Benau
2a9656bfdc
Allow all shader files to be loaded only once
...
Todo: preload
2016-12-18 10:51:05 +08:00
Benau
7894e5c864
Try to use a smarter approach
2016-12-18 09:27:50 +08:00
Benau
90a556fe9c
Try to share shaders across different programs
...
Todo: non-instanced version
2016-12-17 15:59:40 +08:00
hiker
1939075a1b
Merge remote-tracking branch 'origin/master' into nw
2016-12-06 18:45:17 +11:00
hiker
79ad569542
Only allow LAN connections for LAN servers (previously anyone with
...
the IP address could connect, even from the outside). Added new
--public-server command line option to enable public WAN server.
2016-12-06 09:10:05 +11:00
hiker
de0f153f0c
Renamted SynchronizationProtocol to LatencyProtocol.
2016-11-28 08:45:17 +11:00
Benau
5ca5dc3b3e
Clean up culling code
2016-11-25 16:45:00 +08:00
hiker
026e1623ec
Renamed ServerLobbyRoomProtocol to just ServerLobby, ClientLobbyRoomProtocol
...
to ClientLobby, and LobbyRoomProtocol to Lobbyprotocol.
2016-11-23 09:39:33 +11:00
hiker
09eae7e25f
Removed StartGameProtocol, and added the necessary states to the
...
Lobby rooms. Added documentation of the FSM for the ServerLobby.
2016-11-22 17:57:15 +11:00
hiker
6b1563321f
Use singleton for lobby protocols.
2016-11-18 09:08:37 +11:00
LoadingPleaseWait
578a3732c0
Add help page with icons for banana penalties
2016-11-04 22:16:06 -05:00
Benau
a91af96637
Initial work on spare tire kart in battle mode
...
Some values are hard-coded for now
2016-10-05 16:18:39 +08:00
Benau
21dc569f70
Start to clean up quad and graph node
2016-09-04 11:56:03 +08:00
Benau
744a4705b6
Auto embolden glyph of bold face, without fallback font
2016-07-21 12:26:19 +08:00
Benau
6a319cbed2
Clean up old font code
2016-07-18 23:00:40 +08:00
hiker
d65dd6c199
Started to refactor the camera into different classes. Normal
...
camera is working atm. but not much more.
2016-04-18 23:29:10 +10:00
Benau
fce3eec66f
New GUI for track only screen, used in network and loaded from replay
2016-03-20 16:23:49 +08:00
Benau
8a121ed32b
Add Ghost replay GUI
2016-02-13 01:34:00 +08:00
Benau
0181ba0bc9
Add Ghost Controller
2016-02-10 10:27:13 +08:00
Benau
d14a39e0f7
Initial work on soccer AI, plus lots of code re-factor/clean up.
...
To test, you need to update stk-assets with the dummy soccer field.
In single player, you are limited to be in red team for now, so just
shoot the ball into the blue goal. Also max-goal is limited to 4.
Regarding AIs, the steering with ball logic is handled in
SoccerAI::correctBallPosition, max AI supported in single player
is limited to 5 by now.
The AI is not as good as Zidane or Ronaldo, but steering with ball
for human is not as easy as not normal driving anyway, so don't
laugh at the AIs. :)
TODO: Friendly-team firing, polish the soccer field.
2016-01-15 18:25:52 +08:00
hiker
5c2f78b176
Refactored Local- and NetworkPlayerController to use a common base
...
class PlayerController.
2015-12-15 07:50:50 +11:00
hiker
dbd210d08c
Renamed PlayerController into LocalPlayerController.
2015-12-10 17:54:29 +11:00
hiker
2f126ab226
Moved NetworkPlayerProfile into its own file, added getter and
...
setters for it.
2015-11-26 07:41:37 +11:00
hiker
7a2c7125e5
Used enums instead of numbers for lobby protocol subcommands.
2015-11-20 16:41:54 +11:00
hiker
af9018ea64
Moved Server and ServersManager into network directory.
2015-11-12 17:52:04 +11:00
hiker
5fc830825f
Refactoring: Created a separate NetworkConfiguration class which stores
...
all information to create the STKHost.
2015-11-12 09:53:12 +11:00
hiker
94bc18df52
Removed ShowPublicAddress protocol, instead submit blocking
...
request in ConnectToServer.
2015-10-30 16:45:43 +11:00
hiker
ef310a5666
Renamed types.hpp to transport_address.hpp.
2015-10-29 18:39:01 +11:00
hiker
83154ae3a7
Converted the CallbackObject to actually call a function. This
...
means that if protocol A starts protocol B and needs a result from B,
previously B would set a (potential private) variable in A. Now
B calls a callback in A, where the result can be set.
2015-10-29 18:27:55 +11:00
hiker
60bbfe3ab3
Remved StartServer protocol, and used executeNow() in ServerLobby instead.
2015-10-28 08:01:46 +11:00
hiker
f7f12d5431
Renmated ServerConsole to NetworkConsole.
2015-10-27 16:38:22 +11:00
hiker
b47b8bd196
Removed empty file.
2015-10-27 08:25:52 +11:00
hiker
6297d8c65d
Removed NetworkManager and ClientNetworkManager.
2015-10-27 08:23:59 +11:00
hiker
350f434c37
Started to refactor network code.
2015-10-24 12:39:17 +11:00
hiker
d391727879
Match more .stkgui and .cpp file names.
2015-10-07 16:33:01 +11:00
hiker
0f09649aa8
Force rerun of cmake.
2015-07-18 11:59:52 +10:00
hiker
747aa39bdf
Disable artificial shadow if shader-based shadows are available.
2015-07-03 08:12:55 +10:00
hiker
e5a7f27f19
Renamed files to follow our coding style.
2015-05-30 12:16:11 +10:00
hiker
e0ef910137
Renamed TextureRead to TextureShader.
2015-05-17 00:04:19 +10:00
hiker
f0d0e7e601
Moved SharedObjects into separate file shared_gpu_object.
...
This also fixes the missing loading screen (likely caused by
not initialising all objects, or not in the right order).
2015-05-14 16:27:32 +10:00
hiker
dfe4f09ed5
Start to re-implement TextureRead without variadic templates for
...
BindTexture and CreateSampler. VERY MESSY ATM, work in progress.
2015-05-06 16:51:54 +10:00
hiker
262fc0c373
Started refactoring of shaders to follow our coding style.
...
One transform feedback buffer shader in particles is done.
2015-04-23 16:44:26 +10:00
hiker
ddcd6f9ca3
Removed empty files.
2015-04-03 00:05:47 +11:00
hiker
fb58e4b3b3
Use STK's log function in tinyugettext (so all errors/warnings
...
are logged to stdout.log).
2015-04-02 23:59:55 +11:00
hiker
c579eba6db
Removed empty file.
2015-03-30 09:58:28 +11:00
hiker
00be07abe6
Force automatic re-run of cmake.
2015-01-05 08:16:08 +11:00
hiker
adaeb37465
Modified sources.cmake to trigger automatic run of cmake.
2014-12-10 14:11:15 +11:00
hiker
2ec5c3765a
Added a config file which can be used to disable certain graphical
...
options dependeing on card, os, driver version.
2014-11-15 10:06:54 +11:00
hiker
d20441d45e
Modified to trigger automatic cmake run.
2014-11-03 08:34:47 +11:00
Marianne Gagnon
139f20b39d
Merge remote-tracking branch 'sachith/ScriptEngine'
...
Conflicts:
CMakeLists.txt
sources.cmake
src/io/file_manager.cpp
src/io/file_manager.hpp
src/modes/world.hpp
src/tracks/track.hpp
src/tracks/track_object_presentation.cpp
2014-10-27 18:43:09 -04:00