auriamg
0ca0b21327
Merge pull request #2188 from huftis/removestringsorting
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Don’t sort strings alphabetically (makes the translators’ work much easier)
2015-05-12 21:01:05 -04:00
auriamg
dd80daa5d9
Merge pull request #2189 from huftis/addmissingglyph
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Add ‘Æ’ glyph to the title font
2015-05-12 21:00:07 -04:00
hiker
3b682ff084
Moved more shaders into PostProcessing.
2015-05-13 09:57:53 +10:00
Marianne Gagnon
7d66dfec0e
Make scripting work on OS X, hoping this doesn't break windows or linux
2015-05-12 19:49:14 -04:00
hiker
56bc14ff31
Moved more shaders into PostProcessing.
2015-05-13 08:55:59 +10:00
Marianne Gagnon
0ea991adee
More work for scripting compatibility on Linux/GCC
2015-05-12 18:31:08 -04:00
hiker
ea69eb3178
Minor style changes.
2015-05-13 08:22:58 +10:00
hiker
26d63ce844
Fixed linux compilation, and some more coding style issues.
2015-05-13 08:14:39 +10:00
Karl Ove Hufthammer
6106ed3ec6
Don’t sort strings alphabetically (makes the translators’ work much easier).
2015-05-12 18:20:11 +02:00
Karl Ove Hufthammer
465130a4a2
Added ‘Æ’ glyph to the title font
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The glyph was created by combining the existing
‘A’ glyph and ‘E’ glyph, and then retouching the
result to make it look good (both the glyph heights
and the gradients differed for the two letters).
2015-05-12 18:17:20 +02:00
hiker
827b9adce2
Moved more shaders into 2dutils.
2015-05-12 16:48:12 +10:00
hiker
320dd6d1df
Moved more shaders into 2dutils.
2015-05-12 16:43:03 +10:00
hiker
fbad97a4a7
Moved Primitive2DList into 2dutils, fixed coding style of 2dutils.
2015-05-12 16:24:40 +10:00
Marianne Gagnon
6ccebd09b6
Improve scripting compatibility with Linux/GCC
2015-05-11 21:49:13 -04:00
hiker
ee26611759
Moved billboard shader into stkbillboard, cleaned up coding style somewhat.
2015-05-12 10:01:24 +10:00
hiker
f4cf41e466
Moved more shaders into render_gemoetry.
2015-05-12 09:50:18 +10:00
Marianne Gagnon
c48037984d
Update to latest angelscript
2015-05-11 19:40:43 -04:00
hiker
ac3984b403
Fixed linux compilation.
2015-05-11 21:08:52 +10:00
hiker
e337b72789
Moved *Detailed* shader into render_geometry, renamed all detailled
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to detailed.
2015-05-11 17:17:08 +10:00
hiker
77bfa84609
Moved more render-geometry specific shader into render geometry.
2015-05-11 17:07:31 +10:00
Marianne Gagnon
f269b44208
SCripting branch fix
2015-05-10 20:04:44 -04:00
Marianne Gagnon
a29fa5c4a3
More work on scripting
2015-05-10 19:19:35 -04:00
hiker
f3f30a8057
Moved GrassPass1Shader into render_geometry; fixed up coding style
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somewhat.
2015-05-11 09:14:43 +10:00
hiker
400f9c612b
Moved SpecularIBLGenerator-shader into IBL.cpp, and ColoredLine
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shader into Shaders. Fixed codying style of IBL somewhat.
2015-05-11 08:09:09 +10:00
Marianne Gagnon
78f9500b1d
Work on scripting
2015-05-09 21:29:37 -04:00
hiker
93f24f2a74
Removed Shaders instance out of irr-driver, and use a class
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with static members instead.
2015-05-08 23:46:52 +10:00
Deve
199cda80b1
Merge pull request #2101 from konstin/fix_2095
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add --log to --help message; fixes 2095
2015-05-08 10:32:05 +02:00
hiker
824b6906c1
Fixed compiler warning.
2015-05-08 13:59:19 +10:00
hiker
7453853c6d
Fixed linux build.
2015-05-08 13:45:43 +10:00
hiker
ba957ca0dc
Merge branch 'refactor_shaders' of github.com:supertuxkart/stk-code into refactor_shaders
2015-05-08 13:21:54 +10:00
hiker
3607cadf62
Merge branch 'origin/refactor_shaders' into refactor_shaders
2015-05-08 13:21:13 +10:00
hiker
310a58541d
Cleanup, part 1 - shaders_util is gone :)
2015-05-08 13:21:08 +10:00
hiker
a16bbf71a4
Converted remaining shaders.
2015-05-08 08:30:51 +10:00
hiker
5070531ad7
Converted more shaders.
2015-05-08 08:02:56 +10:00
hiker
38a1deeff5
Converted more shaders.
2015-05-07 19:18:24 +10:00
hiker
b441dba764
More shaders converted.
2015-05-07 16:40:38 +10:00
hiker
4338fe6144
Migrated more TextureReads to the new shader infrastructure.
2015-05-07 09:54:29 +10:00
auriamg
43add89cc2
Merge pull request #2181 from Flakebi/rtl-fix
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Fix Random Grand Prix being reversed in RTL languages
2015-05-06 19:07:18 -04:00
hiker
8b9e5acd1a
Converted more shaders to use the new template.
2015-05-07 07:41:51 +10:00
Flakebi
a311281aa7
Fix Random Grand Prix being reversed
2015-05-06 20:39:40 +02:00
hiker
08ea768e16
Moved create*Sampler functions into TextureRead.
2015-05-06 22:33:15 +10:00
hiker
a6b8783d46
Moved bind functions into TextureRead class.
2015-05-06 22:08:03 +10:00
hiker
dfe4f09ed5
Start to re-implement TextureRead without variadic templates for
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BindTexture and CreateSampler. VERY MESSY ATM, work in progress.
2015-05-06 16:51:54 +10:00
deve
f019f8622c
Make sure that window size is larger than 0
2015-05-04 11:09:53 +02:00
hiker
0ace0aeb5b
Added comments.
2015-05-04 16:51:50 +10:00
Deve
6082a4502b
Merge pull request #2172 from Flakebi/fix-font_tool
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Fix Font tool build failure with CMake 3.2
2015-05-03 08:53:15 +02:00
Flakebi
eea9069265
Fix #2171 - Font tool build failure with CMake 3.2
2015-05-03 02:52:15 +02:00
Marianne Gagnon
d98c1044e6
More work on scripting
2015-04-30 20:36:54 -04:00
Marianne Gagnon
1559d03ea1
More work on scripting, test ways to pass arguments to script functions
2015-04-30 20:24:02 -04:00
Marianne Gagnon
585d1c5016
Scripting cleanup, remove hardcoded stuff in favor of more generic approaches
2015-04-30 19:37:11 -04:00