36 Commits

Author SHA1 Message Date
Benau
54c7914cb5 Update graphical restrictions
Mesa 17.4 will use the correct normalization forumla

Disable GLSL on intel HD2000 / HD3000 due to broken opengl 3.3 support
2018-01-08 15:55:28 +08:00
Benau
cce8abe6f3 Port billboard text 2017-12-30 15:28:04 +08:00
Benau
4573e51e98 Fix #2427 2017-10-15 19:14:07 +08:00
Benau
827a483e85 Allow legacy pipeline to use new texture format 2017-01-06 15:04:15 +08:00
hiker
1939075a1b Merge remote-tracking branch 'origin/master' into nw 2016-12-06 18:45:17 +11:00
Benau
9e8fb63dc4 Fix AZDO with colorization
Also re-arrange texture layer
2016-11-30 13:52:06 +08:00
hiker
ddcddf4a0a Compile SERVER_ONLY (by #ifdef'ing out all graphics related code).
Does not link yet!!
2016-11-11 23:46:22 +11:00
Benau
7da108c8b1 Header clean up
Also move getUnicolorTexture to a better location
2016-11-04 20:30:08 +08:00
Benau
cc3ff7cf9f Simplify calculation of transform 2016-10-26 09:08:10 +08:00
Benau
a38c8f0c19 Make billboard text display properly when viewing in any direction 2016-10-26 00:34:13 +08:00
Benau
e02a25f8f5 Use bold font for billboard text 2016-07-19 13:13:31 +08:00
Benau
b2ee606e7b Try to use float for dest_ret 2016-07-19 12:25:16 +08:00
Benau
05419cd555 Initial work on new font rendering engine 2016-07-18 16:03:11 +08:00
Benau
9fd6fd2673 Fix crashes when using the uninitialized layer 8 texture 2016-07-15 15:23:17 +08:00
Benau
b9b2b538fa Clean up freetype code
1. Remove all ifdef of freetype

2. Require freetype in CMake

3. Clean up declaration

4. Add leak check

5. Make script language display better in title
2015-10-30 18:08:02 +08:00
Benau
9fe84d3dd4 More code clean up with doxygen for freetype related file 2015-10-10 16:20:33 +08:00
Benau
1e7e895d7f Fix build and code clean up
Now billboard text should have a better alignment
2015-10-06 16:14:32 +08:00
hiker
e5a7f27f19 Renamed files to follow our coding style. 2015-05-30 12:16:11 +10:00
hiker
93f24f2a74 Removed Shaders instance out of irr-driver, and use a class
with static members instead.
2015-05-08 23:46:52 +10:00
hiker
bcd9654a86 Added missing GPL license. 2015-03-30 11:42:28 +11:00
Flakebi
b041d0d79e Challenge points were not displayed at the right position for RTL languages 2015-03-30 00:43:23 +02:00
Flakebi
46f3fa5f74 Merge branch 'upstream/master' into perPlayerDifficulties
Conflicts:
	data/gui/options_ui.stkgui
	src/graphics/stkmesh.cpp
	src/states_screens/options_screen_ui.cpp
2014-10-26 17:47:29 +01:00
Marianne Gagnon
047c6fc760 Add debug name to meshes and mesh buffers, helps debugging 2014-10-24 19:25:24 -04:00
Flakebi
2cf9707294 Merge branch 'upstream/master' into perPlayerDifficulties
Conflicts:
	src/states_screens/kart_selection.cpp
I hope I got everything
2014-09-24 17:58:12 +02:00
vlj
562fe802f6 Fix stk text billboard orientation 2014-09-24 01:37:31 +02:00
Vincent Lejeune
7af5e5c50c Fix text billboard crash 2014-09-20 21:17:44 +02:00
Flakebi
5858c05e74 Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties 2014-09-05 22:46:17 +02:00
vlj
059a707196 Fix some uint->float conversion warning. 2014-09-03 23:15:35 +02:00
Flakebi
a31ec772ff Replace accidently placed tabs 2014-09-02 03:57:48 +02:00
Vincent Lejeune
8dcf9f6a21 Text billboard uses unlit material. 2014-08-07 01:51:10 +02:00
Marianne Gagnon
024f6f3fee clean up billboard text code 2014-08-06 19:33:09 -04:00
Marianne Gagnon
00e6e7bcc2 Fix billboard text scene nodes having wrong rotation when attached to a parent node (.e.g. a kart) 2014-08-03 20:17:11 -04:00
Marianne Gagnon
fd1bde9eeb New billboard text scene node is almost complete now 2014-08-03 19:30:59 -04:00
Marianne Gagnon
bfc4c43b3a Improve billboard text node 2014-08-03 18:17:25 -04:00
Marianne Gagnon
db26ef3076 More work on billboard text 2014-07-28 19:49:14 -04:00
Marianne Gagnon
f803b01d10 Initial work on billboard text 2014-07-28 19:17:59 -04:00