hiker
3da2c07d62
Enable friction to be changed per wheel: previously sliding was only
...
enabled once the whole kart chassis was tilted enough, but karts could
still end up driving on a wall (one wheel on a wall would not tilt the
chassis enough to trigger sliding, but give the kart an up velocity
which allowed it to drive on the wall). Friction is now determined
by the normal of the triangle hit by the raycast.
2017-03-29 08:32:50 +11:00
hiker
9fdd39b075
Removed unused code.
2017-03-24 16:35:45 +11:00
hiker
6c35c08474
Increased suspensoin stiffness to offset the reduced impulse casued
...
by removing the '*f' factor (seee 9a5eec3761f1647f81b5879d993c0ba8ae0584a4).
Otherwise the AI triggers rescue in sandtrack because of very frequent
chassis-track collisions.
2017-03-24 09:58:26 +11:00
hiker
f35b9c9480
Try setting kart (vs track specificially) friction to 0, and
...
reduce roll/pitch impact which should keep karts more parallel
to the ground.
2017-03-23 19:22:53 +11:00
hiker
b8655e53cc
Added support to modify the angular factor of a kart. The angular
...
factor can be used to reduce the effect of an impulse for roll
and pitch - keeping karts more parallel to the ground.
2017-03-23 19:07:34 +11:00
hiker
f55c39b3b1
Support setting of friction for karts, moveable and track in stk_config.xml
...
and kart_characteristics.xml (for now no changed settings, all are at
tbe default of 0.5).
2017-03-22 19:52:03 +11:00
hiker
5bbacfc72d
Allow tracks to set their friction (defaults to the bullet default 0f 0.5).
2017-03-21 16:24:29 +11:00
hiker
6ac6d9ebfe
Fixed compiler warnings.
2017-03-17 15:56:47 +11:00
hiker
9a5eec3761
Try tp reduce sudden rotation after a collision, and reduce frequencies
...
of kart being pushed into the air.
2017-03-16 16:14:48 +11:00
hiker
0f37f7cdc0
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-03-16 15:59:10 +11:00
Benau
ce426d82cc
Move loadSfx to the SFXManager thread
2017-03-16 11:01:46 +08:00
Benau
e0fcf7c613
Fix build for real
2017-03-16 10:52:12 +08:00
Benau
9025948ced
Fix build
2017-03-16 10:18:31 +08:00
Benau
b112b124f2
Fix build
2017-03-16 10:02:51 +08:00
Benau
d55b513ca8
Try to fix clang build
2017-03-16 09:51:09 +08:00
Benau
1ba3fce7b8
Get rid of STK::Tuple
2017-03-16 09:16:06 +08:00
Benau
cc2c2c6f33
Remove the usage of openmp in stk, see #2810
2017-03-16 08:42:53 +08:00
Benau
0f1e0f8f4d
Merge remote-tracking branch 'origin/optimisations'
2017-03-16 08:29:05 +08:00
hiker
d32cb733a5
Bugfix, if path was given the filename was not used at all.
2017-03-15 22:30:32 +11:00
hiker
698fe1aa1b
Merge branch 'fix2809'
2017-03-15 12:52:55 +11:00
hiker
a2bca46958
Fixed compiler warning.
2017-03-15 12:52:46 +11:00
hiker
71f247ecb7
Fix 2809.
2017-03-15 12:46:20 +11:00
hiker
9bee42ccb7
Merge remote-tracking branch 'origin/master' into fix-cannon
2017-03-14 15:10:27 +11:00
hiker
e5eb40b773
Smooth skidding rotation when entering a cannon.
2017-03-14 12:51:10 +11:00
Deve
6ea06e05de
Use kart lights only in shader-based pipeline.
...
It causes a huge slowdown in legacy pipeline, even if the radius is set to 0.
2017-03-13 01:26:48 +01:00
Sam
97670ed23c
Improved wind effect for vegetation
2017-03-12 21:35:48 +01:00
Deve
b8e3de0161
Allow to use debug menu on android
2017-03-12 11:42:21 +01:00
rogue-spectre
d33d72dfb8
fix feedback offroad #2761 ( #2806 )
...
* Fix updateenginesfx
smooth engine sound and fix https://github.com/supertuxkart/stk-code/issues/2761
* update enginesfx
* remove m_last_max_speed useless
* forgot : float max_speed
* Add missing space around =
* add space around = m_last_factor_engine_sound
2017-03-11 09:04:38 -05:00
hiker
0bd459c2aa
Fix the transition from physics orientation to cannon (i.e. no more
...
yerk when the kart is not parallel to the tangent of the curve at start).
2017-03-10 17:11:54 +11:00
Marianne Gagnon
62d64847c4
Fix texture paths on case-sensitive file systems, fixes #2807
2017-03-09 18:41:35 -05:00
hiker
aac92f6111
Code simplification.
2017-03-10 08:44:51 +11:00
hiker
5640436aa8
Support cannons in reverse tracks.
2017-03-10 08:38:03 +11:00
hiker
c8b69cecb6
Merge remote-tracking branch 'origin/master' into fix-cannon
2017-03-09 23:05:03 +11:00
hiker
a500f3becc
Applied Stragus' SSE optimisations for spherical harmonics.
2017-03-09 22:58:22 +11:00
hiker
12e6bab90a
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-03-09 22:42:06 +11:00
auria.mg
2d6cf4c487
Remove a few more string allocations/manipulations
2017-03-08 20:42:16 -05:00
auria.mg
571832fbbc
Make all material names and path lowercase upon loading them, moving several string allocations and modifications outside of hot loops
2017-03-08 20:30:45 -05:00
Deve
adfa8f30f9
Better fix for missing transparency in GLES legacy pipeline
2017-03-08 23:17:03 +01:00
hiker
87950c9a94
Adjust up vector of kart slowly so that the kart is upright (even
...
when it was not upright at the start of the cannon).
2017-03-09 08:56:01 +11:00
Deve
21cb853079
One more tweak for hiding story mode icon if it's not available.
...
Now it should work properly, sorry for the mess.
2017-03-08 22:09:47 +01:00
Deve
d339d9acef
Fixed ambient light for legacy pipeline.
...
TODO: It should be possible to convert it once together with spherical harmonics computations.
2017-03-08 21:41:53 +01:00
Deve
11255cb2b8
Fixed wrong lights color for legacy pipeline.
...
SColor is ARGB, but SColorf is RGBA... WTF?
2017-03-08 21:12:24 +01:00
hiker
bedb565f24
Simplified maths.
2017-03-08 17:57:03 +11:00
hiker
2436161b05
Approximate bezier curves better to avoid stuttering in cannons.
2017-03-07 22:24:46 +11:00
hiker
ae375c50b6
Allow the player to go to the left and right when in a cannon.
2017-03-07 22:11:15 +11:00
Deve
35139877f6
Fixed a crash on changing resolution
2017-03-06 23:10:29 +01:00
Deve
fcae7dfc33
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
Deve
d4cecd5a8b
Show story mode icon only if overworld track exists.
...
It allows to decrease apk size a bit.
2017-03-05 23:31:53 +01:00
Deve
eeb7c8f5de
Added a support for release builds
2017-03-05 22:02:50 +01:00
Deve
be67fb1df9
Update readme
2017-03-05 08:55:35 +01:00