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cuberite-2a/source
2013-04-06 21:21:57 +00:00
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Blocks Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
Generating Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
Items Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
Mobs Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate 2013-04-02 06:48:31 +00:00
OSSupport ListenThread: Fixed socket-querying, might have crashed some linux versions. 2013-04-01 13:35:42 +00:00
Protocol Fixed personal crafting grid not being tossed on inventory close. 2013-04-04 11:47:31 +00:00
Simulator Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
UI Fixed personal crafting grid not being tossed on inventory close. 2013-04-04 11:47:31 +00:00
WorldStorage Anvil: Removed excessive debugging output 2013-03-11 11:03:24 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg IPv6 support + removed cTCPLink from Lua API 2013-03-05 09:53:29 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
Bindings.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
BlockArea.cpp BlockArea: Added runtime check for coords in Debug mode 2013-03-31 18:00:33 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockEntity.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
BlockID.cpp Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
BlockID.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
ByteBuffer.cpp ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata. 2012-12-27 07:11:37 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.cpp Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
ChestEntity.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
Chunk.cpp Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
Chunk.h Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :) 2013-03-14 08:00:24 +00:00
ChunkMap.cpp Added support for the packet #28 (0x1C): ENTITY_VELOCITY 2013-03-18 02:51:55 +00:00
ChunkMap.h Added support for the packet #28 (0x1C): ENTITY_VELOCITY 2013-03-18 02:51:55 +00:00
ChunkSender.cpp Fixed more valgrind issues 2012-10-27 07:51:01 +00:00
ChunkSender.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
ClientHandle.cpp Fixed personal crafting grid not being tossed on inventory close. 2013-04-04 11:47:31 +00:00
ClientHandle.h Fixed personal crafting grid not being tossed on inventory close. 2013-04-04 11:47:31 +00:00
CraftingRecipes.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
DispenserEntity.cpp Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
DispenserEntity.h Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp Fixed bug with Rotation not getting properly wrapped after being set. 2013-04-03 05:11:00 +00:00
Entity.h Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate 2013-04-02 06:48:31 +00:00
FallingBlock.cpp Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. 2013-03-23 04:33:47 +00:00
FallingBlock.h Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
FurnaceEntity.cpp Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
FurnaceEntity.h Proper fix for FS #347. Also unification of ticking block entities. 2013-04-01 20:56:25 +00:00
FurnaceRecipe.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceRecipe.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
JukeboxEntity.cpp Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
JukeboxEntity.h Added jukeboxes (patch contributed by Luksor) 2012-10-21 07:46:28 +00:00
Ladder.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
Log.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
main.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
ManualBindings.cpp Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Minecart.cpp Minecarts get saved into Anvil. 2013-03-09 20:08:39 +00:00
Minecart.h Minecarts get saved into Anvil. 2013-03-09 20:08:39 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.h Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289. 2013-03-24 16:07:51 +00:00
Noise.inc Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.cpp Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256) 2013-04-01 18:05:41 +00:00
Pawn.h Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. 2013-03-22 06:33:10 +00:00
Pickup.cpp Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. 2013-03-23 04:33:47 +00:00
Pickup.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Fixed personal crafting grid not being tossed on inventory close. 2013-04-04 11:47:31 +00:00
Player.h Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. 2013-03-22 06:33:10 +00:00
Plugin_NewLua.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_NewLua.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Moved client socket accepting into a separate thread object, cListenThread 2013-03-04 21:13:08 +00:00
Root.h Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Server.cpp Server: removed the artificial cap on reported tick duration 2013-04-03 16:18:51 +00:00
Server.h Made ListenThread an OSSupport part, as it's generic enough 2013-03-05 20:47:29 +00:00
Sign.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
SignEntity.cpp Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
SignEntity.h Mineshafts: Added random loot to generated chests and fixed chest direction 2013-04-06 21:21:57 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Stairs.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
StringCompression.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp Fixed CreateHexDump() filling the string with garbage 2013-04-04 11:46:06 +00:00
StringUtils.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Torch.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vine.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
World.h Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00