Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1363 0a769ca7-a7f5-676a-18bf-c427514a06d6
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98afdb03a8
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2006de2217
@ -1810,6 +1810,10 @@
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RelativePath="..\source\blocks\BlockCloth.h"
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>
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</File>
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<File
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RelativePath="..\source\Blocks\BlockCobWeb.h"
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>
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</File>
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<File
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RelativePath="..\source\blocks\BlockCrops.h"
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>
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30
source/Blocks/BlockCobWeb.h
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30
source/Blocks/BlockCobWeb.h
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@ -0,0 +1,30 @@
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// BlockCobWeb.h
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// Declares the cBlockCobWebHandler object representing the BlockHandler for cobwebs
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#pragma once
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class cBlockCobWebHandler :
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public cBlockHandler
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{
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public:
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cBlockCobWebHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
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{
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a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0));
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}
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} ;
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@ -55,6 +55,7 @@
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#include "BlockFlowerPot.h"
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#include "BlockCauldron.h"
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#include "BlockBrewingStand.h"
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#include "BlockCobWeb.h"
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@ -104,6 +105,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_COBBLESTONE: return new cBlockStoneHandler (a_BlockType);
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case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType);
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case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType);
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case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_DIRT: return new cBlockDirtHandler (a_BlockType);
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@ -53,7 +53,7 @@ public:
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{
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return true;
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}
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} // switch (a_BlockType
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} // switch (a_BlockType)
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return false;
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}
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} ;
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@ -16,6 +16,6 @@ public:
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virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
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{
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return a_BlockType == E_BLOCK_COBWEB;
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return (a_BlockType == E_BLOCK_COBWEB);
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}
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};
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@ -34,6 +34,7 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
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{
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case E_BLOCK_BROWN_MUSHROOM:
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case E_BLOCK_CACTUS:
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case E_BLOCK_COBWEB:
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case E_BLOCK_CROPS:
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case E_BLOCK_DEAD_BUSH:
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case E_BLOCK_RAIL:
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