Fix build

This commit is contained in:
Benau 2017-03-16 10:02:51 +08:00
parent d55b513ca8
commit b112b124f2

View File

@ -746,6 +746,7 @@ const std::tuple<size_t> SkinnedSolid::FirstPassTextures
= std::tuple<size_t>(1);
const std::tuple<size_t, size_t, size_t> SkinnedSolid::SecondPassTextures
= std::tuple<size_t, size_t, size_t>(0, 1, 2);
const std::tuple<> constexpr SkinnedSolid::ShadowTextures;
const std::tuple<size_t> SkinnedSolid::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -774,6 +775,7 @@ const std::tuple<size_t, size_t> SkinnedNormalMat::FirstPassTextures
= std::tuple<size_t, size_t>(3, 1);
const std::tuple<size_t, size_t, size_t> SkinnedNormalMat::SecondPassTextures
= std::tuple<size_t, size_t, size_t>(0, 1, 2);
const std::tuple<> constexpr SkinnedNormalMat::ShadowTextures;
const std::tuple<size_t> SkinnedNormalMat::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -782,6 +784,7 @@ const std::tuple<size_t> DefaultMaterial::FirstPassTextures
= std::tuple<size_t>(1);
const std::tuple<size_t, size_t, size_t> DefaultMaterial::SecondPassTextures
= std::tuple<size_t, size_t, size_t>(0, 1, 2);
const std::tuple<> constexpr DefaultMaterial::ShadowTextures;
const std::tuple<size_t> DefaultMaterial::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -797,6 +800,7 @@ const std::tuple<size_t> AlphaRef::RSMTextures = std::tuple<size_t>(0);
const InstanceType SphereMap::Instance = InstanceTypeThreeTex;
const std::tuple<size_t> SphereMap::FirstPassTextures = std::tuple<size_t>(1);
const std::tuple<size_t> SphereMap::SecondPassTextures = std::tuple<size_t>(0);
const std::tuple<> constexpr SphereMap::ShadowTextures;
const std::tuple<size_t> SphereMap::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -822,6 +826,7 @@ const std::tuple<size_t, size_t> NormalMat::FirstPassTextures
= std::tuple<size_t, size_t>(3, 1);
const std::tuple<size_t, size_t, size_t> NormalMat::SecondPassTextures
= std::tuple<size_t, size_t, size_t>(0, 1, 2);
const std::tuple<> constexpr NormalMat::ShadowTextures;
const std::tuple<size_t> NormalMat::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -829,6 +834,7 @@ const InstanceType DetailMat::Instance = InstanceTypeFourTex;
const std::tuple<size_t> DetailMat::FirstPassTextures = std::tuple<size_t>(1);
const std::tuple<size_t, size_t, size_t> DetailMat::SecondPassTextures
= std::tuple<size_t, size_t, size_t>(0, 3, 1);
const std::tuple<> constexpr DetailMat::ShadowTextures;
const std::tuple<size_t> DetailMat::RSMTextures = std::tuple<size_t>(0);
// ----------------------------------------------------------------------------
@ -837,6 +843,7 @@ const std::tuple<size_t> SplattingMat::FirstPassTextures
const std::tuple<size_t, size_t, size_t, size_t, size_t>
SplattingMat::SecondPassTextures
= std::tuple<size_t, size_t, size_t, size_t, size_t>(1, 3, 4, 5, 6);
const std::tuple<> constexpr SplattingMat::ShadowTextures;
const std::tuple<size_t, size_t, size_t, size_t, size_t>
SplattingMat::RSMTextures
= std::tuple<size_t, size_t, size_t, size_t, size_t>(1, 3, 4, 5, 6);