Commit Graph

23268 Commits

Author SHA1 Message Date
Benau
7f31ffa552 Add anisotropic samplers 2022-07-23 10:58:37 +08:00
Benau
e991e06640 Implement high dpi support in sdl2 properly 2022-07-22 21:10:51 +08:00
Benau
ea69c36cb3 Fix splitscreen lod (mainly for karts) 2022-07-22 11:05:30 +08:00
Benau
bf77863c53 Simplify OnRegisterSceneNode of vulkan mesh nodes 2022-07-22 08:18:18 +08:00
Benau
3d0d666e09 Add texture mapping 2022-07-21 12:26:06 +08:00
Benau
fec21afc8e Add FileIncluder to shaderc compiler 2022-07-20 13:40:55 +08:00
Benau
e9924357cd Add polycount display in GEVulkanDriver 2022-07-20 10:37:09 +08:00
Benau
f768badee0 Add initial 3d rendering 2022-07-19 15:56:08 +08:00
Benau
44b2468003 Add GEVulkanDrawCall 2022-07-18 13:28:07 +08:00
Benau
5853d618a6 Add GEVulkanMeshSceneNode and GEVulkanAnimatedMeshSceneNode 2022-07-17 16:06:52 +08:00
Benau
fc7413800c Use GEVulkanTextureDescriptor on GEVulkan2dRenderer 2022-07-16 09:54:40 +08:00
Benau
713ab53272 Add GEVulkanTextureDescriptor to avoid refilling every frame 2022-07-15 14:09:57 +08:00
Benau
3769c18288 Remove hardcoded shader names 2022-07-14 15:25:16 +08:00
Benau
15eec8a8d2 Combine vbo and ibo buffers 2022-07-14 10:44:28 +08:00
Benau
c864b9bd60 Use vma in GEVulkanMeshCache 2022-07-13 12:09:45 +08:00
Benau
cf8bafaab3 Use vma in GEVulkanDynamicBuffer 2022-07-13 11:23:08 +08:00
Benau
b0f91ff33d Use vma in GEVulkanTexture 2022-07-12 15:46:33 +08:00
Benau
0f4a21ab6e Add Vulkan Memory Allocator 2022-07-11 12:58:03 +08:00
Benau
0b4ebc35b9 Add performance validation layer code 2022-07-10 15:36:27 +08:00
Benau
27b5770ea9 Add GEVulkanDepthTexture 2022-07-10 14:48:07 +08:00
Benau
7d94bf1f6f Update vk_mvk_moltenvk.h to latest version 2022-07-09 09:01:06 +08:00
Benau
90794c2c8f Only update bounding box of lod node every frame if needed 2022-07-08 23:20:57 +08:00
Benau
d0a177c3cc Fix hang when resizing window with vsync on 2022-07-08 11:46:17 +08:00
Benau
fa72ef7246 Fix matrix in GEVulkanCameraSceneNode::render 2022-07-07 13:08:44 +08:00
Benau
8ab63edd30 Save viewport in GEVulkanCameraSceneNode 2022-07-06 10:53:26 +08:00
Benau
4351926137 Fix possible crash if throw early 2022-07-06 10:06:28 +08:00
Benau
cc6914631a Don't upload if size is empty 2022-07-05 08:54:06 +08:00
Benau
defd58a465 Add getRealSize to GEVulkanDynamicBuffer 2022-07-04 14:51:59 +08:00
Benau
0875db0db6 Add buildCommandBuffers in GEVulkanDriver 2022-07-03 11:48:07 +08:00
Benau
dfd6a1820d Fix crash when closing in RTT screen 2022-07-02 10:52:20 +08:00
Benau
dc168e1b13 Better error handling when GEVulkanDriver construction fails 2022-07-01 12:52:07 +08:00
Benau
34ae56d33a Use matrix4 directly after the removal of sse 2022-06-30 16:49:51 +08:00
Benau
8fb0005020 Remove useless sse code in matrix4 2022-06-29 15:45:08 +08:00
Benau
3a64cc9f6a Fix uninitialized values in btKart 2022-06-28 10:08:33 +08:00
Benau
21d9b4bc70 Fix lod node after updateAbsolutePosition optimization 2022-06-27 13:22:07 +08:00
Benau
11fb04bd95 Fix sp mesh node after updateAbsolutePosition optimization 2022-06-26 09:46:08 +08:00
Benau
f63ce6917b Only updateAbsolutePosition if transformation changed 2022-06-25 11:54:06 +08:00
Benau
e599a7fff8 Disable minimap in vulkan driver for now 2022-06-24 13:23:01 +08:00
Benau
648c7c84d4 Clean up and optimize lod node 2022-06-23 16:00:08 +08:00
Benau
b8cb96b81f Add GEVulkanCameraSceneNode 2022-06-16 12:00:15 +08:00
Benau
4b17d2133a Try to allow cake and plunger to have collision callbacks 2022-06-13 16:16:26 +08:00
Benau
8ea38a6103 Fix memory leak 2022-06-09 15:18:20 +08:00
Benau
d85c1e3ee7 Use class inheritance for GEVulkanMeshCache 2022-06-08 13:38:24 +08:00
Benau
b0cddc462a Add GEVulkanSceneManager 2022-06-07 10:34:08 +08:00
Benau
ca1f61b898 Add GEVulkanMeshCache 2022-05-29 12:33:06 +08:00
Benau
95d9277046 Regenerate plural forms from po files 2022-05-28 15:44:18 +08:00
Benau
8affae4861 Update translation, add Macedonian 2022-05-28 15:38:22 +08:00
Benau
2b80513a8f Add getMonoTimeMs to GE 2022-05-27 09:41:34 +08:00
Benau
ac5351ae5e Add irrlicht device pointer to vulkan driver 2022-05-26 17:22:39 +08:00
Deve
78f871d7f2 Use OpenGL ES by default for RISC-V 2022-05-26 10:06:46 +02:00