One more tweak for hiding story mode icon if it's not available.

Now it should work properly, sorry for the mess.
This commit is contained in:
Deve 2017-03-08 22:09:47 +01:00
parent d339d9acef
commit 21cb853079

View File

@ -87,14 +87,14 @@ void MainMenuScreen::loadedFromFile()
LabelWidget* w = getWidget<LabelWidget>("info_addons");
w->setScrollSpeed(15);
IconButtonWidget* iw = getWidget<IconButtonWidget>("story");
assert(iw != NULL);
RibbonWidget* rw_top = getWidget<RibbonWidget>("menu_toprow");
assert(rw_top != NULL);
if (track_manager->getTrack("overworld") == NULL ||
track_manager->getTrack("introcutscene") == NULL ||
track_manager->getTrack("introcutscene2") == NULL)
{
iw->setVisible(false);
rw_top->removeChildNamed("story");
}
#if DEBUG_MENU_ITEM != 1