Fix sp mesh node after updateAbsolutePosition optimization
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@ -171,7 +171,7 @@ IMesh* SPMeshNode::getMeshForCurrentFrame()
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}
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m_mesh->getSkinningMatrices(getFrameNr(), m_skinning_matrices.data(),
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m_saved_transition_frame, TransitingBlend);
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updateAbsolutePosition();
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recursiveUpdateAbsolutePosition();
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for (Armature& arm : m_mesh->getArmatures())
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{
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