NetherFort: Added BalconyTee2 prefab.
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@ -20,6 +20,7 @@ The nether fortress has two types of connectors, Outer and Inner. Outer is Type
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const cPrefab::sDef g_NetherFortPrefabs1[] =
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// BalconyCorridor:
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// The data has been exported from gallery Nether, area index 37, ID 288
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{
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@ -38,7 +39,7 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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"i:114: 3\n" /* netherbrickstairs */
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"j:114: 0\n" /* netherbrickstairs */
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"k:114: 1\n" /* netherbrickstairs */
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"l: 0: 0\n" /* air */,
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".: 0: 0\n" /* air */,
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// Block data:
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// Level 1
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@ -57,7 +58,7 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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"aaaalaaalaaaa"
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"aaaa.aaa.aaaa"
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"bbcdaaaaadebb"
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"bbbcdddddebbb"
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"bbbbbbbbbbbbb"
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@ -65,10 +66,10 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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// Level 3
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"aaaaaaaaaaaaa"
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"lllllllllllll"
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"lllllllllllll"
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"lllllllllllll"
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"aaaalffflaaaa"
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"............."
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"............."
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"............."
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"aaaa.fff.aaaa"
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"bbaaaaaaaaabb"
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"bbaaaaaaaaabb"
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"bbaaaaaaaaabb"
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@ -76,36 +77,36 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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// Level 4
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"agagagagagaga"
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"lllllllllllll"
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"lllllllllllll"
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"lllllllllllll"
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"agaalllllaaga"
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"bbaaalllaaabb"
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"bbglllllllgbb"
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"bbglllllllgbb"
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"............."
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"............."
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"............."
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"agaa.....aaga"
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"bbaaa...aaabb"
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"bbg.......gbb"
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"bbg.......gbb"
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"bbgggggggggbb"
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// Level 5
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"agagagagagaga"
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"lllllllllllll"
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"lllllllllllll"
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"lllllllllllll"
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"agaalllllaaga"
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"bbaaalllaaabb"
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"bblllllllllbb"
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"bblllllllllbb"
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"bblllllllllbb"
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"............."
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"............."
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"............."
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"agaa.....aaga"
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"bbaaa...aaabb"
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"bb.........bb"
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"bb.........bb"
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"bb.........bb"
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// Level 6
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"agagagagagaga"
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"lllllllllllll"
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"lllllllllllll"
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"lllllllllllll"
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"agaalllllaaga"
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"bbaaalllaaabb"
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"bblllllllllbb"
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"bblllllllllbb"
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"bblllllllllbb"
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"............."
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"............."
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"............."
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"agaa.....aaga"
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"bbaaa...aaabb"
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"bb.........bb"
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"bb.........bb"
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"bb.........bb"
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// Level 7
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"hhhhhhhhhhhhh"
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@ -125,9 +126,136 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotations */
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// Merge strategy:
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cBlockArea::msImprint,
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}, // BalconyCorridor
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// BalconyTee2:
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// The data has been exported from gallery Nether, area index 38, ID 289
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{
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// Size:
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13, 7, 11, // SizeX = 13, SizeY = 7, SizeZ = 11
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// Block definitions:
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"a: 19: 0\n" /* sponge */
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"b:112: 0\n" /* netherbrick */
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"c:114: 4\n" /* netherbrickstairs */
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"d:114: 7\n" /* netherbrickstairs */
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"e:114: 5\n" /* netherbrickstairs */
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"f: 44: 6\n" /* step */
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"g:113: 0\n" /* netherbrickfence */
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"h:114: 0\n" /* netherbrickstairs */
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"i:114: 1\n" /* netherbrickstairs */
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"j:114: 2\n" /* netherbrickstairs */
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"k:114: 3\n" /* netherbrickstairs */
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".: 0: 0\n" /* air */,
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// Block data:
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// Level 1
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"aaaabbbbbaaaa"
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"aaaabbbbbaaaa"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"aaaabbbbbaaaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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// Level 2
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"aaaabbbbbaaaa"
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"aaaabbbbbaaaa"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbb.bbb.bbbb"
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"aacdbbbbbdeaa"
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"aaacdddddeaaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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// Level 3
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"aaaab...baaaa"
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"aaaab...baaaa"
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"bbbbb...bbbbb"
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"............."
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"............."
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"............."
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"bbbb.fff.bbbb"
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"aabbbbbbbbbaa"
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"aabbbbbbbbbaa"
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"aabbbbbbbbbaa"
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"aabbbbbbbbbaa"
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// Level 4
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"aaaab...baaaa"
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"aaaag...gaaaa"
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"bgbgb...bgbgb"
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"............."
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"............."
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"............."
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"bgbb.....bbgb"
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"aabbb...bbbaa"
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"aag.......gaa"
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"aag.......gaa"
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"aagggggggggaa"
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// Level 5
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"aaaab...baaaa"
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"aaaag...gaaaa"
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"bgbgb...bgbgb"
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"............."
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"............."
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"............."
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"bgbb.....bbgb"
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"aabbb...bbbaa"
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"aa.........aa"
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"aa.........aa"
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"aa.........aa"
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// Level 6
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"aaaab...baaaa"
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"aaaag...gaaaa"
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"bgbgb...bgbgb"
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"............."
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"............."
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"............."
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"bgbb.....bbgb"
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"aabbb...bbbaa"
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"aa.........aa"
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"aa.........aa"
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"aa.........aa"
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// Level 7
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"aaaahbbbiaaaa"
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"aaaahbbbiaaaa"
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"jjjjjbbbjjjjj"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"bbbbbbbbbbbbb"
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"kkhbbbbbbbkkk"
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"aahkkkkkkkiaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa"
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"aaaaaaaaaaaaa",
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// Connections:
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"1: 0, 2, 4: 4\n" /* Type 1, BLOCK_FACE_XM */
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"1: 12, 2, 4: 5\n" /* Type 1, BLOCK_FACE_XP */
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"1: 6, 2, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotations */
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// Merge strategy:
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cBlockArea::msImprint,
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},
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} ; // g_NetherFortPrefabs1
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@ -136,6 +264,7 @@ const cPrefab::sDef g_NetherFortPrefabs1[] =
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const cPrefab::sDef g_NetherFortStartingPrefabs1[] =
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// CentralRoom:
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// The data has been exported from gallery Nether, area index 22, ID 164
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{
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