread safe cMap manager 2014-02-20 16:38:37 +02:00
Howaner
16f3809ded Add BlockNewLeaves.h and rename Darkoac to Darkoak 2014-02-19 19:18:40 +01:00
Howaner
a5a52fe160 Add new Trees (without Generator) 2014-02-19 16:58:31 +01:00
Tiger Wang
c68bdaf34b Fixed compile and some warnings in MSVS 2014-02-09 00:57:22 +00:00
Tycho
4b19247305 Fogot to save Biogen 2014-02-03 13:07:38 -08:00
Tycho
d9fb83300c Fixed Compile errors
c++11 introduces scoped enums, so the code didn't fail in clang
2014-02-03 13:01:12 -08:00
Tycho
80807eec2c Increased Type safety of Biomes
Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-02-03 12:26:17 -08:00
Tycho
fec17409d2 Merge branch 'master' into GeneratingBenchmark2
Conflicts:
	src/World.h
2014-01-31 15:31:05 -08:00
madmaxoft
66427d754b Added cChunkDest::UpdateHeightmap()
This function is necessary for plugins manipulating the generated chunks, they need to update the heightmap before it is passed back to the generator.
2014-01-31 16:01:15 +01:00
Tycho
bed2ee22e8 Merge branch 'master' into GeneratingBenchmark2
Conflicts:
	src/Blocks/BlockRail.h
	src/World.h
2014-01-26 06:28:51 -08:00
Mattes D
f78a62a5e3 Merge pull request #575 from worktycho/GeneratingBenchmark
More Interfaces to decouple Generator from the rest of the code
2014-01-25 13:55:33 -08:00
Tycho
03b08456b6 dded dependecy on Blocks to Generator 2014-01-25 10:23:18 -08:00
Tiger Wang
314fc3cdac Mob bugfixes
* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
2014-01-25 14:42:26 +00:00
Tiger Wang
1112f5adc6 Fixed a generator bug 2014-01-24 23:56:19 +00:00
Tycho
16375f6aad Merge branch 'master' into GeneratingBenchmark
this merge is necessary,
2014-01-20 09:21:47 -08:00
Tycho
bd4278aca1 Added Inifile and OSSupport Linking 2014-01-19 12:51:23 -08:00
madmaxoft
e68521deac Alpha-sorted the finishers. 2014-01-18 17:03:43 +01:00
madmaxoft
896f1a26ec Merged branch 'NetherFinish'. 2014-01-18 17:03:31 +01:00
STRWarrior
188cb1f6bc Fixed errors. 2014-01-18 14:17:26 +01:00
STRWarrior
ca27f87272 Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's 2014-01-18 14:16:07 +01:00
STRWarrior
dd7c02bba9 Some tweaks.
Everything generates more often.
Fire can only spawn on ForeverBurning blocks.
2014-01-18 13:45:41 +01:00
STRWarrior
087d650aed Fixed bug where only brown mushrooms would spawn. 2014-01-18 00:37:21 +01:00
STRWarrior
9f17c9799b It now actualy works. 2014-01-18 00:27:13 +01:00
STRWarrior
7c787de261 First attempt at creating a clumb version NetherFinisher. 2014-01-17 22:58:01 +01:00
madmaxoft
cea997426b Decoupled cChunkGenerator from cWorld and cRoot.
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10 22:22:54 +01:00
madmaxoft
712e6e0bb2 Fixed generator adding values to ini file. 2014-01-10 16:34:09 +01:00
STRWarrior
82a06725bd Added cFinishGenNetherSprinkleFoliage. 2014-01-10 16:31:45 +01:00
Mattes D
6943a4df74 Merge pull request #520 from mc-server/SoulSand
NetherGen: Now generates SoulSand.
2014-01-10 07:14:19 -08:00
STRWarrior
36c100a53e Fixed recurring pattern. 2014-01-10 16:12:45 +01:00
STRWarrior
6c75cbc8d7 Fixed chunk borders. 2014-01-09 13:30:04 +01:00
madmaxoft
bd17662412 Composition generator creating moved to a separate function.
Also it forces the defaults into the INI file.
2014-01-09 10:35:51 +01:00
madmaxoft
1ef20e858f Height generator creating moved info HeiGen.cpp.
The generator also explicitly sets the default back into the INI file.
2014-01-09 10:21:26 +01:00
STRWarrior
d462085108 Speed-up. I got about 40 extra ch/s 2014-01-08 22:23:26 +01:00
STRWarrior
5aa34cf77d WormNestCaves now remove soul sand. 2014-01-08 15:34:49 +01:00
STRWarrior
ca8421fe26 NetherGen: Now generates SoulSand. 2014-01-08 15:26:43 +01:00
madmaxoft
39a1bcdea0 More MSVC warning fixes. 2014-01-07 17:07:49 +01:00
madmaxoft
934b90c121 Fixed a few MSVC warnings. 2014-01-07 14:24:25 +01:00
Mike Hunsinger
b93b4c4825 Added function to create Tall Birch tree in BirchTreeForest biomes 2013-12-28 23:49:51 -07:00
STRWarrior
6884d4235e Simplefied Extreme Hills M pattern select. 2013-12-26 14:37:48 +01:00
STRWarrior
b767fd784c Extreme Hills M biomes now generate gravel, stone and grass patterns. 2013-12-25 23:18:33 +01:00
STRWarrior
e282eb73c8 Changed tbGravel. Vanilla has 3 layers of gravel and then stone. 2013-12-25 23:05:22 +01:00
STRWarrior
caf3b6d70c Normal extreme hills (plus) now generate a stone/grass pattern. 2013-12-25 22:43:26 +01:00
STRWarrior
2f59a93f2a Re-added empty line. 2013-12-25 22:10:27 +01:00
STRWarrior
59b80c84fa This generates gravel in Extreme Hills M biomes. 2013-12-25 22:08:41 +01:00
Tycho Bickerstaff
32e6be002d Merge branch 'master' into cmake 2013-12-20 15:33:04 +00:00
madmaxoft
8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
Tycho Bickerstaff
d59e4e6a45 moved generating to globs 2013-12-10 23:22:34 +00:00
Tycho Bickerstaff
6cdc990884 more cmake 2013-12-10 21:39:20 +00:00
Tycho Bickerstaff
4c2490ed17 moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741 2013-12-08 00:13:31 +00:00
Tycho Bickerstaff
2942e57f93 reordered initalisation order at src/Generating/Cave.h line 73 2013-12-08 00:08:25 +00:00
Tycho Bickerstaff
e32a224fe3 fixed warnings in src/Generating/BioGen.cpp
removed unused variable at src/Generating/BioGen.cpp line 379
and added default fallthrough clause to switch at
src/Generating/BioGen.cpp line 725
2013-12-07 23:56:26 +00:00
madmaxoft
044fd237b6 Moved bindings-related to a Bindings subfolder.
Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
754d991b4f Added floor pattern for MegaTaiga biomes. 2013-11-30 13:34:52 +01:00
madmaxoft
78f0195d26 Implemented mesa biomes in DistortedHeightmap CompoGen. 2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d Fixed CheckerboardBiomeGen in negative coords. 2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef DistortedHeightmap: Improved speed, prepared for mesa biomes.
This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
f6df5cea87 Trees will generate in the new biomes.
Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7 Added new biomes to old composition generator.
Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed Added new biomes to old height generators.
Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
c0a6c2b533 Moved BiomeGen creation from INI file data to BioGen.cpp.
This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
bdd86d7934 BiomeVisualiser: Added the TwoLevel biome generator. 2013-11-28 20:00:30 +01:00
madmaxoft
bec27617a2 Voronoi-related biomegens use the new cVoronoiMap class. 2013-11-27 21:42:34 +01:00
Alexander Harkness
d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang
2ef9cf700d Hopefully fixed last of the Linux compile errors 2013-11-26 22:50:33 +00:00
Tiger Wang
32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00