Tobias Markus
b32fff8dad
Fix flags on GetModule call
2015-06-12 00:28:55 +02:00
hiker
d95bdc2ea9
Merge branch 'master' of github.com:supertuxkart/stk-code
2015-06-10 23:18:48 +10:00
hiker
09227fa19d
Finally fully fixed #2213 .
2015-06-10 23:18:06 +10:00
hiker
860135376d
Start to fix resolution change by properly freeing data.
2015-06-10 10:33:47 +10:00
hiker
0162407ff3
Added proper ref-counting.
2015-06-10 10:33:06 +10:00
Marianne Gagnon
32edaa25fe
Adjust load and cleanup sequence for scripts, enabling scripts in library objects
2015-06-09 20:24:17 -04:00
Marianne Gagnon
cb510840ae
Work on scripting, namely improving interaction with library objects
2015-06-05 19:34:46 -04:00
Flakebi
41002fc262
Strip ICC headers from png files to silence warning
2015-06-05 03:32:26 +02:00
Marianne Gagnon
238578c921
More work towards handling library nodes in scripting
2015-06-04 20:12:03 -04:00
hiker
9531f0b3a4
Merge remote-tracking branch 'origin/master' into refactor_shaders
2015-06-05 09:13:27 +10:00
Marianne Gagnon
bd006c875e
Let track objects know what library object they are part of, paving the way for scripting to interact with library objects
2015-06-03 20:34:58 -04:00
hiker
9a1cba3ac8
Merge remote-tracking branch 'origin/master' into refactor_shaders
2015-06-03 15:11:27 +10:00
hiker
9094cbd31a
Added NoCopy to FrameBuffer objects (copying a frame buffer e.g.
...
as a parameter to a function can lead to incorrect results, likely
because on exit of the function, data in the (copied) frame buffer
object is freed, and then not available for OpenGL anymore.
2015-06-03 15:10:11 +10:00
hiker
f59d277f3e
Improve handling of sudden steeper uphill section by increasing the
...
suspension force, which makes it less likely for the kart to hit
the terrain.
2015-06-03 09:03:40 +10:00
hiker
d4f3fc88d6
Merged pull requests #2191 .
2015-06-02 14:50:32 +10:00
hiker
2cf4341916
Merge remote-tracking branch 'origin/master' into refactor_shaders
2015-06-02 14:49:50 +10:00
hiker
1dabb39ed4
Fixed warnings most likely caused by copying a frame buffer object
...
(missing &), added several const to frame buffer references.
2015-06-02 14:19:15 +10:00
hiker
8fd0b9186a
Merge pull request #2198 from nado/Fix-#2164
...
Fix #2164 : Resized max length of mail address up to 254 chars
2015-06-02 13:47:54 +10:00
hiker
0f5a44ea1f
Merge pull request #2209 from AMDmi3/errno
...
Include cerrno for errno; fixes clang compilation error
2015-06-02 13:46:51 +10:00
Dmitry Marakasov
cfbec1f470
Include cerrno for errno; fixes clang compilation error
2015-06-02 04:36:30 +03:00
hiker
a51d56a6e5
Merge remote-tracking branch 'origin/master' into refactor_shaders
...
Conflicts:
src/tracks/track_object_presentation.cpp
2015-06-01 09:28:23 +10:00
Marianne Gagnon
b3d97241d7
Scripting : cleanup, add poweruptype enum
2015-05-31 18:39:40 -04:00
Marianne Gagnon
501dd14bb6
More scripting work on item-object collisions
2015-05-31 18:20:52 -04:00
hiker
9b2994c975
Added documentation to shader base classes.
2015-06-01 08:19:31 +10:00
hiker
2f287fbee6
Removed unused clean-shader functionality (which is now done by
...
shader.?pp), removed global shader name variable.
2015-06-01 08:14:56 +10:00
Marianne Gagnon
8ef16c146e
Scripting work : improve flyable vs object collision callbacks. More work to do still.
2015-05-31 18:09:51 -04:00
hiker
51fb693455
Remove all kill functions for shader reloading after all shaders
...
have been deleted.
2015-05-30 12:37:39 +10:00
hiker
642216da83
Minor coding style change.
2015-05-30 12:16:38 +10:00
hiker
e5a7f27f19
Renamed files to follow our coding style.
2015-05-30 12:16:11 +10:00
hiker
48235a5d77
Turned ShadowMatrices into a stand-alone proper class.
2015-05-30 11:29:08 +10:00
Marianne Gagnon
40ea7f94f0
Scripting work : improve object-kart collision callbacks
2015-05-28 19:57:36 -04:00
Marianne Gagnon
1ada542fa5
Continue porting overworld to scripting
2015-05-24 19:15:50 -04:00
Marianne Gagnon
4c02204eff
Start porting the overworld to scripting
2015-05-24 18:34:01 -04:00
hiker
855c59db09
Removed global variable shadowSplit (missing in previous commit).
2015-05-22 16:45:09 +10:00
hiker
0b2c44ed71
Removed unused function, minor coding style cleanup.
2015-05-22 16:44:22 +10:00
hiker
5ba3dee122
Moved global variable at least into a class.
2015-05-22 16:37:54 +10:00
hiker
ced9e55639
Moved shared shaders into Shaders class.
2015-05-22 16:26:30 +10:00
hiker
cbd5670764
DIE global function - rest in peace, push up the daisies, kick the bucket.
2015-05-22 11:09:51 +10:00
Marianne Gagnon
0a3daf9484
Scripting work : the tutorial is now completely scripting-powered, nothing hardcoded anymore
2015-05-21 20:26:28 -04:00
Marianne Gagnon
17cfc130d0
Merge remote-tracking branch 'ignatenkobrain/ubundle_angelscript'
...
Conflicts:
src/scriptengine/scriptarray.cpp
2015-05-21 20:20:03 -04:00
hiker
e4f29d4dea
Removed one more reference to global functions.
2015-05-22 10:00:26 +10:00
hiker
30fa3345e4
Removed more references to global function.
2015-05-22 09:57:28 +10:00
hiker
0f8d36889f
Remved references to global function.
2015-05-22 09:51:09 +10:00
hiker
813d80a792
Removed two more references to global function.
2015-05-22 09:45:48 +10:00
hiker
c21f6abeb7
Removed one more reference to global function.
2015-05-22 09:42:42 +10:00
hiker
8577f0d185
Removed one more reference to global function.
2015-05-22 09:40:46 +10:00
hiker
9048b6ffcd
Removed one more reference to global function.
2015-05-22 09:37:34 +10:00
hiker
cc9163ca77
Removed one more reference to global function, renamed functions
...
Bind and BindLayer to bind and bindLayer.
2015-05-22 09:29:42 +10:00
Marianne Gagnon
722cd0e181
Merge branch 'Scripting'
2015-05-21 19:29:01 -04:00
hiker
3a64d2c70e
Removed one more reference to global function.
2015-05-22 09:18:21 +10:00