Fix build for real
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@ -746,7 +746,7 @@ const std::tuple<size_t> SkinnedSolid::FirstPassTextures
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= std::tuple<size_t>(1);
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const std::tuple<size_t, size_t, size_t> SkinnedSolid::SecondPassTextures
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= std::tuple<size_t, size_t, size_t>(0, 1, 2);
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const std::tuple<> constexpr SkinnedSolid::ShadowTextures;
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std::tuple<> SkinnedSolid::ShadowTextures;
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const std::tuple<size_t> SkinnedSolid::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -775,7 +775,7 @@ const std::tuple<size_t, size_t> SkinnedNormalMat::FirstPassTextures
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= std::tuple<size_t, size_t>(3, 1);
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const std::tuple<size_t, size_t, size_t> SkinnedNormalMat::SecondPassTextures
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= std::tuple<size_t, size_t, size_t>(0, 1, 2);
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const std::tuple<> constexpr SkinnedNormalMat::ShadowTextures;
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std::tuple<> SkinnedNormalMat::ShadowTextures;
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const std::tuple<size_t> SkinnedNormalMat::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -784,7 +784,7 @@ const std::tuple<size_t> DefaultMaterial::FirstPassTextures
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= std::tuple<size_t>(1);
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const std::tuple<size_t, size_t, size_t> DefaultMaterial::SecondPassTextures
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= std::tuple<size_t, size_t, size_t>(0, 1, 2);
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const std::tuple<> constexpr DefaultMaterial::ShadowTextures;
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std::tuple<> DefaultMaterial::ShadowTextures;
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const std::tuple<size_t> DefaultMaterial::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -800,7 +800,7 @@ const std::tuple<size_t> AlphaRef::RSMTextures = std::tuple<size_t>(0);
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const InstanceType SphereMap::Instance = InstanceTypeThreeTex;
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const std::tuple<size_t> SphereMap::FirstPassTextures = std::tuple<size_t>(1);
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const std::tuple<size_t> SphereMap::SecondPassTextures = std::tuple<size_t>(0);
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const std::tuple<> constexpr SphereMap::ShadowTextures;
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std::tuple<> SphereMap::ShadowTextures;
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const std::tuple<size_t> SphereMap::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -826,7 +826,7 @@ const std::tuple<size_t, size_t> NormalMat::FirstPassTextures
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= std::tuple<size_t, size_t>(3, 1);
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const std::tuple<size_t, size_t, size_t> NormalMat::SecondPassTextures
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= std::tuple<size_t, size_t, size_t>(0, 1, 2);
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const std::tuple<> constexpr NormalMat::ShadowTextures;
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std::tuple<> NormalMat::ShadowTextures;
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const std::tuple<size_t> NormalMat::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -834,7 +834,7 @@ const InstanceType DetailMat::Instance = InstanceTypeFourTex;
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const std::tuple<size_t> DetailMat::FirstPassTextures = std::tuple<size_t>(1);
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const std::tuple<size_t, size_t, size_t> DetailMat::SecondPassTextures
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= std::tuple<size_t, size_t, size_t>(0, 3, 1);
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const std::tuple<> constexpr DetailMat::ShadowTextures;
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std::tuple<> DetailMat::ShadowTextures;
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const std::tuple<size_t> DetailMat::RSMTextures = std::tuple<size_t>(0);
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// ----------------------------------------------------------------------------
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@ -843,7 +843,7 @@ const std::tuple<size_t> SplattingMat::FirstPassTextures
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const std::tuple<size_t, size_t, size_t, size_t, size_t>
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SplattingMat::SecondPassTextures
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= std::tuple<size_t, size_t, size_t, size_t, size_t>(1, 3, 4, 5, 6);
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const std::tuple<> constexpr SplattingMat::ShadowTextures;
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std::tuple<> SplattingMat::ShadowTextures;
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const std::tuple<size_t, size_t, size_t, size_t, size_t>
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SplattingMat::RSMTextures
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= std::tuple<size_t, size_t, size_t, size_t, size_t>(1, 3, 4, 5, 6);
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@ -445,7 +445,7 @@ struct SkinnedSolid
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static const enum InstanceType Instance;
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static const std::tuple<size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // SkinnedSolid
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@ -487,7 +487,7 @@ struct SkinnedNormalMat
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static const enum InstanceType Instance;
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static const std::tuple<size_t, size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // SkinnedNormalMat
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@ -530,7 +530,7 @@ struct DefaultMaterial
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static const enum InstanceType Instance;
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static const std::tuple<size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // DefaultMaterial
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@ -573,7 +573,7 @@ struct SphereMap
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static const enum InstanceType Instance;
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static const std::tuple<size_t> FirstPassTextures;
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static const std::tuple<size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // SphereMap
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@ -639,7 +639,7 @@ struct NormalMat
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static const enum InstanceType Instance;
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static const std::tuple<size_t, size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // NormalMat
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@ -661,7 +661,7 @@ struct DetailMat
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static const enum InstanceType Instance;
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static const std::tuple<size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t> SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t> RSMTextures;
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}; // DetailMat
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@ -681,7 +681,7 @@ struct SplattingMat
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static const std::tuple<size_t> FirstPassTextures;
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static const std::tuple<size_t, size_t, size_t, size_t, size_t>
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SecondPassTextures;
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static const std::tuple<> constexpr ShadowTextures = {};
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static std::tuple<> ShadowTextures;
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static const std::tuple<size_t, size_t, size_t, size_t, size_t>
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RSMTextures;
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}; // SplattingMat
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