12309 Commits

Author SHA1 Message Date
Sachith Hasaranga Seneviratne
cbebfcd428 Changed trigger creation method to use Vec3 2014-07-15 22:19:41 +05:30
Sachith Hasaranga Seneviratne
acd11ce738 Added sound trigger (one time and cyclic) 2014-07-12 09:13:47 +05:30
Sachith Hasaranga Seneviratne
44d502d1fe Added stop() to script-bound sounds 2014-07-12 07:34:35 +05:30
Sachith Hasaranga Seneviratne
f61fd2b13a Removed unnecessary script files 2014-07-12 07:34:15 +05:30
Sachith Hasaranga Seneviratne
060eb35898 Added access to kart location to scripts 2014-07-11 11:27:11 +05:30
Sachith Hasaranga Seneviratne
f9e1f16c47 Set up polymorhic overriding for script-bound TrackObjectPresentation methods 2014-07-11 07:35:24 +05:30
Sachith Hasaranga Seneviratne
f4b357d03c Merged master 2014-07-11 07:04:25 +05:30
vlj
feda837de8 Factorize some rendering loops. 2014-07-10 18:11:35 +02:00
Sachith Hasaranga Seneviratne
07e4d35701 Added Vec3 to setVelocity function 2014-07-10 20:42:10 +05:30
Sachith Hasaranga Seneviratne
663869e729 Started unifying locations as Vec3 s 2014-07-10 16:38:15 +05:30
Marianne Gagnon
2d847cb6b9 Fix overworld minimap 2014-07-09 23:34:39 -04:00
Marianne Gagnon
297d8aaf86 Fix crash when disabling GLSL 2014-07-09 20:41:55 -04:00
auriamg
95c59b8d51 Merge pull request #1401 from konstin/master
running whitespace.py
2014-07-09 20:25:58 -04:00
vlj
87e07a83d5 Factorize and comment generateCubemapFromTextures 2014-07-10 01:29:38 +02:00
vlj
822c8725dd Remove rimlight material 2014-07-10 01:02:52 +02:00
Vincent Lejeune
0e4b9040d6 Factorize a function and add proper doxy comment. 2014-07-10 00:38:13 +02:00
konstin
4633d82c23 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-07-09 21:19:17 +02:00
Sachith Hasaranga Seneviratne
a5914e436b Changed all collision scripts to match new format 2014-07-09 23:52:05 +05:30
vlj
1324fa7b36 Readd support for 2tcoord vtx in rsm. 2014-07-09 18:06:24 +02:00
vlj
114b3f8830 Remove unused methods 2014-07-09 18:02:25 +02:00
vlj
7a989901e8 Fix ssao viz on nvidia. 2014-07-09 18:00:16 +02:00
vlj
481a5bd0d0 Fix bubble shader with glsl < 330. 2014-07-09 17:49:47 +02:00
vlj
5ee410c139 Use a default texture for transparent if not provided. 2014-07-09 17:47:09 +02:00
hiker
60ac76a3e8 Merge pull request #1398 from konstin/fix1
check if reverse is available; fix #1396
2014-07-09 14:17:56 +10:00
Marianne Gagnon
8c74ab5e14 Forgot to hide debug item 2014-07-08 22:07:49 -04:00
vlj
2c251ffaa4 Fix slip stream effect. 2014-07-09 03:59:21 +02:00
vlj
4c3db6ca59 Mix texture for displace. 2014-07-09 03:41:08 +02:00
vlj
25b5134881 Hack not to add displacement node to scene manager 2014-07-09 03:20:31 +02:00
vlj
9922047dd1 Do not ask GL vendor/renderer in no graphic mode. 2014-07-09 02:57:36 +02:00
Marianne Gagnon
faed904061 try to fix linux compilation 2014-07-08 20:39:31 -04:00
Marianne Gagnon
ed97fca7b3 Ease debugging GPWin/GPLose/FeatureUnlocked scenes 2014-07-08 20:37:39 -04:00
Marianne Gagnon
173ee0d510 Merge branch 'VAOGatherer' 2014-07-08 20:34:55 -04:00
Marianne Gagnon
dd7c2b6b61 Pass proper isRace value to post-processing 2014-07-09 02:30:41 +02:00
Vincent Lejeune
ac55a70c83 Mimic previous motion blur behavior
Depending on zypper + mask on center.
2014-07-09 02:29:49 +02:00
Marianne Gagnon
32fec1f559 Pass proper isRace value to post-processing 2014-07-08 20:25:12 -04:00
Vincent Lejeune
aec31b28dd Merge remote-tracking branch 'origin/VAOGatherer' 2014-07-09 02:17:25 +02:00
Marianne Gagnon
7a0afd9321 Fix crash when changing kart from overworld 2014-07-08 20:10:54 -04:00
samuncle
1ecaea18b2 Add a fade out to avoid bokeh on distant objects (stars, moon, planet, background mountain) 2014-07-09 01:21:31 +02:00
Vincent Lejeune
6d7178aff5 Fix for missing texture with non advanced pipeline 2014-07-09 00:26:28 +02:00
konstin
ce7da4b237 running whitespace.py 2014-07-08 20:59:34 +02:00
vlj
6276cafba2 Use global VAO for rendering 2014-07-08 18:31:46 +02:00
Vincent Lejeune
afd97345f7 Add a global VAO manager 2014-07-08 18:31:45 +02:00
Vincent Lejeune
0a7e1312b5 Support for glDrawElements{Instanced}?BaseVertex 2014-07-08 18:31:45 +02:00
Marianne Gagnon
f37afa88b8 Only assign tangents for mesh buffers that actually use normal maps 2014-07-08 18:31:44 +02:00
konstin
8cac64f39f check if reverse is available; fix #1396 2014-07-08 16:47:56 +02:00
Sachith Hasaranga Seneviratne
be9e9a326d Merged master 2014-07-08 18:18:56 +05:30
Sachith Hasaranga Seneviratne
008bf124ba Added different types of collision triggered scripts. Only available on a couple of tracks for testing at the moment 2014-07-08 17:52:47 +05:30
hiker
a65959da42 Replaced upright constraint with simpler code that keeps the kart
in mid air aligned to the gravity. This will also enable jumps in
section where the gravity is not in the default direction.
2014-07-08 16:52:09 +10:00
hiker
7ec2bae8e7 Minor style changes. 2014-07-08 14:41:59 +10:00
hiker
32707b8f88 Changed m_grand_prix of RaceManager to be an object (and not a pointer to
an object) anymore, which fixes a memory leak (and I also reverted my quick
fix from last night de7ceb0c2d6e31a25651993e77cd945e1b3bb126 to fix a crash,
which now not necessary anymore.
2014-07-08 13:20:53 +10:00