Benau
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54c7914cb5
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Update graphical restrictions
Mesa 17.4 will use the correct normalization forumla
Disable GLSL on intel HD2000 / HD3000 due to broken opengl 3.3 support
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2018-01-08 15:55:28 +08:00 |
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Benau
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cce8abe6f3
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Port billboard text
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2017-12-30 15:28:04 +08:00 |
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Benau
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4573e51e98
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Fix #2427
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2017-10-15 19:14:07 +08:00 |
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Benau
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827a483e85
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Allow legacy pipeline to use new texture format
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2017-01-06 15:04:15 +08:00 |
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hiker
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1939075a1b
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Merge remote-tracking branch 'origin/master' into nw
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2016-12-06 18:45:17 +11:00 |
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Benau
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9e8fb63dc4
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Fix AZDO with colorization
Also re-arrange texture layer
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2016-11-30 13:52:06 +08:00 |
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hiker
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ddcddf4a0a
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Compile SERVER_ONLY (by #ifdef'ing out all graphics related code).
Does not link yet!!
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2016-11-11 23:46:22 +11:00 |
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Benau
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7da108c8b1
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Header clean up
Also move getUnicolorTexture to a better location
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2016-11-04 20:30:08 +08:00 |
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Benau
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cc3ff7cf9f
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Simplify calculation of transform
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2016-10-26 09:08:10 +08:00 |
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Benau
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a38c8f0c19
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Make billboard text display properly when viewing in any direction
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2016-10-26 00:34:13 +08:00 |
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Benau
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e02a25f8f5
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Use bold font for billboard text
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2016-07-19 13:13:31 +08:00 |
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Benau
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b2ee606e7b
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Try to use float for dest_ret
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2016-07-19 12:25:16 +08:00 |
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Benau
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05419cd555
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Initial work on new font rendering engine
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2016-07-18 16:03:11 +08:00 |
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Benau
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9fd6fd2673
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Fix crashes when using the uninitialized layer 8 texture
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2016-07-15 15:23:17 +08:00 |
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Benau
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b9b2b538fa
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Clean up freetype code
1. Remove all ifdef of freetype
2. Require freetype in CMake
3. Clean up declaration
4. Add leak check
5. Make script language display better in title
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2015-10-30 18:08:02 +08:00 |
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Benau
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9fe84d3dd4
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More code clean up with doxygen for freetype related file
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2015-10-10 16:20:33 +08:00 |
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Benau
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1e7e895d7f
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Fix build and code clean up
Now billboard text should have a better alignment
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2015-10-06 16:14:32 +08:00 |
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hiker
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e5a7f27f19
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
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hiker
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93f24f2a74
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Removed Shaders instance out of irr-driver, and use a class
with static members instead.
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2015-05-08 23:46:52 +10:00 |
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hiker
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bcd9654a86
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Added missing GPL license.
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2015-03-30 11:42:28 +11:00 |
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Flakebi
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b041d0d79e
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Challenge points were not displayed at the right position for RTL languages
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2015-03-30 00:43:23 +02:00 |
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Flakebi
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46f3fa5f74
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Merge branch 'upstream/master' into perPlayerDifficulties
Conflicts:
data/gui/options_ui.stkgui
src/graphics/stkmesh.cpp
src/states_screens/options_screen_ui.cpp
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2014-10-26 17:47:29 +01:00 |
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Marianne Gagnon
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047c6fc760
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Add debug name to meshes and mesh buffers, helps debugging
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2014-10-24 19:25:24 -04:00 |
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Flakebi
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2cf9707294
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Merge branch 'upstream/master' into perPlayerDifficulties
Conflicts:
src/states_screens/kart_selection.cpp
I hope I got everything
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2014-09-24 17:58:12 +02:00 |
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vlj
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562fe802f6
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Fix stk text billboard orientation
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2014-09-24 01:37:31 +02:00 |
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Vincent Lejeune
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7af5e5c50c
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Fix text billboard crash
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2014-09-20 21:17:44 +02:00 |
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Flakebi
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5858c05e74
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Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
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2014-09-05 22:46:17 +02:00 |
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vlj
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059a707196
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Fix some uint->float conversion warning.
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2014-09-03 23:15:35 +02:00 |
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Flakebi
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a31ec772ff
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Replace accidently placed tabs
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2014-09-02 03:57:48 +02:00 |
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Vincent Lejeune
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8dcf9f6a21
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Text billboard uses unlit material.
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2014-08-07 01:51:10 +02:00 |
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Marianne Gagnon
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024f6f3fee
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clean up billboard text code
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2014-08-06 19:33:09 -04:00 |
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Marianne Gagnon
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00e6e7bcc2
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Fix billboard text scene nodes having wrong rotation when attached to a parent node (.e.g. a kart)
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2014-08-03 20:17:11 -04:00 |
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Marianne Gagnon
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fd1bde9eeb
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New billboard text scene node is almost complete now
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2014-08-03 19:30:59 -04:00 |
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Marianne Gagnon
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bfc4c43b3a
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Improve billboard text node
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2014-08-03 18:17:25 -04:00 |
|
Marianne Gagnon
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db26ef3076
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More work on billboard text
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2014-07-28 19:49:14 -04:00 |
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Marianne Gagnon
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f803b01d10
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Initial work on billboard text
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2014-07-28 19:17:59 -04:00 |
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